In 1790, Samuel Slater built the first factory in America, based on the secrets of textile manufacturing he brought from England. He built a cotton-spinning mill in Pawtucket, Rhode Island, soon run by water-power. Over the next decade textiles was the dominant industry in the country, with hundreds of companies created.
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Introduce students to the creative design process, based on the scientific method and peer review, by application of fundamental principles and learning to complete projects according to schedule and within budget. Subject relies on active learning through a major team-based design-and-build project focused on the need for a new consumer product identified by each team. Topics to be learned while teams create, design, build, and test their product ideas include formulating strategies, concepts and modules, and estimation, concept selection, machine elements, design for manufacturing, visual thinking, communication, teamwork, and professional responsibilities.
Subject addresses the architecting of air transportation systems. Focuses on the conceptual phase of product definition include technical, economic, market, environmental, regulatory, legal, manufacturing, and societal factors. Subject centers on a realistic system case study and includes a number of lectures from industry and government. Past examples included the Very Large Transport Aircraft, a Supersonic Business Jet and a Next Generation Cargo System. Subject identifies the critical system level issues and analyzes them in depth via student team projects and individual assignments. The overall goal of the semester is to produce a business plan and a system specifications document that can be used to assess candidate systems.
This Word document contains answers to several problems in Units 1 and 2 in Math for Manufacturing: Student Workbook, by Ray Prendergast.
Answer key for Unit 7: Beyond Arithmetic of Math for Manufacturing: Student Workbook, by Ray Prendergast.
This class investigates the use of computers in architectural design and construction. It begins with a pre-prepared design computer model, which is used for testing and process investigation in construction. It then explores the process of construction from all sides of the practice: detail design, structural design, and both legal and computational issues.
This semester students are asked to transform the Hereshoff Museum in Bristol, Rhode Island, through processes of erasure and addition. Hereshoff Manufacturing was recognized as one of the premier builders of America's Cup racing boats between 1890's and 1930's. The studio however, is about more then the program. It is about land, water, and wind and the search for expressing materially and tectonically the relationships between these principle conditions. That is, where the land is primarily about stasis (docking, anchoring and referencing our locus), water's fluidity holds the latent promise of movement and freedom. Movement is activated by wind, allowing for negotiating the relationship between water and land.
Biotechnology Foundations, 2nd Edition, 2019, was created to provide free open-access teaching and learning resources for two Introduction to Biotechnology courses at Austin Community College, Biotechnology Program (Intro to Biotech I BIOL1414 & Intro to Biotech II BIOL1415). This book provides the foundation of chemistry, biology, and microbiology needed to build biotechnology laboratory science workforce skills. The goal of this book is to encourage both faculty and student adoption and active, engaged use in the classroom and provide the resources students need to succeed as entry-level laboratory technicians.
This book is available online at the OpenStax CNX platform. It can be downloaded as a PDF, read online, or downloaded and read offline.
To retrieve the book: https://cnx.org/contents/XcbB5HTY
Teaching Ancillaries available: PPT lectures, teaching guide, pacing schedule, lab manual, course objectives, eBook PDF, editable MS word format for each chapter.
To retrieve the ancillaries: https://tinyurl.com/BF-2-Resources
This course addresses advanced structures, exterior envelopes and contemporary production technologies. It continues the exploration of structural elements and systems, and expands to include more complex determinante, indeterminate, long-span and high-rise systems. It covers topics such as reinforced concrete, steel and engineered wood design, and provides an introduction to tensile systems. Lectures also address the contemporary exterior envelope with an emphasis on their performance attributes and advanced manufacturing technologies.
This competency-_based course prepares students for entry_ level positions in the cabinetmaking industry. Included in the course are cabinet design and styles, the use of advanced machines and equipment, computer_-aided manufacturing, special materials and commercial wood finishes and including green sustainable techniques and materials. Students will demonstrate their knowledge and skills by designing and building advanced wood projects. This course is for juniors and seniors only and may be taken for two years.
Career Gates: Manufacturing is discussed by various employees of Rexroth, Just Born Candy, Coca-Cola and Martin Guitars. Steve Morrow, General Manager of the Coca-Cola plant begins the tour, followed by Ross Born from Just Born Candy. Products highlighted are Just Born Peeps, Martin Guitars and Coca-Cola sodas. Technologies highlighted are robotics and the use of AutoCad. The last section highlights what these employers look for when evaluating employees that will be hired. ***Access to Teacher's Domain content now requires free login to PBS Learning Media.
Career Gates: Technology highlights various employees from a variety of employers talking about how technology has impacted their careers and increased work efficiency, accuracy, and productivity in their various fields. Fields highlighted include healthcare and manufacturing. The main issue many have with technology is that it is continually changing and evolving and what you knew yesterday may not work for you tomorrow. This also highlights why an important trait for an employee is a desire to continuously be learning and adapting. ***Access to Teacher's Domain content now requires free login to PBS Learning Media.
This site explores career options in advanced manufacturing, automotive, construction, energy, financial services, health care, hospitality, information technology, retail, and transportation industries, as well as in emerging industries -- biotechnology, geospatial technology, and nanotechnology. Learn which industries are growing, how to qualify for a good job, and where to get started.
These videos show the types of work people do in nearly 550 careers, organized by the 16 career clusters recognized by the U.S. Department of Education.
The City X Project is an international educational workshop for 8-12 year-old students that teaches creative problem solving using 3D printing technologies and the design process. This 6-10 hour workshop is designed for 3rd-6th grade classrooms but can be adapted to fit a variety of environments. Read a full overview of the experience here: http://www.cityxproject.com/workshop/
This interactive activity adapted from the Wisconsin Online Resource Center explores the processes, controls, and components that make up a typical closed-loop system used in automated manufacturing.
This course aims to help students understand the basic principles and techniques used in computer aided design and manufacture process; to teach them how to use available CAD/CAE tools; and to help them acquire hands-on experience with 3D modeling and design using available CAD/CAE tools.
The subject of this course is the historical process by which the meaning of "technology" has been constructed. Although the word itself is traceable to the ancient Greek root teckhne (meaning art), it did not enter the English language until the 17th century, and did not acquire its current meaning until after World War I. The aim of the course, then, is to explore various sectors of industrializing 19th and 20th century Western society and culture with a view to explaining and assessing the emergence of technology as a pivotal word (and concept) in contemporary (especially Anglo-American) thought and expression.
D-Lab: Design addresses problems faced by undeserved communities with a focus on design, experimentation, and prototyping processes. Particular attention is placed on constraints faced when designing for developing countries. Multidisciplinary teams work on semester-long projects in collaboration with community partners, field practitioners, and experts in relevant fields. Topics covered include design for affordability, design for manufacture, sustainability, and strategies for working effectively with community partners and customers. Students may continue projects begun in SP.721/11.025J/11.472 D-Lab Development.
The Delft Design Guide presents an overview of product design approaches and methods used in the Bachelor and Master curriculum at the faculty of Industrial Design Engineering in Delft.
Product design at Industrial Design Engineering in Delft is regarded as a systematic and structured activity, purposeful and goal-oriented. Due to its complexity, designing requires a structured and systematic approach as well as moments of heightened creativity. In this guide we restrict ourselves deliberately to approaches we teach in Delft. Although we are aware of others, they are not included in this design guide. The design guide is largely based on existing books and articles; where possible we have tried our best to refer to these works in the appropriate form.
The objectives of the Delft Design Guide are threefold:
design students can use it as a ‘first aid’ in their design projects, managing their personal development of becoming a designer;
design tutors can use it as a reference manual to support students in their learning process; and
professional designers can user the design guide as a reference manual to support their design processes.
Most of the content of the Delft Design Guide is being trained in five bachelor design courses:
PO1: Introduction Industrial Design (IO1010, 7,5ects)
PO2: Concept Design (IO1050, 7,5ects)
PO3: Fuzzy Front End (IO2010, 7,5ects)
PO4: Materialization and Detailing (IO2050. 7,5ects)
BFP: Bachelor Final project (IO3900, 15ects)
Remark: the Delft Design Guide presents an overview; short descriptions of approaches and methods. For learning designers it is needed to study more into detail using references mentioned in the guide.