Search Results (88)

View
Selected filters:
  • Computer
A+ Exam and Brain Dumps: Guide to the A+ Certification Exam (01:03)
Rating

Should A+ Certification Exam candidates use brain dump sites? My answer, might surprise you.

This is part of Mr. Ford's Guide to the A+ Certification Exam: How to Be A Computer Technician.

Subject:
Information Science
Material Type:
Lecture
Provider:
Mr. Ford's Class
Author:
Scott Ford
Date Added:
12/13/2014
Algorithms
Conditions of Use:
Read the Fine Print
Rating

This course focuses on the fundamentals of computer algorithms, emphasizing methods useful in practice. Upon successful completion of this course, the student will be able to: explain and identify the importance of algorithms in modern computing systems and their place as a technology in the computing industry; indentify algorithms as a pseudo-code to solve some common problems; describe asymptotic notations for bounding algorithm running times from above and below; explain methods for solving recurrences useful in describing running times of recursive algorithms; explain the use of Master Theorem in describing running times of recursive algorithms; describe the divide-and-conquer recursive technique for solving a class of problems; describe sorting algorithms and their runtime complexity analysis; describe the dynamic programming technique for solving a class of problems; describe greedy algorithms and their applications; describe concepts in graph theory, graph-based algorithms, and their analysis; describe tree-based algorithms and their analysis; explain the classification of difficult computer science problems as belonging to P, NP, and NP-hard classes. (Computer Science 303)

Subject:
Computer Science
Material Type:
Full Course
Provider:
The Saylor Foundation
Date Added:
11/16/2011
Alphabet Recognition With the Alphabet Band and Express
Conditions of Use:
Remix and Share
Rating

This activity will reinforce letter recognition along with letter order. Students will watch a video, listen to stories and play CD games on the computer to aid in recognition of alphabet letters, sounds and order.

Subject:
Arts and Humanities
Material Type:
Lesson Plan
Provider:
University of North Carolina at Chapel Hill School of Education
Provider Set:
LEARN NC Lesson Plans
Author:
Levrah Hall
Date Added:
11/09/2001
Are We Like Robots?
Conditions of Use:
Read the Fine Print
Rating

This lesson explores the similarities between how a human being moves/walks and how a robot moves. This allows students to see the human body as a system, i.e., from the perspective of an engineer. It shows how movement results from (i) decision making, i.e., deciding to walk and move, and (ii) implementing the decision by conveying the decision to the muscle (human) or motor (robot).

Subject:
Architecture and Design
Engineering
Material Type:
Lecture Notes
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Ajay Nair
Satish Nair
Date Added:
09/18/2014
Basic Computer Skills Curriculum
Conditions of Use:
Remix and Share
Rating

On this site you will find lesson modules covering basic computer skills developed by computer teachers* from Adult Basic Education programs in the St. Paul Community Literacy Consortium.

You will find Lessons (handouts), Teacher Guides, Vocabulary Lists and Activities. Some computer skills may have several lessons associated with them and some lessons may cover several computer skills.

The lessons are grouped by computer task and skill. Rather than rigidly defining a day-by-day curriculum, teachers can pick and choose lessons and activities that suit their classroom needs and student’s pace.

The teachers on this project highly recommend incorporating keyboarding practice into your curriculum. Using a keyboarding program such as Mavis Beacon every day will help your students feel comfortable on the keyboard.

Subject:
Language Education (ESL)
Material Type:
Activity/Lab
Homework/Assignment
Provider:
St. Paul Community Literacy Consortium
Author:
St. Paul Community Literacy Consortium
Date Added:
04/28/2015
Brain is a Computer
Conditions of Use:
Read the Fine Print
Rating

Students learn about the similarities between the human brain and its engineering counterpart, the computer. Since students work with computers routinely, this comparison strengthens their understanding of both how the brain works and how it parallels that of a computer. Students are also introduced to the "stimulus-sensor-coordinator-effector-response" framework for understanding human and robot actions.

Subject:
Computer Science
Engineering
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Charlie Franklin
Sachin Nair
Satish Nair
Date Added:
09/18/2014
COSC1301 Introduction to Computing
Conditions of Use:
Remix and Share
Rating

This is a broad overview of computer systems.  There are modules covering the basics of hardware, operating systems, the Internet, and application software including word processing, spreadsheets, presentation graphics, and databases. Also, current topics such as the effect of computers on society, and the history and use of computers in business, educational, and other interdisciplinary settings are investigated.

Subject:
Computer Science
Information Science
Business and Communication
Material Type:
Module
Author:
Katherine Oser
CUSTOM PC BUILD 2017
Rating

Standard: CTS 1.2 Hardware: Students synthesize hardware and peripheral concepts critical to the design of a working computer system.

Install, configure, optimize and upgrade personal computer components including storage devices, display devices, and basic input and multimedia devices.

Building a custom PC is just that …Custom. Read the scenarios below and fill the tables accordingly. Make sure and build to exceed requirements but not budget. Make sure and leave some room to pay yourself. Make sure and fill out the table completely and provide a link to your source in the source column. Also, make notes on what about the scenario did you use to determine specs on. Make sure and sell me in your sales bit

Subject:
Career and Technical Education
Material Type:
Homework/Assignment
Lesson Plan
Author:
Joy Cedarquist
Miguel Rosales
Date Added:
04/28/2017
Collecting Family Stories
Conditions of Use:
Remix and Share
Rating

Students will interview relatives and compose a family story on the computer. This lesson was completed in conjunction with two other lesson plans (art and media) using the same theme but could be used alone. Student work from all three lessons was compiled in a student portfolio.

Subject:
English Language Arts
Material Type:
Lesson Plan
Provider:
University of North Carolina at Chapel Hill School of Education
Provider Set:
LEARN NC Lesson Plans
Author:
Amy Honeycutt
Chris Furry
Diana Hicks
Date Added:
11/15/2002
Computer Alphabet
Conditions of Use:
Remix and Share
Rating

Students will use the computer to create, save, open and print a file called "ABCs." For each letter of the alphabet the student is expected to create a capital (using the shift key), a lowercase, insert a picture that begins with the corresponding letter, and press the spacebar before repeating this process for the remaining letters of the alphabet.

Subject:
Arts and Humanities
Material Type:
Lesson Plan
Provider:
University of North Carolina at Chapel Hill School of Education
Provider Set:
LEARN NC Lesson Plans
Author:
Patricia SullivanHall
Date Added:
06/25/1999
Computer Architecture
Conditions of Use:
Read the Fine Print
Rating

The purpose of this course is to cultivate an understanding of modern computing technology through an in-depth study of the interface between hardware and software. The student will study the history of modern computing technology before learning about modern computer architecture, then the recent switch from sequential processing to parallel processing. Upon completion of this course, students will be able to: identify important advances that have taken place in the history of modern computing and discuss some of the latest trends in computing industry; explain how programs written in high-level programming language, such as C or Java, can be translated into the language of the hardware; describe the interface between hardware and software and explain how software instructs hardware to accomplish desired functions; demonstrate an understanding of the process of carrying out sequential logic design; demonstrate an understanding of computer arithmetic hardware blocks and floating point representation; explain how a hardware programming language is executed on hardware and how hardware and software design affect performance; demonstrate an understanding of the factors that determine the performance of a program; demonstrate an understanding of the techniques that designers use to improve the performance of programs running on hardware; demonstrate an understanding of the importance of memory hierarchy in computer design and explain how memory design impacts overall hardware performance; demonstrate an understanding of storage and I/O devices, their performance measurement, and redundant array of inexpensive disks (more commonly referred to by the acronym RAID) technology; list the reasons for and the consequences of the recent switch from sequential processing to parallel processing in hardware manufacture and explain the basics of parallel programming. (Computer Science 301)

Subject:
Computer Science
Material Type:
Full Course
Provider:
The Saylor Foundation
Date Added:
11/16/2011
Computer Concepts Semester Lesson Plan
Conditions of Use:
No Strings Attached
Rating

This is the lesson plan for my college level, semester long, computer concepts course. Here's the course description ...

You are about to embark on an exciting journey learning about the information revolution and the incredible world of computers.

This course is very practical and applicable. It focuses on teaching you skills you can use. These skills include not only specific hands-on skills, like "right-clicking" and taking "screenshots," but also skills such as keeping yourself safe online, not texting while you're driving, and what to look for when buying computers (just to mention a very small fraction of the skills this course will teach you).

This is a university level course designed to introduce individuals to the world of computers, so it is rich in its depth and breadth of content. I have taught this course for over a decade and have refined it to be incredibly amazing and awesome. You are going to love this course and it will forever change your life. You will gain skills in this course which you will use for the rest of your life and which will make your life easier. Knowing how to use computers is essential in our day-and-age. This course will give you the skills you need to use computers well.

Presented with high-quality video lectures, this course will visually show you how to easily do everything with computers. This is just some of what you will learn in this course:

Learn the basic principles of hardware including circuits, coding schemes, binary, the five generations of computers, Moore's Law, IPOS, registers, cache, RAM, magnetic storage, optical storage, solid-state storage, ROM, BIOS, the motherboard, buses, and the CPU.

Learn how to operate a computer including a vast array of hands-on skills – just to mention a few for example: managing files, backing –up files, right clicking, taking screenshots, determining your computer’s properties, upgrading your computer, changing settings on your computer.

Learn how to use word processing software including the creation of a title page, document sections, headers and footers, styles, an automatically generated table of contents, the insertion of images, references, and the insertion of an automatically generated citation of works referenced.

Learn how to use spreadsheet software including formulas, functions, relative references, absolute references, mixed references, and the creation of a graph or chart.

Learn how to use video editing software including adding credits and transitions then publishing that video to a video hosting website such as YouTube.

Learn how to use databases including table creation, the setting of a primary key, the establishment of table relationships, the setting of referential integrity, and the creation and execution of a query.

Learn how to use presentation software to more effectively give presentations.

Learn to do some simple programing including designing, coding, testing, debugging, and running a program.

Learn about the world wide web including sending email, conducting searches , having familiarity with online educational resources such as Khan Academy, and having an awareness of online "cloud computing" tools such as Google Word Processing, Google Spreadsheets, and the many other online tools offered by Google.

Learn about application software and system software including operating systems, utilities, and drivers.

Learn about networks including architecture, topology, firewalls, security, wireless networks, and securing wireless networks.

Learn about the Internet, the World Wide Web, censorship, the digital divide, net neutrality, differing legal jurisdictions, website creation, multimedia, social media, and eCommerce.

Learn about information systems, systems development, and the systems development life cycle.

Learn about program development, programming languages, and the program development life cycle.

Learn about databases including table creation, primary keys, relationships, referential integrity, queries, and structured query language.

Learn about privacy and security issues related to computers.

Learn about robots and artificial intelligence including the Turing test.

Learn about intellectual property including patents, trademarks, copyrights, and the creative commons.

Learn about ethics and ethical issues relating to the use of technology.

Learn about health ramifications of using computers including repetitive stress injury, carpal tunnel syndrome, and ergonomics.

Learn about e-Waste and other environmental concerns related to technology.

Lifetime access to this course allows you to easily review material and continue learning new material.

After taking this course, you will have a thorough understanding of how to use computers well.

From beginners, to advanced users, this course is perfect for all ability levels. This course will add value to everyone's skillset.

Subject:
Computer Science
Material Type:
Lesson Plan
Provider:
Fresno City College
Provider Set:
Individual Authors
Author:
Todd McLeod
Date Added:
09/28/2013
Computer Concepts Video Lectures
Rating

These are the video lectures for my computer concepts course. The link above will provide anyone with FREE access to my course (use the promo code THANKYOU). Here is a description of the course:

You are about to embark on an exciting journey learning about the information revolution and the incredible world of computers.

This course is very practical and applicable. It focuses on teaching you skills you can use. These skills include not only specific hands-on skills, like "right-clicking" and taking "screenshots," but also skills such as keeping yourself safe online, not texting while you're driving, and what to look for when buying computers (just to mention a very small fraction of the skills this course will teach you).

This is a university level course designed to introduce individuals to the world of computers, so it is rich in its depth and breadth of content. I have taught this course for over a decade and have refined it to be incredibly amazing and awesome. You are going to love this course and it will forever change your life. You will gain skills in this course which you will use for the rest of your life and which will make your life easier. Knowing how to use computers is essential in our day-and-age. This course will give you the skills you need to use computers well.

Presented with high-quality video lectures, this course will visually show you how to easily do everything with computers. This is just some of what you will learn in this course:

Learn the basic principles of hardware including circuits, coding schemes, binary, the five generations of computers, Moore's Law, IPOS, registers, cache, RAM, magnetic storage, optical storage, solid-state storage, ROM, BIOS, the motherboard, buses, and the CPU.
Learn how to operate a computer including a vast array of hands-on skills – just to mention a few for example: managing files, backing –up files, right clicking, taking screenshots, determining your computer’s properties, upgrading your computer, changing settings on your computer.
Learn how to use word processing software including the creation of a title page, document sections, headers and footers, styles, an automatically generated table of contents, the insertion of images, references, and the insertion of an automatically generated citation of works referenced.
Learn how to use spreadsheet software including formulas, functions, relative references, absolute references, mixed references, and the creation of a graph or chart.
Learn how to use video editing software including adding credits and transitions then publishing that video to a video hosting website such as YouTube.
Learn how to use databases including table creation, the setting of a primary key, the establishment of table relationships, the setting of referential integrity, and the creation and execution of a query.
Learn how to use presentation software to more effectively give presentations.
Learn to do some simple programing including designing, coding, testing, debugging, and running a program.
Learn about the world wide web including sending email, conducting searches , having familiarity with online educational resources such as Khan Academy, and having an awareness of online "cloud computing" tools such as Google Word Processing, Google Spreadsheets, and the many other online tools offered by Google.
Learn about application software and system software including operating systems, utilities, and drivers.
Learn about networks including architecture, topology, firewalls, security, wireless networks, and securing wireless networks.
Learn about the Internet, the World Wide Web, censorship, the digital divide, net neutrality, differing legal jurisdictions, website creation, multimedia, social media, and eCommerce.
Learn about information systems, systems development, and the systems development life cycle.
Learn about program development, programming languages, and the program development life cycle.
Learn about databases including table creation, primary keys, relationships, referential integrity, queries, and structured query language.
Learn about privacy and security issues related to computers.
Learn about robots and artificial intelligence including the Turing test.
Learn about intellectual property including patents, trademarks, copyrights, and the creative commons.
Learn about ethics and ethical issues relating to the use of technology.
Learn about health ramifications of using computers including repetitive stress injury, carpal tunnel syndrome, and ergonomics.
Learn about e-Waste and other environmental concerns related to technology.
Lifetime access to this course allows you to easily review material and continue learning new material.

After taking this course, you will have a thorough understanding of how to use computers well.

From beginners, to advanced users, this course is perfect for all ability levels. This course will add value to everyone's skillset.

Material Type:
Lecture
Provider:
Individual Authors
Provider Set:
Individual Authors
Author:
Todd McLeod
Date Added:
09/28/2013
Computer Networks, Fall 2002
Conditions of Use:
Remix and Share
Rating

Topics on the engineering and analysis of network protocols and architecture, including: architectural principles for designing heterogeneous networks; congestion control; unicast and multicast routing; wireless and mobile networking; network quality of service; router design; network security; streaming and multicast applications; naming; content distribution; and peer-to-peer networking. Readings from original research papers, industry white papers, and Internet RFCs. Semester-long project and paper.

Subject:
Architecture and Design
Computer Science
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Balakrishnan, Hari
Date Added:
01/01/2002
Computer Technician Tool's of the Trade: Guide to the A+ Certification Exam (01:04)
Rating

Video 4 in our Introduction to the CompTIA A+ Certification Exam looks at the tools the computer technician should have in their bag in order to get the job done. We look at hardware tools for computer repair and software tools for computer repair.

Subject:
Information Science
Material Type:
Lecture
Provider:
Mr. Ford's Class
Author:
Scott Ford
Date Added:
12/13/2014
Digital World (01:01):  Introduction to Computers
Rating

Our first lesson in our FREE Introduction to Computers/ Business Computers Information Systems (BCIS) course.

This video will introduce new students to this series and what they can expect.
Our first lesson in our FREE Introduction to Computers/ Business Computers Information Systems (BCIS) course.

This video will introduce new students to this series and what they can expect.
Our first lesson in our FREE Introduction to Computers/ Business Computers Information Systems (BCIS) course.

This video will introduce new students to this series and what they can expect.

Subject:
Computer Science
Material Type:
Lecture
Provider:
Mr. Ford's Class
Author:
Scott Ford
Date Added:
09/25/2014
The Five Themes of Me
Conditions of Use:
Remix and Share
Rating

Students will demonstrate their understanding of the Five Themes of Geography through literature-based integrated activities to spotlight how they are represented in each. They will also work on language/writing skills and computer competencies while enjoying a little art along the way!

Subject:
Arts and Humanities
Literature
Material Type:
Lesson Plan
Provider:
University of North Carolina at Chapel Hill School of Education
Provider Set:
LEARN NC Lesson Plans
Author:
Catherine Hazelton
Date Added:
06/25/1999
From Lake to Tap
Conditions of Use:
Read the Fine Print
Rating

In this activity, students will use a tutorial on the U.S. Environmental Protection Agency's website to learn about how surface water is treated to make it safe to drink.

Subject:
Engineering
Hydrology
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Ben Heavner
Janet Yowell
Malinda Schaefer Zarske
Sharon D. Perez-Suarez
Date Added:
09/18/2014
Getting it Right!
Conditions of Use:
Read the Fine Print
Rating

In this lesson, students will investigate error. As shown in earlier activities from navigation lessons 1 through 3, without an understanding of how errors can affect your position, you cannot navigate well. Introducing accuracy and precision will develop these concepts further. Also, students will learn how computers can help in navigation. Often, the calculations needed to navigate accurately are time consuming and complex. By using the power of computers to do calculations and repetitive tasks, one can quickly see how changing parameters likes angles and distances and introducing errors will affect their overall result.

Subject:
Engineering
Mathematics
Geometry
Trigonometry
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Janet Yowell
Jeff White
Malinda Schaefer Zarske
Matt Lippis
Penny Axelrad
Date Added:
09/18/2014
Green Computing
Rating

Green computer will be one of the major contributions, which will break down the 'digital divide', the electronic gulf that separates the information rich from the information poor.

Material Type:
Lecture Notes
Author:
Anupam Pandey
Date Added:
01/28/2016
Hear It, Spell It, See It!
Conditions of Use:
Remix and Share
Rating

This is an activity to help children develop visual recognition of basic sight word vocabulary at the kindergarten level. The words covered are: I, am, can, like, it, and is. The words covered are: I, am, can, like, it, and is. This is a simple, quick activity that adds a new dimension to sight word building with the help of the computer.

Subject:
Arts and Humanities
Language, Grammar and Vocabulary
Material Type:
Lesson Plan
Provider:
University of North Carolina at Chapel Hill School of Education
Provider Set:
LEARN NC Lesson Plans
Author:
Vickie Hedrick
Date Added:
11/15/2002
How Do Sensors Work?
Conditions of Use:
Read the Fine Print
Rating

Through six lesson/activity sets, students learn about the functioning of sensors, both human and robotic. In the activities, student groups use LEGO MINDSTORMS(TM) NXT robots and components to study human senses (sight, hearing, smell, taste, touch) in more detail than in previous units in the series. They also learn about the human made rotation, touch, sound, light and ultrasonic sensors. "Stimulus-sensor-coordinator-effector-response" pathways are used to describe the processes as well as similarities between human/animal and robotic equivalent sensory systems. The important concept of sensors converting/transducing signals is emphasized. Through assorted engineering design challenges, students program the LEGO robots to respond to input from various LEGO sensors. The overall framework reinforces the theme of the human body as a system with sensors that is, from an engineering perspective. PowerPoint® presentations, quizzes and worksheets are provided throughout the unit.

Subject:
Engineering
Material Type:
Full Course
Unit of Study
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Nishant Sinha
Pranit Samarth
Satish S. Nair
Srijith Nair
Trisha Chaudhary
Date Added:
09/18/2014
How Do You Make Loops and Switches?
Conditions of Use:
Read the Fine Print
Rating

Students learn how to program using loops and switches. They see how loops enable us to easily and efficiently tell a computer to keep repeating an operation. They also see that switches permit programs to follow different instructions based on whether or not preconditions are fulfilled. Using the LEGO MINDSTORMS(TM) NXT robots, sensors and software, student pairs perform three mini programming activities using loops and switches individually, and then combined. With practice, they incorporate these tools into their programming skill sets in preparation for the associated activity. A PowerPoint® presentation, pre/post quizzes and worksheet are provided.

Subject:
Computer Science
Engineering
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Riaz Helfer
Satish S. Nair
Date Added:
09/18/2014
How Do You Make a Program Wait?
Conditions of Use:
Read the Fine Print
Rating

Building on the programming basics learned so far in the unit, students next learn how to program using sensors rather than by specifying exact durations. They start with an examination of algorithms and move to an understanding of conditional commands (until, then), which require the use of wait blocks. Working with the LEGO MINDSTORMS(TM) NXT robots and software, they learn about wait blocks and how to use them in conjunction with move blocks set with unlimited duration. To help with comprehension and prepare them for the associated activity programming challenges, volunteer students act out a maze demo and student groups conclude by programming LEGO robots to navigate a simple maze using wait block programming. A PowerPoint® presentation, a worksheet and pre/post quizzes are provided.

Subject:
Computer Science
Engineering
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Riaz Helfer
Satish S. Nair
Date Added:
09/18/2014
Human and Robot Sensors
Conditions of Use:
Read the Fine Print
Rating

Students are provided with a rigorous background in human "sensors" (including information on the main five senses, sensor anatomies, and nervous system process) and their engineering equivalents, setting the stage for three associated activities involving sound sensors on LEGO® robots. As they learn how robots receive input from sensors, transmit signals and make decisions about how to move, students reinforce their understanding of the human body's sensory process.

Subject:
Engineering
Anatomy/Physiology
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Charlie Franklin
Sachin Nair
Satish Nair
Date Added:
09/18/2014
Humans Are Like Robots
Conditions of Use:
Read the Fine Print
Rating

Four lessons related to robots and people present students with life sciences concepts related to the human body (including brain, nervous systems and muscles), introduced through engineering devices and subjects (including computers, actuators, electricity and sensors), via hands-on LEGO® robot activities. Students learn what a robot is and how it works, and then the similarities and differences between humans and robots. For instance, in lesson 3 and its activity, the human parts involved in moving and walking are compared with the corresponding robot components so students see various engineering concepts at work in the functioning of the human body. This helps them to see the human body as a system, that is, from the perspective of an engineer. Students learn how movement results from 1) decision making, such as deciding to walk and move, and 2) implementation by conveying decisions to muscles (human) or motors (robot).

Subject:
Engineering
Material Type:
Full Course
Unit of Study
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Ajay Nair
Kalyani Upendram
Satish Nair
Date Added:
09/18/2014
ICT Essentials for Teachers - Hardware
Conditions of Use:
Remix and Share
Rating

This is a unit of study whose competency is to explain Basic ICT Concepts, use and demonstrate the use of common hardware the objectives are: Know and understand basic ICT concepts and describe the function and purpose of ICT tools. Identify computer parts and its peripherals.

Subject:
Education
Material Type:
Unit of Study
Provider:
Ministry of Education (Rwanda)
Author:
Rwanda Education Board
Date Added:
10/26/2016
Information and Communication Technology
Rating

Information and Communication Technology (ICT) means any information which is communicated with the help of technology at any time and from anywhere.Go through some material on ICT ICT 

Subject:
Educational Technology
Material Type:
Module
Author:
Mamta Patil
Date Added:
08/09/2017
Integrating Computer Use Into A Trainable Mentally Disabled Level Iv Curriculum.
Conditions of Use:
Remix and Share
Rating

Students involved in the Trainable Mentally Disabled program will use computers to supplement reading and personal information skills being taught as part of the implementation of student's Individual Education Plan. This activity will also allow students to reinforce fine-motor, visual-motor and behavioral skills.

Subject:
Arts and Humanities
Material Type:
Lesson Plan
Provider:
University of North Carolina at Chapel Hill School of Education
Provider Set:
LEARN NC Lesson Plans
Author:
Suzanne Morris
Date Added:
06/25/1999