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1. Hive Alive! Sweet Virginia Foundation: Bee Bodies Lesson
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Learn how important the honey bee's body structure is to survival in the hive. This lesson includes learning objectives, material and resource lists, background information, activities, reading selections, writing assignments, a game, assessments, and support documents. See the Educator's Guide for more video links and recommended readings. 

Subject:
Biology
Education
Elementary Education
Environmental Science
Environmental Studies
Life Science
Material Type:
Activity/Lab
Assessment
Game
Lesson Plan
Reading
Teaching/Learning Strategy
Author:
The Bee Cause Project
Date Added:
12/18/2020
2. Hive Alive! Sweet Virginia Foundation: Everybody Has a Job Lesson
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Learn the importance of each and every job within the hive! This lesson includes learning objectives, material and resource lists, background information, activities, reading selections, writing assignments, a game, assessments, and support documents. See the Educator's Guide for more video links and recommended readings. 

Subject:
Biology
Education
Elementary Education
Environmental Science
Environmental Studies
Life Science
Material Type:
Activity/Lab
Assessment
Game
Lesson Plan
Reading
Teaching/Learning Strategy
Author:
The Bee Cause Project
Date Added:
12/18/2020
4 Types of Sentences
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CC BY-ND
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Do you like eggs?  Learn how to identify and write the 4 Types of Sentences while exploring the topic of chickens & eggs from a local farm in Eastern Oregon. Visuals include a powerpoint presentation (excellent online resource to use with Google Classroom) Flowchart and Thinking Map. Two types of assessments are included ( one using a sentence frame ) and challenge those who need a little more by having them write a short story.Grades 6-8

Subject:
English Language Arts
Language Education (ESL)
Material Type:
Assessment
Diagram/Illustration
Game
Homework/Assignment
Lesson
Lesson Plan
Author:
Lara Neiffer
Oregon Open Learning
Date Added:
06/13/2022
70 Characters or Less...
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CC BY-NC-SA
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Students will play a written version of the game telephone, and will determine what sorts of communication is effective with limited information, if any.  This lesson is part of a media unit curated at our Digital Citizenship website, "Who Am I Online?". 

Subject:
Communication
English Language Arts
Material Type:
Activity/Lab
Game
Lesson
Lesson Plan
Author:
Dana John
Beth Clothier
John Sadzewicz
Angela Anderson
Date Added:
06/14/2020
9 Men's Morris Resources
Unrestricted Use
CC BY
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This collection of resources is intended to support the OER Commons resource "Historic Games: 9 Men's Morris." In that resource, Jefferson Patterson Park and Museum's Director of Education Deb Rantanen teaches how to play one of the most popular board games from ancient times up to the United States' Colonial Era: Nine Men's Morris. Along the way she'll also share some of the history of where the gameboard has been found.

Subject:
History
U.S. History
World Cultures
Material Type:
Activity/Lab
Game
Author:
JPPM Admin
Date Added:
06/29/2021
A+ Click K-12 Math Test
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A+ Click is an interactive collection of more than 3700 math problems and answers for K-1 K-12 school program. It defines the personal level of math knowledge. You move up into the next level if you give 5 correct answers in a row. Practice makes perfect.

Subject:
Algebra
Geometry
Mathematics
Material Type:
Activity/Lab
Assessment
Game
Lecture Notes
Provider:
NSDL Staff
Provider Set:
Mathematics Gateways and Resources
Author:
Igor Kokcharov
Date Added:
02/16/2011
Abjad's Rainbow Pyramid
Read the Fine Print
Educational Use
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This is a website that teaches about the Arabic alphabet using a pyramid of colors. It introduces how to make the different shapes of the letters via a system of letters holding 'hands'. The website contains a number of products available, including magnetic letters, puzzles, and interactive CD-ROMs. Geared towards children, the products can also be used for adults looking for a different way to learn the Arabic alphabet.

Subject:
Arts and Humanities
Languages
Material Type:
Game
Interactive
Provider:
Abjad Ltd.
Date Added:
10/14/2013
Addition and Subtraction Face-Off! Game
Read the Fine Print
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Students place markers on the numbers 2-12. Students toss two 6-sided dice, find the sum and remove a marker from that number, if there is still one. The first player to remove all markers wins the game. This game can be used as addition practice or as an introduction to the probability of the different outcomes of rolling two dice. This game was developed by a Monmouth University student for the Probability Fair. These games help students acquire proficiency in addition and subtraction facts.

Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Mathwire
Author:
Terry Kawas
Date Added:
02/16/2011
¿Adivina quién es? Habilidades del Pensamiento
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CC BY-NC-SA
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El objetivo de esta actividad es que de una forma creativa los alumnos utilicen el conocimiento adquirido en la materia de Habilidades del Pensamiento, para identificar en un tablero conceptual una serie de conceptos visuales con el objetivo de practicar de manera divertida, la deducción de información a partir de otra información brindada.

Subject:
Arts and Humanities
Material Type:
Game
Date Added:
10/04/2017
Adjectives & Questions EFL/ESL
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CC BY-NC-SA
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Suitable for beginner level students of English as a foreign language, beginner level. Students need to know how to compare adjectives and asking questions.

Subject:
Language Education (ESL)
Material Type:
Game
Interactive
Lesson Plan
Author:
Christina W Ljungdahl
Date Added:
05/23/2020
Adventures of a Young Language Broker (videogame)
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CC BY-NC-SA
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Software created by the Eylbid Strategic Partnership co-financed by the Erasmus+ program of the European Union (agreement no. 2019-1-ES01-KA201-064417). This video game can be used as a classroom activity with the following objectives:

to show that language brokering is a common practice that takes place in many schools around the world;
to promote a deeper understanding of what language brokering usually implies for young people;
to present some situations that teachers can analyze and discuss with their students from multiple perspectives as part of reflective practice;
to appreciate multilingualism and raise awareness among young people who translate and interpret in schools;
to provide young language brokers with tools and strategies to express how they feel about language brokering, and thus to take care of emotional health.
The videogame is multilingual and can be played in English, Catalan, German, Italian, and Spanish.

***

Programari creat per l'Associació Estratègica Eylbid cofinançada pel programa Erasmus+ de la Unió Europea (acord núm. 2019-1-ES01-KA201-064417). Es tracta d'un videojoc pensat perquè es faci servir com a activitat d'aula amb els objectius següents:

mostrar que la intermediació lingüística és una pràctica comuna que es duu a terme a moltes escoles arreu del món;
promoure una comprensió més profunda del que sol implicar la intermediació lingüística per part dels joves;
presentar algunes situacions que els docents puguin analitzar i discutir amb els seus alumnes des de múltiples perspectives com a part de la pràctica reflexiva;
apreciar el plurilingüisme i sensibilitzar els joves que tradueixen i interpreten a les escoles;
proporcionar als joves intermediaris lingüístics eines i estratègies per expressar com se senten en relació amb la intermediació lingüística i per tenir cura de la salut emocional.
El videojoc té diverses llengües disponibles: alemany, anglès, català, castellà i italià.

Subject:
Education
Higher Education
Language Education (ESL)
Material Type:
Activity/Lab
Game
Provider:
Universitat Autònoma de Barcelona
Author:
Anna Gil-Bardají
Carmen Bestué
Evangelia Prokopiou
Gema Rubio Carbonero
Jordi Arnal
Judith Raigal Aran
Mariana Orozco-Jutorán
Marta Arumí Ribas
Marta Estévez Grossi
Mireia Vargas-Urpí
Rachele Antonini
Sarah Crafter
Sofía Garcia-Beyaert
Date Added:
02/01/2023
Agents of Change: Young Voices for the Environment! Virtual Exhibition
Unrestricted Use
Public Domain
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This is the output of Etwinning Project Agents of Change: Young Voices for the Environment!
The challenge is to integrate environmental education concepts into all aspects of quality education by considering three domains: the environment, education and society. Students will need basic knowledge from the natural sciences, social sciences and humanities to understand the principles of sustainable development. Reorienting the existing learning environments of schools towards eco-friendly schools is the next innovative and relevant step towards enhanced quality education.
While young people are among the most vulnerable to climate change, they need not be considered passive or helpless victims. Through education, projects and action, young people can contribute to every aspect of climate change policymaking, mitigation and adaptation. Youth are powerful agents of change.
In this project we are aiming to bring together school students from across different European countries (to promote mutual understanding, increase leadership skills, and prepare them to make a difference.

Subject:
Arts and Humanities
Business and Communication
Career and Technical Education
Environmental Studies
Journalism
Material Type:
Case Study
Diagram/Illustration
Game
Interactive
Lecture Notes
Reading
Teaching/Learning Strategy
Author:
Carmen Mirela Butaciu
Date Added:
07/05/2021
Alphabet
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This resource allows students to learn the letters of the alphabet, the sound of the letters, and words that start with each letter. In addition, students can acquire new vocabulary. To carry out this activity, it is important to first watch this video:https://www.youtube.com/watch?v=RlpeUVw43vU .It features a song where the alphabet letters are learned through a story. Subsequently, students will create the first slide where they can listen to the letters by clicking on them. The teacher will make a sound or say the letters, and the students have to drag them onto the coconut tree. Next, a song https://www.youtube.com/watch?v=hq3yfQnllfQ will play where the sounds of the letters are associated with words, and students have to repeat them. Finally, on the other slides, there is vocabulary worked on in this song, so if the drawings related to the letter 'c' appear, they have to click on the letter 'c'.

Finally, to create this resource, I drew inspiration from Drahota Brandee: https://oercommons.org/courseware/lesson/70494

Subject:
Education
Elementary Education
Material Type:
Game
Author:
ariadna torres
Date Added:
01/09/2024
Alphabet Reading Drill - Reading Arabic Ads
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CC BY-NC
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The following is an alphabet reading and writing drill based on advertisements for fast food items, restaurants/chains, and multinational companies that should mostly be recognizable to students. Students are asked to work in pairs, read the ads and write them out on the accompanying sheet in Arabic and translate them to English.

Subject:
Arts and Humanities
Social Science
Material Type:
Activity/Lab
Diagram/Illustration
Game
Date Added:
11/24/2013
Altmetrics Bingo
Unrestricted Use
CC BY
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Introduce graduate students and faculty in any discipline to the world of altmetrics and new ways to evaluate engagement with scholarly publications. The intention is to show not only new measurement techniques but to walk the learners through how to present their work in venues that will increase the visibility of their ideas and scholarly output.

Subject:
Applied Science
Education
Higher Education
Information Science
Material Type:
Game
Author:
Nora Bird
Kathryn Gannon
Date Added:
04/21/2022
American Gladiator (Evasion Game)
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CC BY-NC
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Fun Evasion game with students giving them the opportunity to use spacial awareness, evasion tactics, cardio exercise, and teamwork in a fast and fun paced game

Subject:
Higher Education
Material Type:
Game
Author:
josh tripp
Date Added:
10/30/2020
Analyze & Apply Author Tools in Informative Text
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CC BY
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This lesson focuses on the vocabulary and skills students need to define, identify, discuss and apply a variety of informative writing techniques. The texts in this lesson are infographics related to marginalized people. Students are asked to apply the techniques they learn to an informative text of their own. 

Subject:
English Language Arts
Language Education (ESL)
Language, Grammar and Vocabulary
Reading Informational Text
Material Type:
Diagram/Illustration
Game
Lesson
Lesson Plan
Reading
Author:
Paige Myers
Oregon Open Learning
Date Added:
06/17/2022