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Digitales Gruppenpuzzle planen
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CC BY
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This short document gives you an overview of what the activity "group puzzle" is and how to plan using such an activity during a video conference with breakout rooms. The resource is available in German and is aimed at teachers in higher education. 

Subject:
Educational Technology
Higher Education
Material Type:
Lesson Plan
Teaching/Learning Strategy
Author:
Sarah Edelsbrunner
Date Added:
03/21/2022
Digitization and Volumetric Analysis of Sediment Transport in a Simplistic Flume
Conditional Remix & Share Permitted
CC BY-NC-SA
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The activity is designed to help students conceptualize the spatiotemporal relationships between erosion and deposition across a convex topography, which serves as a proxy for understanding rill and gully formation, knickpoint migration, valley excavation, and the interplay between sediment supply and accommodation across distributary features. The exercise utilizes simplistic flume observations and measurements to generate digital terrain models (DTMs) of generated topographies; by changing individual flume parameters between experimental runs (such as discharge, slope, and sediment type and moisture content), students are able to determine controls on sediment dispersion.

Subject:
Education
Educational Technology
Mathematics
Measurement and Data
Material Type:
Activity/Lab
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Teach the Earth
Author:
Robin Mattheus
Date Added:
01/20/2023
Dr. Seitchik’s AI Research and Writing Companion: A Student's Handbook for Leveraging Technology
Only Sharing Permitted
CC BY-NC-ND
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This guide is intended to be utilized by students to help them use AI to assist in research and to scaffold their writing. Instructors can use it, if they allow AI to be used in their classes, to assist students in their research and writing endeavors. Some screenshots have been redacted for copyright reasons. A paper using this guide is under review and a citation will be provided when available. The guide can assist anyone when writing, especially research papers, but it is geared toward a student population for use in or outside of the classroom.

Subject:
Educational Technology
Material Type:
Student Guide
Teaching/Learning Strategy
Author:
Allison Seitchik
Date Added:
04/30/2024
Education Technology Studio
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students use media and technology to develop new forms of learning experiences in schools, workplaces, and informal settings. Students participate in a range of new and ongoing projects that hone understanding and skills in learning science, instructional design, development and evaluation.

Subject:
Education
Educational Technology
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Hillaire, Garron
Littenberg-Tobias, Joshua
Ruiperez-Valiente, Jose
Slama, Rachel
Date Added:
02/01/2019
Educational Theory and Practice III
Conditional Remix & Share Permitted
CC BY-NC-SA
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This is the final course in the three-course sequence (11.129, 11.130 and 11.131) that deals with the practicalities of teaching students. Areas of study will include: educational psychology, identification of useful resources that support instruction, learning to use technology in meaningful ways in the classroom, finding more methods of motivating students, implementing differentiated instruction and obtaining a teaching job.

Subject:
Education
Educational Technology
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Gibb, Reen
Date Added:
02/01/2012
Effective Online Communication Tutorial
Unrestricted Use
CC BY
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This learning object is an interactive PowerPoint tutorial addressing effective communication practices to be used by online instructional personnel.

Subject:
Communication
Education
Educational Technology
Higher Education
Material Type:
Activity/Lab
Interactive
Author:
Candyce Nelson
Barbara Wood
Melissa Martin
Maria Argyridou
Brittany Caraballo
Ashlen Crawford
Date Added:
06/26/2022
Efficacious Technology Management: A Guide for School Leaders
Conditional Remix & Share Permitted
CC BY-NC-SA
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Dr. Gary Ackerman, an educational technology specialist with decades of experience in K-12, community college, and faculty development has released Efficacious Technology Management: A Guide for School Leaders. This is his second book, and it is available under a Creative Commons license.

Subject:
Education
Educational Technology
Material Type:
Textbook
Provider:
hackscience.education
Author:
Gary Ackerman
Date Added:
11/08/2018
Electromagnetic Radiation Principles:  Reflectance
Conditional Remix & Share Permitted
CC BY-NC-SA
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The purpose of this hands on activity is to experiment with reflectance properties of various surfaces and to gain a better understanding of the effects of the position of the energy source and the detector (azimuth and zenith angles) on the recorded (perceived) brightness.

Subject:
Education
Educational Technology
Mathematics
Measurement and Data
Material Type:
Activity/Lab
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Teach the Earth
Author:
Kelly Debure
Date Added:
01/20/2023
Engineering and Technology for the Better Good of Society
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CC BY-NC-SA
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Engineering and Technology for the Better Good of Society PIT-OER is intended to train engineering technology students to leverage the power of select technologies aligned to the public interest applications and targeted public works institutions.This PIT-OER consists of four modules:Module 1: Project Management Methods with Applications to Public Works.Module 2: Technology and Ethics: “Are You Conflicted?”. Module 3: 3D Printing Applied to Everyday Public Interest and to Public Work Institutions.Module 4: How “Open” is Open Source Content: The Do’s and Don’t of Using Open Source Software, OSS. Each module is organized with lecture, assessment, and laboratory experiments. The modules are course materials for TECH-100, Introduction to Engineering and Technology, of Queensborough Community College.

Subject:
Architecture and Design
Computer Science
Educational Technology
Electronic Technology
Engineering
Information Science
Public Relations
Visual Arts
Material Type:
Activity/Lab
Assessment
Case Study
Homework/Assignment
Lecture
Lecture Notes
Module
Teaching/Learning Strategy
Author:
Huixin Wu
Raymond Lam
Dimitrios Stroumbakis
Date Added:
08/13/2020
English practice with a virtual tour of Van Gogh’s Bedroom
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CC BY
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Students will practice reading, oral and listening skills based on the theme Van Gogh’s Bedroom in Arles, by working with a virtual tour of the painter’s bedroom and by producing their own recordings of podcasts about the virtual tour.

Subject:
Art History
Arts and Humanities
Educational Technology
Elementary Education
Graphic Arts
Higher Education
Language Education (ESL)
Language, Grammar and Vocabulary
Languages
Reading Foundation Skills
Reading Informational Text
Speaking and Listening
Visual Arts
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Interactive
Lesson
Reading
Author:
Terezinha Marcondes Diniz Biazi
Date Added:
07/27/2020
Enhanced IR imagery of cloud top temperatures, heights, cloud types and organizational patterns
Conditional Remix & Share Permitted
CC BY-NC-SA
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The object of this activity is to find enhanced IR imagery, to interpret cloud top temperatures and heights and to identify cloud types and organizational patterns.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Teach the Earth
Author:
Dorothea Ivanova
Date Added:
01/20/2023
Escape Room for Truth seekers
Unrestricted Use
CC BY
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"Escape Room: Unraveling SDG 16" is an immersive educational experience designed to explore Sustainable Development Goal 16's core themes of fostering inclusive societies, ensuring access to justice, and building accountable institutions. Through three challenges—'Guardians of the Truth,' 'The Whistleblower's Dilemma,' and 'The Election Scandal - Interview Witness'—participants engage in ethical decision-making, source verification, and fact-checking exercises, navigating complex scenarios reflective of real-world issues. The game cultivates critical thinking, ethical reasoning, and a deeper understanding of justice, accountability, and peacebuilding, empowering individuals to contribute to a more just, peaceful, and inclusive global society.

Subject:
Educational Technology
Material Type:
Game
Author:
Malyka noor
Date Added:
12/08/2023
Experiential Learning in Instructional Design and Technology
Unrestricted Use
CC BY
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The purpose of this text is to provide students with an introduction to the field of Instructional Design and building upon skills that will help the novice designer become more effective in their professional career. This text will go beyond theory to discuss such topics as recommended skillsets and traits for designers, the importance of cultivating strong communication and leadership skills and how to incorporate emotional intelligence into your wheelhouse of professional skills. In addition, tips on the management of projects as well as the instructional design process will be discussed. In an effort to broaden the concept of the instructional design profession, you will find sections devoted to instructional design in various professional venues, (i.e., consulting, educational {higher education and K-12}).

In the educational realm of instructional design, one current topic among designers is how to incorporate openly licensed material into instructional texts. We will provide a section on open educational resources and licensing to assist you in becoming knowledgeable on best practices and dealing with cutting edge initiatives in the educational world.

Effective instructional designers should be able to speak comfortably in public in various venues whether it is a business meeting, training a small group of individuals, or, presenting at a large conference. For an instructional designer, it is important to hone these leadership skills and prepare yourself for the inevitable public speaking situation. This text will provide information on how to improve upon your public speaking skills.

Subject:
Education
Educational Technology
Material Type:
Textbook
Author:
Joshua Hill
Linda Jordan
Date Added:
02/21/2019
Exploring the Possibilities of Smart Education in Edu-Metaverse
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CC BY
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Welcome to this Edu-Metaverse and Smart Education Curriculum! This curriculum was developed by ChatGPT, a large language model trained by OpenAI, through questions and interactions with a learner.ChatGPT. (2023, March 29)

Subject:
Computer Science
Education
Educational Technology
Material Type:
Case Study
Homework/Assignment
Lecture Notes
Lesson Plan
Module
Reading
Unit of Study
Author:
Robyn Bryce
Date Added:
03/10/2023
First Day of Class OER Powerpoint
Unrestricted Use
CC BY
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This CC-BY licensed, fully editable and adaptable "First Day of Class" PowerPoint is intended for faculty using Open Educational Resources (OER) in their courses. Similar to presentations provided by traditional publishers that introduce required course materials, this PowerPoint resource explains in a few concise slides what OER is, why it's so great, and how students can access the OER needed for their course that semester.

Subject:
Educational Technology
Material Type:
Teaching/Learning Strategy
Author:
Elizabeth Spica
Date Added:
06/17/2022
Flexibility
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CC BY-NC-SA
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Melinda dP. Bandalaria (Ph.D) from the University of Philippines Open University (UPOU) lectures on how ICT provides high levels of flexibility for learning. She also looks at collaboration, synchronous vs asynchronous learning, improved access to learning materials via OERs and MOOCs. She calls for teachers to use a 'Flipped Classroom'.

Subject:
Education
Educational Technology
Material Type:
Lecture
Author:
Melinda dP. Bandalaria
Date Added:
06/08/2017