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Control Using Sound
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Educational Use
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Students gain a deeper understanding of how sound sensors work through a hands-on design challenge involving LEGO MINDSTORMS(TM) NXT taskbots and sound sensors. Student groups each program a robot computer to use to the sound of hand claps to control the robot's movement. They learn programming skills and logic design in parallel. They experience how robots can take sensor input and use it to make decisions to move and turn, similar to the human sense of hearing. A PowerPoint® presentation and pre/post quizzes are provided.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Satish S. Nair
Srijith Nair
Date Added:
09/18/2014
Create a Cloud-Connected LED Cloud Light Fixture
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Educational Use
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Students put their STEAM knowledge and skills to the test by creating indoor light fixture “clouds” that mimic current weather conditions or provide other colorful lighting schemes they program and control with smartphones. Groups fabricate the clouds from paper lanterns and pillow stuffing, adding LEDs to enable the simulation of different lighting conditions. They code the controls and connect the clouds to smart devices and the Internet cloud to bring their floating clouds to life as they change color based on the weather outside.

Subject:
Applied Science
Computer Science
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
Activities
Author:
Kent Kurashima
Sarah Al-Mutlaq
Date Added:
05/25/2018
Creating an App Through Musical Typing
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CC BY-NC
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This lesson allows students to work on their keyboarding skills while creating pieces of music.  Students can choose classiccal music, current hits, or just play around with the keyboard. Students will then be able to create an app using Code.org's AppLab that uses a recording of the music they play.

Subject:
Business and Communication
Computer Science
Material Type:
Lesson Plan
Author:
Jennifer Clark
Date Added:
04/06/2019
Deep into Pharo
Conditional Remix & Share Permitted
CC BY-SA
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Pharo is a clean, innovative, open-source, live-programming environment.

Deep into Pharois the second volume of a series of books covering Pharo. Whereas the first volume is intended for newcomers, this second volume covers deeper topics.You will learn about Pharo frameworks and libraries such as Glamour, PetitParser, Roassal, FileSystem, Regex, and Socket.

You will explore the language with chapters on exceptions, blocks, small integers, and floats.

You will discover tools such as profilers, Metacello and Gofer.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Alexandre Bergel
Damien Cassou
Jannik Laval
Stéphane Ducasse
Date Added:
11/08/2018
Design Across Scales, Disciplines and Problem Contexts
Conditional Remix & Share Permitted
CC BY-NC-SA
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This course explores the reciprocal relationships among design, science, and technology by covering a wide range of topics including industrial design, architecture, visualization and perception, design computation, material ecology, and environmental design and sustainability. Students will examine how transformations in science and technology have influenced design thinking and vice versa, as well as develop methodologies for design research and collaborate on design solutions to interdisciplinary problems.

Subject:
Arts and Humanities
Graphic Arts
Visual Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Oxman, Neri
Yoon, Meejin
Date Added:
02/01/2013
Digital Humanities
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CC BY-NC-SA
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This course examines the theory and practice of using computational methods in the emerging field of digital humanities. It develops an understanding of key digital humanities concepts, such as data representation, digital archives, information visualization, and user interaction through the study of contemporary research, in conjunction with working on real-world projects for scholarly, educational, and public needs. Students create prototypes, write design papers, and conduct user studies.

Subject:
Applied Science
Arts and Humanities
Career and Technical Education
Computer Science
Engineering
Graphic Arts
Graphic Design
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Fendt, Kurt
Stuhl, Andy Kelleher
Date Added:
02/01/2015
Digital Typography
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CC BY-NC-SA
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This class introduces studies in the algorithmic manipulation of type as word, symbol, and form. Problems covered will include semantic filtering, inherently unstable letterforms, and spoken letters. The history and traditions of typography, and their entry into the digital age, will be studied. Weekly assignments using Java® will explore new ways of looking at and manipulating type.

Subject:
Arts and Humanities
Career and Technical Education
Graphic Arts
Graphic Design
Linguistics
Social Science
Visual Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Maeda, John
Date Added:
09/01/1997
Dive into Systems
Only Sharing Permitted
CC BY-NC-ND
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Dive into Systems is a free, online textbook that serves as a gentle introduction to computer systems, computer organization, and parallel computing. The book is intended for an audience that has only a CS1 background. It guides readers through a vertical slice of a computer to develop an understanding of a variety of systems topics, including:

- how a computer runs a program, from a program expressed in a high-level language to low-level binary representation and circuits

- programming in C and Assembly, assuming a CS1 background

- introduction to operating systems and the systems costs that affect program performance (the memory hierarchy, caching, and code optimization)

- introduction to parallel computing with shared memory and pthreads

Dive into Systems is designed to be present topics in as independent manner as possible so that it can be used as a primary textbook for a wide range of introductory-level computer systems courses, or as a supplemental background textbook for upper-level courses that cover Operating Systems, Computer Architecture, Compilers, Networks, Databases, and Parallel Computing.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Kevin C. Webb
Suzanne J. Matthews
Tia Newhall
Date Added:
01/27/2022
Django Girls Tutorial
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CC BY-SA
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The tutorial that the "DjangoGirls" initiative is using for all of its workshops. It's a very beginner-friendly tutorial with introductions to the command line, Python, Django, HTML and CSS. No previous programming experience is required.

Once participants have finished the tutorial, they will have a small working web application: their own blog. The tutorial will show them how to put it online, so others will see their work.

The tutorial is available in English, French, Chinese and Ukrainian. "beta" versions of translations to other languages are also available. (The English version is considered the "original" and is usually the most maintained, complete and up-to-date one.)

Subject:
Applied Science
Computer Science
Material Type:
Student Guide
Author:
Django Girls initiative and contributors
Date Added:
03/15/2018
Does It Work? Test and Test Again
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Educational Use
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Testing is critical to any design, whether the creation of new software or a bridge across a wide river. Despite risking the quality of the design, the testing stage is often hurried in order to get products to market. In this lesson, students focus on the testing phase of the software/systems design process. They start by exploring existing examples of program testing using the CodingBat website, which contains a series of problems and challenges that students solve using the Java programming language. Working in teams, students practice writing test cases for other groups' code, and then write test cases for a program before writing the program itself.

Subject:
Applied Science
Computing and Information
Education
Engineering
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Brian Sandall
Janet Yowell
Ryan Stejskal
Date Added:
09/18/2014
Don't Bump into Me!
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Educational Use
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Students' understanding of how robotic ultrasonic sensors work is reinforced in a design challenge involving LEGO MINDSTORMS(TM) NXT robots and ultrasonic sensors. Student groups program their robots to move freely without bumping into obstacles (toy LEGO people). They practice and learn programming skills and logic design in parallel. They see how robots take input from ultrasonic sensors and use it to make decisions to move, resulting in behavior similar to the human sense of sight but through the use of sound sensors, more like echolocation. Students design-test-redesign-retest to achieve successful programs. A PowerPoint® presentation and pre/post quizzes are provided.

Subject:
Applied Science
Career and Technical Education
Electronic Technology
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Nishant Sinha
Pranit Samarth
Satish S. Nair
Date Added:
09/18/2014
Effective Programming in C and C++
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CC BY-NC-SA
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This course is a fast-paced introduction to the C and C++ programming languages, with an emphasis on good programming practices and how to be an effective programmer in these languages. Topics include object-oriented programming, memory management, advantages of C and C++, optimization, and others. Students are given weekly coding assignments and a final project to hone their skills. Recommended for programmers with some background and experience in other languages.
This course is offered during the Independent Activities Period (IAP), which is a special 4-week term at MIT that runs from the first week of January until the end of the month.

Subject:
Applied Science
Computer Science
Engineering
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Kessler, Andre
Date Added:
01/01/2014
Effect of AI and blockchain technology on accounting industry
Unrestricted Use
CC BY
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This resource is a video abstract of a research paper created by Research Square on behalf of its authors. It provides a synopsis that's easy to understand, and can be used to introduce the topics it covers to students, researchers, and the general public. The video's transcript is also provided in full, with a portion provided below for preview:

"Artificial Intelligence and blockchain technologies are revolutionizing how various industries work, including the accounting industry. As the tools of the trade grow smarter, what will the future landscape of accounting look like? And where will accounting grads find a place in it? Researchers address these and other questions in a recent review published in the journal IEEE Access. AI and blockchain technologies are already having a big impact on how accounting firms run. Deloitte has created a voice analysis tool that monitors customer interactions and identifies high-risk interactions through natural language processing. PricewaterhouseCoopers has an entire AI audit lab designed to improve audit quality and operational efficiency, and Ernst & Young has developed Blockchain Analyzer, which enables in-depth reviews of cryptocurrecy transactions. Accounting students are recommended to hone their programming skills and stay abreast of emerging technologies to thrive in this fast-changing environment..."

The rest of the transcript, along with a link to the research itself, is available on the resource itself.

Subject:
Accounting
Business and Communication
Material Type:
Diagram/Illustration
Reading
Provider:
Research Square
Provider Set:
Video Bytes
Date Added:
11/12/2020
Eloquent JavaScript: A Modern Introduction to Programming
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CC BY-NC
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This book contains roughly three parts. The first 11 chapters discussthe JavaScript language itself. The next eight chapters are about webbrowsers and the way JavaScript is used to program them. Finally,two chapters are devoted to Node.js, another environment to programJavaScript in.Throughout the book, there are five project chapters, which describelarger example programs to give you a taste of real programming. Inorder of appearance, we will work through building an artificial life simulation,a programming language, a platform game, a paint program,and a dynamic website.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Marijn Haverbeke.
Date Added:
11/08/2018
Embedded Controllers Using C and Arduino Lab Manual, 2E
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CC BY-NC-SA
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This is the companion lab manual for the text "Embedded Controllers Using C and Arduino 2E". It introduces embedded controller systems using the Arduino hardware platform and the C programming language. It is intended for students in Electrical Engineering and Electrical Engineering Technology programs at the Associate and Baccalaureate levels. Clicking to view this item begins a .doc download.

Subject:
Applied Science
Engineering
Material Type:
Textbook
Provider:
Dissidents
Author:
James M. Fiore
Date Added:
08/31/2016
Enterprise Pharo a Web Perspective
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CC BY-SA
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Pharo is a clean, innovative, open-source, live-programming environment.

Enterprise Pharo is the third volume of a series of book covering Pharo and its community. Whereas the first volume Pharo by Example is intended for newcomers and the second volume Deep into Pharo covers deep topics of Pharo, this third volume covers libraries and frameworks for enterprises, and in particular those doing web development.

Subject:
Applied Science
Computer Science
Material Type:
Textbook
Author:
Attila Magyar
Christophe Demarey
Cyril Ferlicot Delbecque
Damien Cassou
Damien Pollet
Esteban Lorenzano
Gabriel Omar Cotelli
Guillaume Larchevêque
Johan Fabry
Liudmyla Dolia
Luc Fabresse
Mariano Martinez-Peck
Martín Dias
Max Leske
Norbert Hartl
Olivier Auverlot
Stéphane Ducasse
Sven Van Caekenberghe
Date Added:
10/06/2016
Exploring Computer Science (Grades 9-10)
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CC BY-NC-SA
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Exploring Computer Science is a yearlong course developed around a framework of both computer science content and computational practice. Assignments and instruction are contextualized to be socially relevant and meaningful for diverse students. Units utilize a variety of tools/platforms and culminate with final projects around Human-Computer Interaction, Problem Solving, Web Design (HTML, CSS), Programming (Scratch, Edware), Computing & Data Analysis, and Robotics. ECS is recognized nationally as a preparatory course for AP Computer Science Principles. Watch this video and view this fact sheet for more information.

Subject:
Applied Science
Computer Science
Material Type:
Full Course
Provider:
New York City Department of Education
Provider Set:
Computer Science for All
Date Added:
12/17/2018
Faithfully Feeding Fish
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CC BY-NC
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Using an Arduino microprocessor, students will build an automated fish food feeder so fish can be fed when no one is at school?

This project involves learning how to do simple wiring of an LED, a buzzer, and a servo (motor) to a simple-to-use Arduino microprocessor.

Subject:
Applied Science
Career and Technical Education
Mathematics
Physical Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Lane County STEM Hub
Provider Set:
Content in Context SuperLessons
Date Added:
06/20/2016
The Fibonacci Sequence & Robots
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Educational Use
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Using the LEGO® NXT robotics kit, students construct and program robots to illustrate and explore the Fibonacci sequence. Within teams, students are assigned roles: group leader, chassis builder, arm builder, chief programmer, and Fibonacci verifier. By designing a robot that moves based on the Fibonacci sequence of numbers, they can better visualize how quickly the numbers in the sequence grow. To program the robot to move according to these numbers, students break down the sequence into simple algebraic equations so that the computer can understand the Fibonacci sequence.

Subject:
Applied Science
Computing and Information
Engineering
Mathematics
Technology
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Alexander Kozak
Nicole Abaid
Russell Holstein
Vikram Kapila
Date Added:
09/18/2014
First Working Session: Build My City Project
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CC BY-NC-SA
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The class discusses expectations for pair and group programming, and how to make students’ collaborative teams work.
The instructor reviews the design requirements for the Build My City project and makes clear the steps that students should take towards the project goals in this working session.
Students begin by remixing the Build My City starter project and have their first working session using Scratch to create their Build My City projects.

Subject:
Applied Science
Computer Science
Material Type:
Activity/Lab
Author:
NYC Computer Science for All
Date Added:
04/07/2021