In this video segment from Cyberchase, through addition and regrouping in base ...
In this video segment from Cyberchase, through addition and regrouping in base sixty, Matt helps Digit figure out what time his CyberSoufflŰ__ŰÖ will be done.
Students will explore multi-digit numbers and the relationship between ones, tens and ...
Students will explore multi-digit numbers and the relationship between ones, tens and hundreds; a digit in one place is 10x the digit in the place to its right. Students will use their bodies to represent digits in multi-digit numbers up to the hundredths place and compare these numbers using <, =, >. Students will use their bodies as multi-digit numbers to add and subtract.
Students will explore multi-digit numbers and the relationship between ones, tens and ...
Students will explore multi-digit numbers and the relationship between ones, tens and hundreds; a digit in one place is 10x the digit in the place to its right. Students will use their bodies to represent digits in multi-digit numbers up to the hundredths place and compare these numbers using <, =, >. Students will use their bodies as multi-digit numbers to add and subtract.
This task presents an incomplete problem and asks students to choose numbers ...
This task presents an incomplete problem and asks students to choose numbers to subtract (subtrahends) so that the resulting problem requires different types of regrouping. This way students have to recognize the pattern and not just follow a memorized algorithm--in other words, they have to think about what happens in the subtraction process when we regroup. This task is appropriate to use after students have learned the standard US algorithm.
Students will have the opportunity to work in groups and investigate the ...
Students will have the opportunity to work in groups and investigate the effects of an “oil spill” in a water body. In a simulated “ocean” (a pan of water), students will drop a small amount of oil into the water and see the effects and interaction. In an introduction to the workshop, students discuss sources of pollution and oil contamination in water bodies – from point sources (tanker spills) and non-point sources (vehicle run-off). A brief discussion on preventing and cleaning up oil contamination will lead into the activity, in which the students will use a variety of materials to see what method works best for recovering the most oil from the water.
A+ Click is an interactive collection of more than 3700 math problems ...
A+ Click is an interactive collection of more than 3700 math problems and answers for K-1 K-12 school program. It defines the personal level of math knowledge. You move up into the next level if you give 5 correct answers in a row. Practice makes perfect.
The learner plans a vacation trip to Washington DC focusing on a ...
The learner plans a vacation trip to Washington DC focusing on a three of their own selections between the numerous historical sites, monuments or museums. The learner plans where they will visit over those three to four days. Using addition, subtraction and or percentage functions, the learner prepares a budget for lodging, transportation, entertainment, souvenirs and food. The student will be ask to develop a five slide PowerPoint presentation of one of their places chosen and what they plan to spend on the visit to Washington DC. Materials to include in this exercise are computer, books and calculators.
Using gumdrops and toothpicks, students conduct a large-group, interactive ozone depletion model. ...
Using gumdrops and toothpicks, students conduct a large-group, interactive ozone depletion model. Students explore the dynamic and competing upper atmospheric roles of the protective ozone layer, the sun's UV radiation and harmful human-made CFCs (chlorofluorocarbons).
Students follow the steps of the engineering design process to create their ...
Students follow the steps of the engineering design process to create their own ear trumpet devices (used before modern-day hearing aids), including testing them with a set of reproducible sounds. They learn to recognize different pitches, and see how engineers must test designs and materials to achieve the best amplifying properties.
Students will explore multi-digit numbers and the relationship between ones, tens and ...
Students will explore multi-digit numbers and the relationship between ones, tens and hundreds; a digit in one place is 10x the digit in the place to its right. Students will use their bodies to represent digits in multi-digit numbers up to the hundredths place and compare these numbers using <, =, >. Students will use their bodies as multi-digit numbers to add and subtract.
سيستكشف الطلاب الأعداد المتعددة الأرقام والعلاقة بين الآحاد والعشرات والمئات؛ الرقم في ...
سيستكشف الطلاب الأعداد المتعددة الأرقام والعلاقة بين الآحاد والعشرات والمئات؛ الرقم في منزلة معينة يكون عشر مرات أكبر من قيمته إذا وجد في المنزلة التي عن يمينه. سيستخدم الطلاب أجسادهم لتمثيل الأرقام في الأعداد المتعددة الأرقام حتى منزلة المئات. وسيقارنون تلك الأعداد باستخدام الرموز < ، = ، >. سيستخدم الطلاب أجسادهم لتمثيل عمليات جمع الأعداد وطرحها.
Students learn about electric motors and rotational sensors. They learn that motors ...
Students learn about electric motors and rotational sensors. They learn that motors convert electrical energy to mechanical energy and typically include rotational sensors to enable distance measuring. They also learn the basics about gear trains and gear ratios. Students create a basic program using the LEGO MINDSTORMS(TM) NXT interface to control a motor to move a small robot. Then, through a 10-minute mini-activity, they make measurements and observations to test a LEGO rotation sensor's ability to measure distance in rotations. This prepares them for the associated activity during which they calculate how many wheel rotations are needed to travel a distance. A PowerPoint® presentation, worksheet and pre/post quizzes are provided.
Using new knowledge acquired in the associated lesson, students program LEGO MINDSTORMS(TM) ...
Using new knowledge acquired in the associated lesson, students program LEGO MINDSTORMS(TM) NXT robots to go through a maze using movement blocks. The maze is created on the classroom floor with cardboard boxes as its walls. Student pairs follow the steps of the engineering design process to brainstorm, design and test programs to success. Through this activity, students understand how to create and test a basic program. A PowerPoint® presentation, pre/post quizzes and worksheet are provided.
As part of a design challenge, students learn how to use a ...
As part of a design challenge, students learn how to use a rotation sensor (located inside the casing of a LEGO® MINDSTORMS ® NXT motor) to measure how far a robot moves with each rotation. Through experimentation and measurement with the sensor, student pairs determine the relationship between the number of rotations of the robot's wheels and the distance traveled by the robot. Then they use this ratio to program LEGO robots to move precise distances in a contest of accuracy. The robot that gets closest to the goal without touching the toy figures at the finish line is the winning programming design. Students learn how rotational sensors measure distance, how mathematics can be used for real-world purposes, and about potential sources of error due to gearing when using rotation sensor readings for distance calculations. They also become familiar with the engineering design process as they engage in its steps, from understanding the problem to multiple test/improve iterations to successful design.
Students will explore multi-digit numbers and the relationship between ones, tens and ...
Students will explore multi-digit numbers and the relationship between ones, tens and hundreds; a digit in one place is 10x the digit in the place to its right. Students will use their bodies to represent digits in multi-digit numbers up to the hundredths place and compare these numbers using <, =, >. Students will use their bodies as multi-digit numbers to add and subtract.
The goal is for students to understand the basics of engineering that ...
The goal is for students to understand the basics of engineering that go into the design of a sneaker. The bottom or sole of a sneaker provides support, cushioning, and traction. In addition the sole is flexible and can have some fashion based functions such as cool colors and added height. The sneaker is a well-engineered product, utilizing a variety of materials to create a highly functional, useful shoe. This unit focuses on having the students select specific design requirements, such as good traction or lots of cushioning, and then select from a variety of materials to build a model shoe with the same design criteria.
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