Andrea Mulder-Slater (creator of www.KinderArt.com ) designed this lesson to be
used with children ages 5 and older. However, this lesson can be easily adapted to
work with individuals of all ages as a way of identifying and expressing emotions.
Participants will gain an understanding of how much of a role emotion plays in
art-making as they create paintings based on feelings.
This series of lessons provides an overview of what is a postage stamp and its history within Canada. Students then learn about the life and art of the Alberta artist Annora Brown. Nearly 200 of her wildflower paintings are held by the Glenbow Museum in Calgary.Once students know more about stamps and the art of Annora Brown, they may create their own postage stamps. Secondly, they learn about writing persuasive letters and are asked to write to the Canada Post Office requesting a series of stamps based on the wildflower paintings of Annora Brown.
Blue Coral Guide to Kandinsky's Yellow-Red-Blue is an interactive, exploratory view of the painting. Freely browse by selecting, dragging, and zooming or step through the grand tour. Each stop along the way contains an optional profile for more detail. Explore color, shapes, and music as a visualization in this piece of art.
Blue Coral Guide to Kandinsky's The Last Supper is fully responsive in the web browser for large and small devices in both horizontal and vertical orientations.
Students will learn about the different types of bridges and how they work. The lesson also includes a maker component where the students build a bridge.
To think that kids go away from VBS without being impacted is silly. You showed them God’s love, taught them God’s Word, and had a blast with them! Just because you don’t see them on the following Sunday doesn’t mean that you didn’t have an impact on their lives. It is too easy to step into the pitfall of an outcome based ministry. If you don’t see the kids come back, it was a failure. But again, do you know the rest of the story?
Variety of cultural city icons for multiple countries
To download and access the icons, click on view resource.
This will open the resource in a new google drive tab.
In the top right corner there should be a download button.
The folder will download as a ZIP file.
Once the ZIP file is downloaded, double click on it to open it, and it will create a new folder with all the icons!
The icons are PNG files, which means they have a transparent background, so they can easily be placed on top of other materials.
Students will learn the characteristics of the Three Graces, compare and contrast a classical image of the Graces with a contemporary interpretation, and use empathy and theater skills to consider an artist’s purpose for adapting a classical image in a contemporary work of art.
Charles Bargue Drawing Course introductionThe Charles Bargue Drawing Course was a highly influential guide to art instruction in the 19th century, which has recently returned to prominence in the Realist painting movement. This module introduces students to the fundamental drawing skills covered in the Charles Bargue Drawing Course, and leads them through the process of completing a Bargue plate copy.
This google doc lesson includes a demonstration video of how to create a mandala in Photopea, a set of written instructions and an assignment that goes along with the video.
This document details a simple way for anyone to create an interactive digital adventure game with zero programming. This activity can be done as an individual or with a team. Use a cloud-based PowerPoint program to get started (Google slides recommended).
This is a lesson using Digital Age Skills in Upper Elementary 3D Design.
Original Author: Brandon Horst, Chadron
This resource was created by Brandon Horst in collaboration with Tina Williams as part of the 2019-20 ESU-NDE Digital Age Pedagogy Project. Educators worked with coaches to create Lesson Plans promoting both content area and digital age skills. This Lesson Plan is designed for K-4 Technology/Language Arts.
A Digital Project Preservation Plan is designed to help with organizing preservation efforts for digital projects. Initially drafted as a companion guide meant to fill the gap on best methods for preserving digital scholarship or digital humanities projects, it can also be applied to digital projects outside the humanities. This preservation plan is most beneficial to those digital humanities (DH) project creators who need guidance on how to start a digital project with preservation in mind. Although the DH community has shared resources and case studies, the examples available tend to focus on DH development, and less on DH preservation. These resources are also located in disparate locations. The Digital Project Preservation Plan is a singular guide, focusing on DH preservation, as a starting point with references to more resources and related DH practices. This is a working document, available to practitioners in whole or part; ideally, it will be used in the early stages of project planning and consulted and revised regularly. The preservation infrastructure should be designed and built as a collaborative effort from the beginning of the project. As priorities, methods and technologies change, the preservation plan will need to be updated and modified accordingly.
This book has been used in humanities (history) and media courses but is applicable to any course that has digital/web project components.
The Table of Contents for this publication includes:
Summary, Project Charter, Digital File Inventory, Additional Considerations, Preservation Plan-A Summary and Checklist, References/Plan Resources, Appendix A: Project Charter, Appendix B: Digital File Inventory, Appendix C: Project Profile, Appendix D: Collaborators Web Publishing Agreement, Appendix E: Universal Design Checklist, Appendix F: Preservation Guidance Checklist, and the Glossary.
The “Einstein Project” is a framework that is designed to help you find a solution to an everyday problem that makes you passionate in your thinking and designing. This project is designed to make you think outside of the box as active learners and create solutions in uncommon ways, forget about failing or succeeding and take chances.
In this first episode of the Sustainable Funding Vlogcast for Media, Educators, Technologists, and Creators in general, we speak to one of the founders of Elementari (https://www.elementari.io) - Nicole Kang - about Elementari funding solutions that they've been using and the sustainable funding model that they are working to build for Elementari.
Students will practice reading, oral and listening skills based on the theme Van Gogh’s Bedroom in Arles, by working with a virtual tour of the painter’s bedroom and by producing their own recordings of podcasts about the virtual tour.
- Arts and Humanities
- Art History
- Graphic Arts
- Visual Arts
- Educational Technology
- Elementary Education
- Higher Education
- Language Education (ESL)
- Language, Grammar and Vocabulary
- Reading Foundation Skills
- Reading Informational Text
- Speaking and Listening
- Material Type:
- Terezinha Marcondes Diniz Biazi
- Date Added:
Learn how to make lightweight, flexible 3D printed masquerade masks! These are great masks as they make it look like the design is tattoed on your face or floating on your face.