The advent of electronics has had a profound impact on our lives …
The advent of electronics has had a profound impact on our lives and impacted nearly every product that we use either directly or indirectly. Without electronics, present day computers, cell phones, stereos, televisions, and the internet would not be possible. And of course, without computers and modern communications tools, society could not have made the huge strides in fields such as medicine, aerospace technologies, meteorology, transportation, agriculture, education, and many others. It is for these reasons that the invention of the transistor is considered as one of the most important technological advancements in history.
This set of 10 lectures (about 11+ hours in duration) was excerpted …
This set of 10 lectures (about 11+ hours in duration) was excerpted from a three-day course developed at MIT Lincoln Laboratory to provide an understanding of radar systems concepts and technologies to military officers and DoD civilians involved in radar systems development, acquisition, and related fields. That three-day program consists of a mixture of lectures, demonstrations, laboratory sessions, and tours. Online Publication
This course is an introduction to the consideration of technology as the …
This course is an introduction to the consideration of technology as the outcome of particular technical, historical, cultural, and political efforts, especially in the United States during the 19th and 20th centuries. Topics include industrialization of production and consumption, development of engineering professions, the emergence of management and its role in shaping technological forms, the technological construction of gender roles, and the relationship between humans and machines.
This course introduces students to the fundamental concepts of physical computing systems …
This course introduces students to the fundamental concepts of physical computing systems through hands-on, real-life applications. Physical computing forms the basis of smart devices, wearables like smart watches, e-textiles / fashion, IoT (Internet of Things) devices, and hardware start-up
This course teaches students to design electronic devices that interact with the physical world by building circuits and developing software algorithms that run on a microcontroller. These devices will also be connected to the internet so they can send sensor data to dashboards and be remotely operated from a computer or mobile device.
This course is designed specifically for university undergraduate students from all majors. It presumes no in-depth knowledge of physics or math nor prior experience with electronics. The only expected prerequisite knowledge is introductory experience with procedural programming (i.e. variables, functions, loops).
This is the companion laboratory manual to the OER text Semiconductor Devices: …
This is the companion laboratory manual to the OER text Semiconductor Devices: Theory and Application. Coverage begins at basic semiconductor devices (signal diodes, LEDs, Zeners, etc.) and proceeds through bipolar and field effect devices. Applications include rectifiers, clippers, clampers, AC to DC power supplies, small and large signal class A amplifiers, followers, class B amplifiers, ohmic region FET applications, etc. Mirror site: http://www.dissidents.com/resources/LaboratoryManualForSemiconductorDevices.pdf
In this activity, learners use a laser pointer and two small rotating …
In this activity, learners use a laser pointer and two small rotating mirrors to create a variety of fascinating patterns, which can be easily and dramatically projected on a wall or screen. In this version of the activity, learners use binder clips to build the base of the device. Educators can use a pre-assembled device for demonstration purposes or engage learners in the building process.
This resource consists of 8 lecture PPTs, for the Course _Mechatronics. It …
This resource consists of 8 lecture PPTs, for the Course _Mechatronics. It covers, Sensors, PLC I/O modules, Hydraulic & Pneumatic systems, Maintenance of the System, Safety & Hazards.
Students are challenged to design and program Arduino-controlled robots that behave like …
Students are challenged to design and program Arduino-controlled robots that behave like simple versions of the automated guided vehicles engineers design for real-world applications. Using Arduino microcontroller boards, infrared (IR) sensors, servomotors, attachable wheels and plastic containers (for the robot frame), they make "Lunch-Bots." Teams program the robots to meet the project constraints—to follow a line of reflective tape, make turns and stop at a designated spot to deliver a package, such as a sandwich or pizza slice. They read and interpret analog voltages from IR sensors, compare how infrared reflects differently off different materials, and write Arduino programs that use IR sensor inputs to control the servomotors. Through the process, students experience the entire engineering design process. Pre/post-quizzes and coding help documents are provided.
What is inside a video game controller? Students learn about simple circuits …
What is inside a video game controller? Students learn about simple circuits and switches as they build arcade controllers using a cardboard box and a MaKey MaKey—an electronic tool and toy that enables users to connect everyday objects to computer programs. Each group uses a joystick and two big push button arcade buttons to make the controller. They follow provided schematics to wire, test and use their controllers—exploring the functionality of the controllers by playing simple computer games like Tetris and Pac-Man. Many instructional photos, a cutting diagram and a wiring schematic are included.
This course models multi-domain engineering systems at a level of detail suitable …
This course models multi-domain engineering systems at a level of detail suitable for design and control system implementation. Topics include network representation, state-space models; multi-port energy storage and dissipation, Legendre transforms; nonlinear mechanics, transformation theory, Lagrangian and Hamiltonian forms; and control-relevant properties. Application examples may include electro-mechanical transducers, mechanisms, electronics, fluid and thermal systems, compressible flow, chemical processes, diffusion, and wave transmission.
A collection of instructional modules complete with assignments, intended for an "inverted" …
A collection of instructional modules complete with assignments, intended for an "inverted" classroom format, on the subject of electricity and industrial electronics.
A technician is only as accurate as the measurement equipment they are …
A technician is only as accurate as the measurement equipment they are using. If the equipment is used incorrectly or is faulty, then the measurements will be inaccurate. If the measurements are inaccurate, then the technician will draw the wrong conclusions. To avoid getting inaccurate readings, you need to handle, use, and store meters properly. When you are done using a multimeter, it should always be turned off to extend battery life.
In this activity, learners construct a device out of a piezoelectric igniter, …
In this activity, learners construct a device out of a piezoelectric igniter, like those used as barbecue lighters. Learners use the device to remotely start current flowing in a simple series circuit containing a small electric fan.
This resource is a video abstract of a research paper created by …
This resource is a video abstract of a research paper created by Research Square on behalf of its authors. It provides a synopsis that's easy to understand, and can be used to introduce the topics it covers to students, researchers, and the general public. The video's transcript is also provided in full, with a portion provided below for preview:
"New technologies for enhancing electronics and photonics are crucial for emerging applications in energy, sensing, artificial intelligence, and countless other areas. But these technologies are hard to come by using traditional semiconductors. Over the past decade, so-called third-generation semiconductors have proved to be a boon to materials science and engineering, giving researchers increased versatility in boosting device performance. Among the most promising properties of these materials is piezoelectricity—the ability to convert mechanical energy to electrical energy and vice versa. The December 2018 issue of the MRS Bulletin takes a look at how researchers are exploiting piezoelectricity in semiconductors to enhance electronic and photonic devices like never before, providing a glimpse into the world of piezotronics and piezo-phototronics. In 2006, Zhong Lin Wang’s group at Georgia Tech discovered that piezoelectricity in zinc oxide nanowires exerts a gating effect like that in transistors..."
The rest of the transcript, along with a link to the research itself, is available on the resource itself.
You can build a wide range of practical electronic devices if you …
You can build a wide range of practical electronic devices if you understand a few basic electronics concepts and follow some simple rules. These devices include light-activated and sound-activated toys and appliances, remote controls, timers and clocks, and motorized devices. The subject begins with an overview of the fundamental concepts, followed by a series of laboratory exercises that demonstrate the basic rules, and a final project.
Students work as if they are electrical engineers to program a keyboard …
Students work as if they are electrical engineers to program a keyboard to play different audible tones depending on where a sensor is pressed. They construct the keyboard from a soft potentiometer, an Arduino capable board, and a small speaker. The soft potentiometer “keyboard” responds to the pressure of touch on its eight “keys” (C, D, E, F, G, A, B, C) and feeds an input signal to the Arduino-capable board. Each group programs a board to take the input and send an output signal to the speaker to produce a tone that is dependent on the input signal—that is, which “key” is pressed. After the keyboard is working, students play "Twinkle, Twinkle, Little Star" and (if time allows) modify the code so that different keys or a different number of notes can be played.
In this activity, learners explore electronics and motion by making a Scribbling …
In this activity, learners explore electronics and motion by making a Scribbling Machine, a motorized contraption that moves in unusual ways and leaves a mark to trace its path. It's made from simple materials and is based on the idea of motion created by an offset motor. Try using harvested motors and switches from discarded toys and electronics to make your Scribbling Machine - this not only keeps costs down, but is a playful and inventive way to explore how everyday objects work. To take the activity further, you can also incorporate PicoCrickets to make your Scribbling Machine more intelligent and to explore computers.
This text covers the theory and application of discrete semiconductor devices including …
This text covers the theory and application of discrete semiconductor devices including diodes, bipolar junction transistors, JFETs, MOSEFETs and IGBTs. It is appropriate for Associate and Bachelors degrees programs in Electrical and Electronic Engineering Technology, Electrical Engineering and similar areas of study. Applications include rectifying, clipping, clamping, switching, small signal amplifiers and followers, and class A, B and D power amplifiers. A companion laboratory manual is available. The text is also available in Open Document Text (.odt) format.
In this activity, you'll make an electric motor--a simple version of the …
In this activity, you'll make an electric motor--a simple version of the electric motors found in toys, tools, and appliances everywhere. The activity includes three short online videos: Introduction, Step-by-Step Instructions, and What's Going On. Also available: a concept map and a "Going Further" document that suggests variations on this activity.
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