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Grey matters: Telling research stories to influence policy
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This resource is a video abstract of a research paper created by Research Square on behalf of its authors. It provides a synopsis that's easy to understand, and can be used to introduce the topics it covers to students, researchers, and the general public. The video's transcript is also provided in full, with a portion provided below for preview:

"For scientists and other academics hoping to translate their findings into political change, policy experts offer the following advice: Tell a good story. Unfortunately, the academic literature—researchers’ go-to source for evidence that things actually work the way people claim they do—says little on how to go about crafting a compelling narrative. For that, says media expert Brett Davidson, researchers must delve into a lesser known but no less copious store of useful know-how: the grey literature. In a recent paper, Davidson outlines how this overlooked body of work provides researchers a manual for landing on the political agenda. A catch-all term for any research or materials not controlled by commercial publishers, the grey literature is a compendium of lessons learned through trial and error. Long a survival guide for policy advocates and activists working in the non-profit world, now, Davidson argues, it’s time for researchers to take advantage, too..."

The rest of the transcript, along with a link to the research itself, is available on the resource itself.

Subject:
Applied Science
Health, Medicine and Nursing
Material Type:
Diagram/Illustration
Reading
Provider:
Research Square
Provider Set:
Video Bytes
Date Added:
01/31/2023
Visual Storytelling: Activity 1 Story Slides
Conditional Remix & Share Permitted
CC BY-SA
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The Visual Storytelling lesson plan is a series of four learning ladder activities designed around mobile/digital technology for use by intermediate art and design students. It is a framework for concept ideation, visual design planning, and production. Activity 1: Story Slides is a foundational activity for developing narrative visual storytelling skills. It can be used as an icebreaker for introductions as well as provide the instructor with an authentic assessment of current student visual design skills. 

Subject:
Arts and Humanities
Graphic Arts
Visual Arts
Material Type:
Activity/Lab
Author:
Kat Costa
Date Added:
10/26/2022
Visual Storytelling: Activity 3 Storyboard
Conditional Remix & Share Permitted
CC BY-SA
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The Visual Storytelling lesson plan is a series of four learning ladder activities designed around mobile/digital technology for use by intermediate art and design students. It is a framework for concept ideation, visual design planning, and production. Activity 3: Subtext Storyboard is a versitle tool students can use to develop including both abstract concepts and narrative structure. 

Subject:
Arts and Humanities
Graphic Design
Visual Arts
Material Type:
Activity/Lab
Author:
Kat Costa
Date Added:
10/27/2022
Visual Storytelling: Activity 4 Design Matrix
Conditional Remix & Share Permitted
CC BY-SA
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The Visual Storytelling lesson plan is a series of four learning ladder activities designed around mobile/digital technology for use by intermediate art and design students. It is a framework for concept ideation, visual design planning, and production. Activity 4: Design Matrix introduces students to production planning for multiple types of media.

Subject:
Arts and Humanities
Graphic Design
Visual Arts
Material Type:
Activity/Lab
Author:
Kat Costa
Date Added:
10/27/2022
Visualization for Mathematics, Science, and Technology Education
Conditional Remix & Share Permitted
CC BY-NC-SA
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This course is an introduction to principles and techniques of visual communication, and provides opportunities for science and engineering majors to acquire practical skills in the visual computer arts, in a studio environment. Students will learn how to create graphics for print and web, animations, and interactive media, and how to use these techniques to effectively communicate scientific and engineering concepts for learning and teaching. This class involves three hands-on creative projects, which will be presented in class.

Subject:
Arts and Humanities
Business and Communication
Career and Technical Education
Communication
Education
Educational Technology
Film and Music Production
Graphic Arts
Graphic Design
Social Science
Visual Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Ivanova, Violeta
Date Added:
02/01/2016