Search Results (15)

View
Selected filters:
  • Graphic Design
Artistic Expression of Original Research Course Curriculum
Conditions of Use:
No Strings Attached
Rating

Grade level: graduate students, advanced undergrads, persons with analyzed research results

Course length: 1 semester, 4-6 months

Objective: This course empowers scientists to engage with their own data, each other, and the public through art. Through collective brainstorming, prototyping, and feedback from professional artists, students will create a project that expresses their own research through any artistic medium of their choice. The course typically culminates in a public art exhibition where students interact with a general audience to discuss their research, art, and what it means to be a scientist.

Subject:
Visual Arts
Graphic Design
Life Science
Biology
Physical Science
Social Science
Material Type:
Full Course
Author:
Peter Marting
Date Added:
07/25/2018
Blender 3D: Noob to Pro
Conditions of Use:
Remix and Share
Rating

Blender 3D: Noob to Pro is a product of shared effort by numerous team members and anonymous editors. Its purpose is to teach people how to create three-dimensional computer graphics using Blender, a free software application. This book is intended to be used in conjunction with other on-line resources that complement it.

Subject:
Computer Science
Graphic Design
Material Type:
Textbook
Provider:
Wikibooks
Date Added:
07/28/2016
Digital Foundations
Conditions of Use:
No Strings Attached
Rating

This book was written by two artist educators who teach digital art and design studio foundation classes. While teaching classes that take place in software laboratories, we noticed that many of our students expected to learn to use software, but gave little consideration to aesthetics or art and design history. A typical first day question is, "Are we going to learn Photoshop in this class?" This book is a mash-up of the Bauhaus Basic Course and open source software such as Inkscape, Gimp, Firefox, and Processing. We have taken some of the visual principles and exercises from the Bauhaus Basic Course and adapted them into exercises for these applications.

Subject:
Arts and Humanities
Visual Arts
Graphic Design
Material Type:
Textbook
Provider:
BCcampus
Provider Set:
BCcampus Open Textbooks
Author:
Free Software Foundation
Date Added:
10/28/2014
Einstein Project
Conditions of Use:
Remix and Share
Rating

The “Einstein Project” is a framework that is designed to help you find a solution to an everyday problem that makes you passionate in your thinking and designing. This project is designed to make you think outside of the box as active learners and create solutions in uncommon ways, forget about failing or succeeding and take chances.

Subject:
Architecture and Design
Engineering
Graphic Arts
Visual Arts
Management
Marketing
Agriculture
Electronic Technology
Graphic Design
Manufacturing
Welding
Forestry and Agriculture
Material Type:
Activity/Lab
Student Guide
Author:
Dan Moyer
Date Added:
09/25/2018
Fundamentals of Computational Media Design, Fall 2008
Conditions of Use:
Remix and Share
Rating

" This class covers the history of 20th century art and design from the perspective of the technologist. Methods for visual analysis, oral critique, and digital expression are introduced. Class projects this term use the OLPC XO (One Laptop Per Child) laptop, Csound and Python software."

Subject:
Arts and Humanities
Visual Arts
Graphic Design
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Bove, V. Michael
Holtzman, Henry
Small, David
Vercoe, Barry
Date Added:
01/01/2008
Graphic Arts Technology Model
Conditions of Use:
Remix and Share
Rating

***LOGIN REQUIRED*** A course in Graphic Arts Technology provides students with an understanding of the processes and systems common to careers in publishing, printing, and other forms of media distribution. Representative topics include graphic design concepts; art and copy preparation; image generation and editing; desktop publishing; on-demand publishing; school yearbook and magazine layout; advertising and promotion; printing technology; binding and finishing; and screen printing.Students will be committed to lifelong learning as they grow individually, participate in groups, think analytically, create artistic products, and contribute to production of a major project. Students will learn illustration design software such as Adobe Illustrator, photo editing software such as Adobe Photoshop, and page layout software such as Adobe InDesign to create projects that will be printed in traditional and digital formats.

Subject:
Arts and Humanities
Graphic Arts
Visual Arts
Graphic Design
Material Type:
Full Course
Lesson Plan
Provider:
Butte County Office of Education
Provider Set:
CTE Online
Date Added:
07/15/2013
Graphic Design and Print Production Fundamentals
Conditions of Use:
No Strings Attached
Rating

This textbook -- written by a group of select experts with a focus on different aspects of the design process, from creation to production -- addresses the many steps of creating and then producing physical, printed, or other imaged products that people interact with on a daily basis. It covers the concept that, while most modern graphic design is created on computers using design software, the ideas and concepts don’t stay on the computer. The ideas need to be completed in the computer software, then progress to an imaging (traditionally referred to as printing) process. Keywords are highlighted throughout and summarized in a Glossary at the end of the book, and each chapter includes exercises and suggested readings.

Subject:
Career and Technical Education
Graphic Design
Material Type:
Textbook
Provider:
BCcampus
Provider Set:
BCcampus Open Textbooks
Date Added:
11/30/2015
Introduction to Visual Design
Conditions of Use:
Remix and Share
Rating

In this course, students learn to analyze and produce effective printed documents, such as technical reports, proposals, and software documentation. To guide their learning, students are introduced to the basics of visual communication design and typography through a series of audio-visual explanations that describe and illustrate key concepts and vocabulary, self-assessments that verify the understanding, and hands-on exercises with individualized feedback that provide opportunities to try out what they learned.

Subject:
Graphic Design
Material Type:
Full Course
Provider:
Carnegie Mellon University
Provider Set:
Open Learning Initiative
Date Added:
01/01/2013
Learn 3D Design Using Tinkercad
Conditions of Use:
Remix and Share
Rating

This series of lessons will teach all of the key features in Tinkercad, a free, web-based 3D design platform. When you have finished the lessons you will have a comprehensive knowledge of how to design/draw in 3D. After that all you need is practice to improve your skills.

Subject:
Architecture and Design
Computer Science
Graphic Arts
Visual Arts
Electronic Technology
Graphic Design
Educational Technology
Elementary Education
Geometry
Material Type:
Activity/Lab
Diagram/Illustration
Interactive
Lesson
Lesson Plan
Teaching/Learning Strategy
Unit of Study
Author:
Tom Guellich
Date Added:
09/25/2018
Learning to Use a Vector Editor - Gravit.io
Conditions of Use:
Remix and Share
Rating

This is a unit on learning how to use a vector editing program (gravit.io) used for my online graphic design class. This program is free and runs in the browser so was optimal for my students using chromebooks. Each of the 6 lessons has a written lesson tutorial with images, as well as a screencast video that goes over that lesson. 4 of the 6 lessons have an assignment associated with them. There is an outline for what each lesson goes over listed underneath the links for that lesson. All written tutorials, lessons and assignments are in google docs. Lesson 1 - Basics | Screencast Lesson 1 | Assignment Lesson 1What is Gravit.io?Canvas & ZoomSelecting ObjectsMoving objectsCopy/Paste/Delete/DuplicateSupersize, Rotate, FlipGrouping & UngroupingArranging ObjectsAlign and DistributeSavingLesson 2 - Shapes, Paths, Pen | Screencast Lesson 2 | Assignment Lesson 2Basic ShapesBasic Star-based ShapesAdjusting ObjectsShapes vs. PathPath OperationsPen ToolLesson 3 - More Paths & Type | Screencast Lesson 3 | Assignment Lesson 3 CC BY SA 3.0 Rebecca EricksonDrawing Curves with the PenTypes of NodesThe Freehand Tool & SimplifyFills & BordersThe Type ToolLesson 4 - More on Type | Screencast Lesson 4 | Assignment Lesson 4Working with Type: Text vs. PathsType AlignmentCharacter, Word and Line SpacingPutting Type on PathsLesson 5 - Gradients & Textures | Screencast Lesson 5Using the Gradient ToolFine-tuning Gradient PositionAdding More Points to a GradientWorking with TexturesAdding NoiseLesson 6 - Clipart & Vectorizing Images | Screencast Lesson 6About openclipart.orgImporting Open Clip Art into GravitVectorizing Images

Subject:
Graphic Arts
Graphic Design
Material Type:
Lesson Plan
Author:
Ashley Webb
Date Added:
01/17/2018
Problem Solving Under Pressure
Rating

John Santos, STEM teacher at the Images, Science, and Technology Academy (ISTA) pushes students to become college and career ready with 21st century skills. A variety of science, technology, and engineering concepts and tools are utilized in this rigorous program including graphic design, manufacturing, digital design, engineering, applied math, and physics.Some of the 21st century skills addressed include critical thinking, real-world scenarios in which students have Ňone shotÓ to solve a problem that could have a catastrophic impact, reverse engineering, and working as a team.

Subject:
Engineering
Graphic Design
Manufacturing
Material Type:
Lesson Plan
Teaching/Learning Strategy
Provider:
Teaching Channel
Provider Set:
Teaching Channel
Date Added:
02/25/2013
Telling Your Story with Infographics
Conditions of Use:
Remix and Share
Rating

Professional Resource for telling your story with infographics. Basic design elements and resources are linked. Resources include free downloads from Magnolia Consulting, samples created in Venngage, and examples created by ESU #3.

Subject:
Graphic Arts
Visual Arts
Communication
Graphic Design
Material Type:
Lesson
Author:
Christine Qualman
Date Added:
02/09/2018
Understanding Color Theory
Rating

Strong communication begins with a basic knowledge of color theory and it's functionality. This content page contains links which will direct you to external web resources, rich with content, that will help you better understand the powerful role of color in visual communication.

Subject:
Arts and Humanities
Graphic Design
Material Type:
Activity/Lab
Reading
Provider:
Boise State University
Provider Set:
Individual Authors
Date Added:
04/12/2011