Students play and record the “Mary Had a Little Lamb” song using musical instruments and analyze the intensity of the sound using free audio editing and recording software. Then they use hollow Styrofoam half-spheres as acoustic mirrors (devices that reflect and focus sound), determine the radius of curvature of the mirror and calculate its focal length. Students place a microphone at the acoustic mirror focal point, re-record their songs, and compare the sound intensity on plot spectrums generated from their recordings both with and without the acoustic mirrors. A worksheet and KWL chart are provided.
Search Results (39)
This class examines the ways humans experience the realm of sound and how perceptions and technologies of sound emerge from cultural, economic, and historical worlds. In addition to learning about how environmental, linguistic, and musical sounds are construed cross-culturally, students learn about the rise of telephony, architectural acoustics, and sound recording, as well as about the globalized travel of these technologies. Questions of ownership, property, authorship, and copyright in the age of digital file sharing are also addressed. A major concern will be with how the sound/noise boundary has been imagined, created, and modeled across diverse sociocultural and scientific contexts. Auditory examples--sound art, environmental recordings, music--will be provided and invited throughout the term.
Audio-Lingua is a website from the GEP (a Group of Pedagogical Experiments) in the Académie of Versailles. It offers more than 5600 mp3 resources in 13 languages to listen online or download in order to practice the oral comprehension skill.
A series of progressive composition projects, culminating in a large final projecting, using various types of music hardware and software. Instruction in recording, editing, synthesis, sampling, digital sound processing, sequencing, and interactive systems. Close listening to computer and electronic music from various genres including Varese, Cage, Schaeffer, Xenakis, Lansky, Stockhausen, Tcherepnin, Barlow, Gunter, and Eno. Subject focuses on using the computer as a means of musical creativity and intuition.
" This class explores interaction with mobile computing systems and telephones by voice, including speech synthesis, recognition, digital recording, and browsing recorded speech. Emphasis on human interface design issues and interaction techniques appropriate for cognitive requirements of speech. Topics include human speech production and perception, speech recognition and text-to-speech algorithms, telephone networks, and spatial and time-compressed listening. Extensive reading from current research literature."
This course examines cultural performances of Asia, including both traditional and contemporary forms, in a variety of genres. Students will explore the communicative power of performances with attention to the ways performers, media, cultural settings, and audiences interact. The representation of cultural difference is considered and how it is altered through processes of globalization. Performances are viewed live when possible, but the course also relies on video, audio, and online materials as necessary.
This unit depicts the medical model of healthcare in the US, with an overview of the organization of healthcare and the physical structure of healthcare delivery in the outpatient, inpatient and long-term care settings, including an overview of the organization of the Veterans Affairs (VA) system. This unit is intended primarily for the student who does not have a background in healthcare, though the topics of this unit will be described at a relatively advanced level.
This set of course materials includes lecture slides, activity files, images, quizzes, tests, review questions, and project assignments for Digital Media at Georgia Gwinnett College. The course uses open-source applications such as GIMP and InkScape.
Individual chapters are available for download due to the large file sizes. Web-based assignments to supplement these materials are located on the GGC Wiki: All Digital Media Assignments
Topics covered include:
Use this sound investigation as a science fair project idea for your elementary or middle school science fair! Then tell us about it!
An introductory textbook of the modern standard Uyghur language with exercises and extensive grammatical analysis. With the accompanying audio, the textbook is designed for self-study or a one-year classroom course.
This website contains educational resources that are based on the UNESCO-recognised HIV and AIDS collections held by Lothian Health Services Archive (LHSA).
Rather than being complete lesson plans in themselves, these resources provide a range of suggested activities based on the collection items.
The resources are linked to the Curriculum for Excellence (S2 and S3) and are intended for use by teachers, youth groups and educational professionals.
The site contains resources, audio-visual material and images linked to the following subject themes: Expressive Arts, Social Studies, and Health and Wellbeing.
This course looks at the history of avant-garde and electronic music from the early twentieth century to the present. The class is organized as a theory and production seminar for which students may either produce audio/multimedia projects or a research paper. It engages music scholarship, cultural criticism, studio production, and multi-media development, such as recent software, sound design for film and games, and sound installation. Sound as a media tool for communication and sound as a form of artistic expression are subjects under discussion. The artists' work reviewed in the course includes selections from audio innovators such as the Italian Futurists, Edgard VarĚŹse, John Cage, King Tubby, Brian Eno, Steve Reich, Afrika Bambaataa, Kraftwerk, Merzbow, Aphex Twin, Rza, BjĚŚrk, and others.
Esta actividad está pensada para niveles 1 y/o 2. A partir del audio se desarrolla la función auditiva. Se trata de identificar las palabras que faltan en los huecos. Para acceder el audio, haz click aquí: (Ecuatoriano 2: Academic Schedule)
Resources to help instructors and students locate and reference image, video and audio files.
Guidance notes for teachers that accompany Scenario 4
Scenario covering intellectual property rights issues related to recording lectures
This senario is an "introduction to music copyright". In introduces how lecturers can request permission to use music and audio files in their lectures.
This is a fairly common theme / issue faced by lecturers in terms of preparing their r teaching materials.
This introductory unit covers definitions of terms used in the component, with an emphasis on paradigm shifts in healthcare, including the transition from physician-centric to patient-centric care, the transition from individual care to interdisciplinary team-based care, and the central role of technology in healthcare delivery. This unit also emphasizes the core values in US healthcare.
Joseph Pompei is an audio engineer who created the "Audio Spotlight" which he uses to push sounds where he wants the waves to end up.
Lesson eighteen continues the conversational focus of the lessons. This lesson consists of a seven line dialogue that allows students to follow by both reading and listening. Indirectly, the lesson exposes students to important grammar rules in the formation of complete sentences. A word list is included in which most of the words and phrases used in the lesson are defined in English.