A Guide for Busy Educators Short Description: This book focuses on helping …
A Guide for Busy Educators
Short Description: This book focuses on helping educators (secondary school and higher education level) succeed and thrive in blended and online learning settings. Grounded in evidence-based practices and principles, we share diverse and extensive insights on starting out, differentiated learning, learning activities, feedback and assessment, and useful tools. Each chapter includes a subject overview, guidelines, activities or tools, and general resources.
Word Count: 113888
(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)
A Guide for Busy Educators Short Description: This book focuses on helping …
A Guide for Busy Educators
Short Description: This book focuses on helping educators (secondary school and higher education level) succeed and thrive in blended and online learning settings. Grounded in evidence-based practices and principles, we share diverse and extensive insights on starting out, differentiated learning, learning activities, feedback and assessment, and useful tools. Each chapter includes a subject overview, guidelines, activities or tools, and general resources.
Word Count: 115149
ISBN: 978-0-9781236-4-2
(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)
Selecting appropriate Technologies Short Description: The use of open education is growing …
Selecting appropriate Technologies
Short Description: The use of open education is growing and has become a global movement. Across much of North America, most post-secondary institutions are in the process of integrating the use of open education resources into their teaching and learning activities. The number of OER repositories from which instructors can draw resources continues to grow each year. The number of resources continues to grow along with the number of different tools used to develop these resources. There are a number of commercial and open source digital technologies available for the creation of open resources. This resource is intended to provide the OER community with a summary of some currently available tools for creating open content. OER creators need to know the range of tools that can be used in the creation process. This guide is designed to provide a starting point for instructors and faculty at post-secondary institutions. Prospective creators of OER can use the guide to pick the most appropriate tool for their specific context and level of technical expertise.
Long Description: The use of open education is growing and has become a global movement. Across much of North America, most post-secondary institutions are in the process of integrating the use of open education resources into teaching and learning activities. The following are the chapters covered in the guide: Chapter 1 starts with very basic information on the definition and description of what constitutes OER. Chapter 2 introduces the United Nations Sustainable Development Goals by providing a brief listing of each goal. Chapter 3 focuses on commercial word processing tool options. Chapter 4 describes a number of open-source word processing and additional tools. Chapter 5 introduces the basic open-source TeX-based systems that arose out of the open-source software movement. Chapter 6 delves further into TeX-based open-source tools by highlighting some packages useful for content creation. Chapter 7 describes other TeX-based tools helpful for creating open content. Chapter 8 introduces the emerging OER tools Pressbooks, EdTech Books and LibreTexts.
Word Count: 32461
(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)
Selecting appropriate Technologies Short Description: The use of open education is growing …
Selecting appropriate Technologies
Short Description: The use of open education is growing and has become a global movement. Across much of North America, most post-secondary institutions are in the process of integrating the use of open education resources into their teaching and learning activities. The number of OER repositories from which instructors can draw resources continues to grow each year. The number of resources continues to grow along with the number of different tools used to develop these resources. There are a number of commercial and open source digital technologies available for the creation of open resources. This resource is intended to provide the OER community with a summary of some currently available tools for creating open content. OER creators need to know the range of tools that can be used in the creation process. This guide is designed to provide a starting point for instructors and faculty at post-secondary institutions. Prospective creators of OER can use the guide to pick the most appropriate tool for their specific context and level of technical expertise.
Long Description: The use of open education is growing and has become a global movement. Across much of North America, most post-secondary institutions are in the process of integrating the use of open education resources into teaching and learning activities. The following are the chapters covered in the guide: Chapter 1 starts with very basic information on the definition and description of what constitutes OER. Chapter 2 introduces the United Nations Sustainable Development Goals by providing a brief listing of each goal. Chapter 3 focuses on commercial word processing tool options. Chapter 4 describes a number of open-source word processing and additional tools. Chapter 5 introduces the basic open-source TeX-based systems that arose out of the open-source software movement. Chapter 6 delves further into TeX-based open-source tools by highlighting some packages useful for content creation. Chapter 7 describes other TeX-based tools helpful for creating open content. Chapter 8 introduces the emerging OER tools Pressbooks, EdTech Books and LibreTexts.
Word Count: 32474
ISBN: 978-0-7731-0777-9
(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)
Long Description: CREDITS: Cover Photo by Darwis Alwan from Pexels Word Count: …
Long Description: CREDITS:
Cover Photo by Darwis Alwan from Pexels
Word Count: 5321
(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)
Short Description: This book is for the beginning level of both architecture …
Short Description: This book is for the beginning level of both architecture and interior design students who learn computer graphic communication software. The author developed multiple tutorials to teach three computer graphic applications, AutoCAD, Revit, and Enscape. AutoCAD is an essential computer drafting software which is 2D drawing software. Revit is a Building Information Modeling software, which is 3D based modeling software. Lastly, Enscape is a real-time rendering, animation, and virtual reality plug-in for users' 4D experiences.
Long Description: This book is for the beginning level of both architecture and interior design students who learn computer graphic communication software. The author developed multiple tutorials to teach three computer graphic applications, AutoCAD, Revit, and Enscape. AutoCAD is an essential computer drafting software which is 2D drawing software. Revit is a Building Information Modeling software, which is 3D based modeling software. Lastly, Enscape is a real-time rendering, animation, and virtual reality plug-in for users’ 4D experiences.
Word Count: 33494
(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)
This OER course is for the beginning level of both architecture and …
This OER course is for the beginning level of both architecture and interior design students who learn computer graphic communication software. The author developed multiple tutorials to teach three computer graphic applications, AutoCAD, Revit, and Enscape. AutoCAD is an essential computer drafting software which is 2D drawing software. Revit is a Building Information Modeling software, which is 3D based modeling software. Lastly, Enscape is a real-time rendering, animation, and virtual reality plug-in for users' 4D experiences.
This book is for advanced-level architecture and interior design students who have …
This book is for advanced-level architecture and interior design students who have in-depth knowledge and skills with computer-aided visualization software. The author developed a total of twenty-two chapters to teach practical graphic presentation techniques for architectural presentations. Readers will learn these techniques by following step-by-step tutorials. This book includes multiple exercises for the reader's practice. After completing the tutorials, readers will be able to apply these techniques to their design projects.
Short Description: The OER Program and Dr. John Archer Library will be …
Short Description: The OER Program and Dr. John Archer Library will be facilitating OER Bootcamps to provide faculty and staff the opportunity to acquire basic information on Open Education Practices including hands-on opportunities in OER creation and development. These sessions would benefit those initially interested in using OER in the teaching and learning activities as well as those further along in their open education journey. These sessions are planned to occur each spring to jumpstart instructor OER development efforts for the year. This resource will be a collection of these sessions including video recordings and handouts for those unable to attend.
Word Count: 3173
(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)
Word Count: 3867 Included H5P activities: 1 (Note: This resource's metadata has …
Word Count: 3867
Included H5P activities: 1
(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)
Students obtain basic knowledge of the multidisciplinary aspects of the use of …
Students obtain basic knowledge of the multidisciplinary aspects of the use of undergrounds space. Based on knowledge about the characteristics of several construction technologies they are able to asses their applicability in different situations. This may be different geological or physical conditions. They are able to analyze and structure the complex decision making process that is related to the use of underground space and define an integral approach
Word Count: 12641 (Note: This resource's metadata has been created automatically by …
Word Count: 12641
(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)
Book Three: Senses of Place and Space Short Description: Today, as the …
Book Three: Senses of Place and Space
Short Description: Today, as the increasing accessibility, prevalence, and affordability of VR technology grows, so does a need to revisit theories of virtual space. Virtual Interiorities brings together scholars from the allied fields of built environment, humanities, art, and media. This collection of essays catalogs the moments of collision and collusion between parallel universes of spatio-visual media as they shift into and extend one another.
Long Description: Contemporary virtual reality is often discussed in terms of popular consumer hardware. Yet the virtual we increasingly experience comes in many forms and is often more complex than wearable signifiers. This three-volume collection of essays examines the virtual beyond the headset. Virtual Interiorities offers multiple, sometimes unexpected entry points to virtuality—theme parks, video games, gyms, pilgrimage sites, theater, art installations, screens, drones, film, and even national identity. What all these virtual interiorities share are compelling cultural perspectives on distinct moments of environmental collision and collusion, liminality, and shifting modes of inhabitation, which challenge more conventional architectural conceptions of space. Senses of Place and Space steps beyond environments to look more closely at inhabitation, time, non-space, and placelessness. Each piece gathered in this final volume touches on how we exist—or might exist—in emerging virtual constructs, as well as how those constructs shift our perceptions through fluidity, pervasiveness, and altered vantages.
Word Count: 189719
ISBN: 978-1-387-49250-3
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An Educator's Toolkit Word Count: 22853 (Note: This resource's metadata has been …
An Educator's Toolkit
Word Count: 22853
(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)
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