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  • Graphic Design
Artistic Expression of Original Research Course Curriculum
Unrestricted Use
CC BY
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0.0 stars

Grade level: graduate students, advanced undergrads, persons with analyzed research results

Course length: 1 semester, 4-6 months

Objective: This course empowers scientists to engage with their own data, each other, and the public through art. Through collective brainstorming, prototyping, and feedback from professional artists, students will create a project that expresses their own research through any artistic medium of their choice. The course typically culminates in a public art exhibition where students interact with a general audience to discuss their research, art, and what it means to be a scientist.

Subject:
Visual Arts
Graphic Design
Life Science
Biology
Physical Science
Social Science
Material Type:
Full Course
Author:
Peter Marting
Date Added:
07/25/2018
Blender 3D: Noob to Pro
Conditional Remix & Share Permitted
CC BY-SA
Rating
1.0 stars

Blender 3D: Noob to Pro is a product of shared effort by numerous team members and anonymous editors. Its purpose is to teach people how to create three-dimensional computer graphics using Blender, a free software application. This book is intended to be used in conjunction with other on-line resources that complement it.

Subject:
Computer Science
Graphic Design
Material Type:
Textbook
Provider:
Wikibooks
Date Added:
07/28/2016
City Icons
Conditional Remix & Share Permitted
CC BY-NC
Rating
5.0 stars

Variety of cultural city icons for multiple countries

To download and access the icons, click on view resource.
This will open the resource in a new google drive tab.
In the top right corner there should be a download button.
The folder will download as a ZIP file.
Once the ZIP file is downloaded, double click on it to open it, and it will create a new folder with all the icons!
The icons are PNG files, which means they have a transparent background, so they can easily be placed on top of other materials.

Subject:
Graphic Arts
Languages
World Cultures
Graphic Design
Material Type:
Diagram/Illustration
Author:
Chloe Pampush
Date Added:
04/22/2019
Digital Project Preservation Plan: A Guide for Preserving Digital Humanities / Digital Scholarship Projects
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

A Digital Project Preservation Plan is designed to help with organizing preservation efforts for digital projects. Initially drafted as a companion guide meant to fill the gap on best methods for preserving digital scholarship or digital humanities projects, it can also be applied to digital projects outside the humanities. This preservation plan is most beneficial to those digital humanities (DH) project creators who need guidance on how to start a digital project with preservation in mind. Although the DH community has shared resources and case studies, the examples available tend to focus on DH development, and less on DH preservation. These resources are also located in disparate locations. The Digital Project Preservation Plan is a singular guide, focusing on DH preservation, as a starting point with references to more resources and related DH practices. This is a working document, available to practitioners in whole or part; ideally, it will be used in the early stages of project planning and consulted and revised regularly. The preservation infrastructure should be designed and built as a collaborative effort from the beginning of the project. As priorities, methods and technologies change, the preservation plan will need to be updated and modified accordingly.

This book has been used in humanities (history) and media courses but is applicable to any course that has digital/web project components.

The Table of Contents for this publication includes:
Summary, Project Charter, Digital File Inventory, Additional Considerations, Preservation Plan-A Summary and Checklist, References/Plan Resources, Appendix A: Project Charter, Appendix B: Digital File Inventory, Appendix C: Project Profile, Appendix D: Collaborators Web Publishing Agreement, Appendix E: Universal Design Checklist, Appendix F: Preservation Guidance Checklist, and the Glossary.

Subject:
Information Science
Arts and Humanities
Graphic Arts
Graphic Design
Material Type:
Reading
Student Guide
Teaching/Learning Strategy
Textbook
Author:
Miller A
Date Added:
01/23/2020
Editing Data Visualizations Using Inkscape
Unrestricted Use
CC BY
Rating
0.0 stars

This workshop with Mario Trejo will cover how to use Inkscape tools to edit titles, legends, axes and highlight areas of a plot.  This workshop is designed for individuals who frequently develop data visualizations using statistical software, but do not necessarily have the coding background to make extensive edits. The workshop will focus on editing output graphics from R and SAS statistical software.

Subject:
Information Science
Graphic Design
Statistics and Probability
Material Type:
Activity/Lab
Author:
Mario Trejo
Date Added:
12/03/2020
Food Icons.zip
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

A collection of foreign food icons

To download and access the icons, click on view resource.
This will open the resource in a new google drive tab.
In the top right corner there should be a download button.
The folder will download as a ZIP file.
Once the ZIP file is downloaded, double click on it to open it, and it will create a new folder with all the icons!
The icons are PNG files, which means they have a transparent background, so they can easily be placed on top of other materials.

Subject:
Graphic Arts
Languages
World Cultures
Graphic Design
Material Type:
Diagram/Illustration
Author:
Chloe Pampush
Date Added:
05/12/2019
Graphic Arts Technology Model
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
5.0 stars

A course in Graphic Arts Technology provides students with an understanding of the processes and systems common to careers in publishing, printing, and other forms of media distribution. Representative topics include graphic design concepts; art and copy preparation; image generation and editing; desktop publishing; on-demand publishing; school yearbook and magazine layout; advertising and promotion; printing technology; binding and finishing; and screen printing.Students will be committed to lifelong learning as they grow individually, participate in groups, think analytically, create artistic products, and contribute to production of a major project. Students will learn illustration design software such as Adobe Illustrator, photo editing software such as Adobe Photoshop, and page layout software such as Adobe InDesign to create projects that will be printed in traditional and digital formats.

Subject:
Arts and Humanities
Graphic Arts
Visual Arts
Graphic Design
Material Type:
Full Course
Lesson Plan
Provider:
Butte County Office of Education
Provider Set:
CTE Online
Date Added:
07/15/2013
Graphic Design and Print Production Fundamentals
Unrestricted Use
CC BY
Rating
0.0 stars

This textbook -- written by a group of select experts with a focus on different aspects of the design process, from creation to production -- addresses the many steps of creating and then producing physical, printed, or other imaged products that people interact with on a daily basis. It covers the concept that, while most modern graphic design is created on computers using design software, the ideas and concepts don’t stay on the computer. The ideas need to be completed in the computer software, then progress to an imaging (traditionally referred to as printing) process. Keywords are highlighted throughout and summarized in a Glossary at the end of the book, and each chapter includes exercises and suggested readings.

Subject:
Career and Technical Education
Graphic Design
Material Type:
Textbook
Provider:
BCcampus
Provider Set:
BCcampus Open Textbooks
Date Added:
11/30/2015
H5P Uses
Unrestricted Use
CC BY
Rating
0.0 stars

This content describes how to use many of H5P content types, focusing more on the accessible content types. More content types exist, h5p.org for more information.

Subject:
Graphic Design
Material Type:
Diagram/Illustration
Author:
Andrea Bearman
Date Added:
04/14/2022
Helping Students Achieve End Goals | Tyler Dockery
Unrestricted Use
Public Domain
Rating
0.0 stars

We know where our students come from, but where are they going? What are their goals, and how can we help them achieve them? In this workshop, we will discuss discovering these items through dialogue and body language, as well as taking a critical look at our programs. Are we helping students as much as we can? What can we do TODAY to help them achieve their final goals?

Subject:
Graphic Design
Material Type:
Teaching/Learning Strategy
Author:
Tyler Dockery
Date Added:
10/11/2021
How to Meditate
Only Sharing Permitted
CC BY-ND
Rating
0.0 stars

This resource was created for first time individuals who are looking to meditate. It also serves as an example of a job aide or infographic. This was created as a part of a larger course on meditation. 

Subject:
Graphic Design
Material Type:
Diagram/Illustration
Author:
Jessica DiMizio
Date Added:
09/27/2021
Introduction to Design Equity – Open Textbook
Unrestricted Use
CC BY
Rating
0.0 stars

Why do affluent, liberal, and design-rich cities like Minneapolis have some of the biggest racial disparities in the country? How can designers help to create more equitable communities? Introduction to Design Equity, an open access book for students and professionals, maps design processes and products against equity research to highlight the pitfalls and potentials of design as a tool for building social justice.

Subject:
Architecture and Design
Graphic Design
Sociology
Material Type:
Full Course
Textbook
Author:
Kristine Miller
Date Added:
01/16/2019
LINEAR PROGRAMMING
Only Sharing Permitted
CC BY-ND
Rating
0.0 stars

Hii all. LP is one of the most interesting part of MATHEMATICS.
IT will be benefited in many engineering and graphical research purpose.
I have taken some important definition and steps to find LP by GRAPHICAL METHOD with examples.
Please gothrough it. I hope it will definitely reach tevery students who were interested in learning this portion. THANK YOU.

Subject:
Computer Science
Engineering
Graphic Design
Mathematics
Material Type:
Assessment
Case Study
Lecture Notes
Lesson
Author:
Rajina charms
Date Added:
08/12/2019
Photographic Visual Diary: Visual Elements of Art and Principles of Composition in Your Daily Life
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This is an introductory project that addresses identifying the Elements of Art and Principles of Composition in immediate surroundings and provides these terms a real-time life application. The project is interactive and exploratory, requiring individual observation of a students' physical world. This project can be modified to include more images, changes in grid template and combined to include both Elements and Principles together; incluiding identifying other terms in art such as mediums. The project can be used in an online formatted course or a face to face environment. Including Art Appreciation, Art Orientation, Two-Dimensional Design and Three-Dimensional Design studio courses. 

Subject:
Architecture and Design
Art History
Graphic Arts
Visual Arts
Graphic Design
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Author:
Xuchi Eggleton
Date Added:
11/07/2020
Teachers as Content & Knowledge Creators: Understanding Creative Commons, OER, and Visual Literacy to Empower Diverse Voices
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This module was created in response to an observed need by BranchED and the module authors for efforts to increase the recognition, adaptation, and use of open educational resources (OER) among pre- and in-service teachers and the faculty who work in educator preparation programs. The module's purpose is to position teacher educators, teacher candidates and in-service teachers as empowered content creators. By explicitly teaching educators about content that has been licensed for re-use and informing them about their range of options for making their own works available to others, they will gain agency and can make inclusive and equity-minded decisions about curriculum content. The module provides instructional materials, resources, and activities about copyright, fair use, public domain, OER, and visual literacy to provide users with a framework for selecting, modifying, and developing curriculum materials.

Subject:
Information Science
Visual Arts
Graphic Design
Education
Educational Technology
Material Type:
Module
Author:
Kimberly Grotewold
LisaL Kulka
Tasha Martinez
Karen Kohler
Date Added:
07/05/2020