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Conditionals Unplugged
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CC BY-NC-SA
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This unplugged activity helps students understand the concept of conditionals through a card game. Conditionals can be used to adjust a program based on specific information.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Author:
NYC Computer Science for All
Date Added:
04/01/2021
Conditionals in Scratch
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CC BY-NC-SA
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In this lesson, students will learn how a conditional statement can determine whether specific lines of code will run. Students will continue their Spooky Forest project, adding the ability for the Cat sprite to move when arrow keys are pressed and detect if a sprite touches the edge of the stage (at which point the backdrop will switch).

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Author:
NYC Computer Science for All
Date Added:
04/01/2021
Conversations with History: Culture and Technology, with Jaron Lanier
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Host Harry Kreisler welcomes computer scientist Jaron Lanier. Lanier talks about his work in computer science and his work as a composer and student of music. He reflects on the implications of technology for culture and offers his assessment of how far the revolution in communications will go. (53 min)

Subject:
Applied Science
Arts and Humanities
Computer Science
Material Type:
Lecture
Provider:
UCTV Teacher's Pet
Date Added:
03/14/2010
Course Materials and Syllabus for CS 162: Introduction to Computer Science II
Unrestricted Use
CC BY
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Collection of OER materials created for use in a computer science introductory class, including a syllabus and 10-week schedule with projects, resources, and discussion topics. Also includes guidelines for a final project.

Subject:
Applied Science
Computer Science
Material Type:
Syllabus
Provider:
Open Oregon
Author:
Joseph I. Jess
Date Added:
03/29/2024
Create a flyer with a table using Microsoft Word
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CC BY-NC-SA
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This template is meant to be a guide for Nebraska Career Education Teachers in the Business, Marketing, and Management Career Field when creating digital online lessons. Headings and/or topics not included in the lesson plan should be marked N/A.

Subject:
Education
Material Type:
Activity/Lab
Lesson
Lesson Plan
Date Added:
07/10/2019
Creating an Algorithm in Scratch
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CC BY-NC-SA
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In this lesson, students will begin working on their first project in Scratch. This lesson focuses on the advantages of using a pseudocode when preparing to create a project in Scratch. This lesson also refers to some difficulty students may have encountered in lesson 3 when they first started to explore Scratch.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Author:
NYC Computer Science for All
Date Added:
03/30/2021
Creating a table using Microsoft Word
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CC BY-NC-SA
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This template is meant to be a guide for Nebraska Career Education Teachers in the Business, Marketing, and Management Career Field when creating digital online lessons. Headings and/or topics not included in the lesson plan should be marked N/A.

Subject:
Education
Material Type:
Activity/Lab
Lesson
Lesson Plan
Date Added:
07/10/2019
Curiosity Killed the App
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Educational Use
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Students gain experience with the software/system design process, closely related to the engineering design process, to solve a problem. First, they learn about the Mars Curiosity rover and its mission, including the difficulties that engineers must consider and overcome to operate a rover remotely. Students observe a simulation of a robot being controlled remotely. These experiences guide discussion on how the design process is applied in these scenarios. The lesson culminates in a hands-on experience with the design process as students simulate the remote control of a rover. In the associated activity, students gain further experience with the design process by creating an Android application using App Inventor to control one aspect of a remotely controlled vehicle. (Note: The lesson requires a LEGO® MINDSTORMS® Education NXT base set.)

Subject:
Applied Science
Computer Science
Computing and Information
Education
Engineering
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Brian Sandall
Rich Powers
Date Added:
09/18/2014
Cyberinfrastructure
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Cyberinfrastructure is a tightly integrated, planet-wide grid of computing, information, networking and sensor resources which will enable individual researchers to have the power of the world's highest-performance digital resources at their disposal. NSF has funded or is exploring cyberinfrastructure-related projects designed to lead the scientific and engineering community in the coordinated development and expansive use of cyberinfrastructure.

Subject:
Applied Science
Computer Science
Computing and Information
Material Type:
Lecture
Provider:
NSDL Staff
Provider Set:
National Science Foundation (NSF) Special Reports and Videos
Date Added:
11/06/2014
DASHlink
Unrestricted Use
Public Domain
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DASHlink is a virtual laboratory for scientists and engineers to disseminate results and collaborate on research problems in health management technologies for aeronautics systems. Managed by the Integrated Vehicle Health Management project within NASA's Aviation Safety program, the Web site is designed to be a resource for anyone interested in data mining, IVHM, aeronautics and NASA.

Subject:
Applied Science
Computer Science
Engineering
Material Type:
Lecture
Primary Source
Reading
Simulation
Provider:
NASA
Date Added:
07/11/2003
Database Systems
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CC BY-NC-SA
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This course relies on primary readings from the database community to introduce graduate/undergraduate students to the foundations of database systems, focusing on basics such as the relational algebra and data model, schema normalization, query optimization, transactions, and other more advanced topics. No prior database experience is assumed, though students who have taken an undergraduate course in databases are encouraged to attend.

Subject:
Applied Science
Computer Science
Engineering
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Kraska, Tim
Madden, Samuel
Date Added:
09/01/2023
Day of AI
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CC BY-NC-SA
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This resource is to support teachers and educators to run Day of AI activities in their classrooms through curriculum packages and teacher training, all of which is available at no cost to participants.
Developed by leading faculty and educators from MIT RAISE, the curriculum features up to four hours of hands-on activities that engage kids in creative discovery, discussion, and play as they learn the fundamentals of AI, investigate the societal impact of these technologies, and bring artificial intelligence to life through lessons and activities that are accessible to all, even those with no computer science or technical background.

Subject:
Applied Science
Computer Science
Education
Engineering
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
None, MIT RAISE
Date Added:
02/01/2022
Debugging Scratch Project
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CC BY-NC-SA
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Students will debug a Scratch project containing many bugs that they identified in Lesson 8, Debugging Mistakes (unplugged).

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Author:
NYC Computer Science for All
Date Added:
03/31/2021
Designing An App
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CC BY-NC
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This task ties into our school PBL Unit on body apps system design.  The task asks students to design screens for an app using the Marvel App.

Subject:
Computer Science
Educational Technology
Material Type:
Lesson Plan
Author:
Troy Staudt
Date Added:
04/05/2017
Digital Images: The Universe Exposed!
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For most of human history, recording a star meant describing it with words or drawing a picture. The 19th-century invention of photography changed that—only to be revolutionized by digital imaging. This Moveable Museum article, available as a six-page printable PDF file, takes a look at the technology of digital imaging. It discusses how digital images are pictures stored as numbers and explains how computer manipulation can enhance images and reduce distortion. Some suggested resources are provided for further research.

Subject:
Applied Science
Astronomy
Computer Science
Computing and Information
Physical Science
Space Science
Technology
Material Type:
Data Set
Provider:
American Museum of Natural History
Provider Set:
American Museum of Natural History
Date Added:
10/15/2014
Discovering Medicines, Using Robots and Computers
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CC BY-NC-SA
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Scientists who are working to discover new medicines often use robots to prepare samples of cells, allowing them to test chemicals to identify those that might be used to treat diseases. Students will meet a scientist who works to identify new medicines. She created free software that ''looks'' at images of cells and determines which images show cells that have responded to the potential medicines. Students will learn about how this technology is currently enabling research to identify new antibiotics to treat tuberculosis. Students will complete hands-on activities that demonstrate how new medicines can be discovered using robots and computer software, starring the student as ''the computer.'' In the process, the students learn about experimental design, including positive and negative controls.

Subject:
Biology
Life Science
Material Type:
Lecture
Provider:
MIT
Provider Set:
MIT Blossoms
Author:
Anne Carpenter
Date Added:
05/07/2015
Editing files and Emacs
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CC BY-NC-SA
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This emacs lecture is given as part of the course G51UST, Unix Software Tools. The course gives an introduction to the Unix operating system. It teaches students how to use the Command Line Interface that is part of Unix and also teaches them how to write shell, sed and awk. In doing so the course covers the use of editors such as Emacs and vi with which the students can write their scripts.

It is presented in 3 formats:

* Screencast (video of the lecturer and presentation slides)
* Audiocast (audio of the lecturer and presentation slides)
* MP3 (Audio only)

Suitable for study at undergraduate level 1.

As taught Spring Semester 2010.

Dr Gail Hopkins, Computer Science

Subject:
Applied Science
Material Type:
Lecture
Provider:
University of Nottingham
Author:
Dr Gail Hopkins
Date Added:
03/23/2017
Eduardo Torres-Jara
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Educational Use
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In this video from Science City, meet Eduardo Torres-Jara, a postdoctoral associate in electrical engineering and computer science at the MIT Artificial Intelligence Lab. He describes his work on innovative robots that use tactile feedback to locate and grasp objects.

Subject:
Applied Science
Computer Science
Computing and Information
Engineering
Technology
Material Type:
Lecture
Provider:
PBS LearningMedia
Provider Set:
PBS Learning Media: Multimedia Resources for the Classroom and Professional Development
Author:
Partnership for a Nation of Learners
WGBH Educational Foundation
Date Added:
09/18/2007