Updating search results...

Search Resources

4 Results

View
Selected filters:
  • AASL.CLS.4.2.1 - Display curiosity by pursuing interests through multiple resources.
Create a Superhero
Unrestricted Use
CC BY
Rating
0.0 stars

Create a Superhero is a five-part lesson plan asking students to research a current global issue which impacts them, their family or their community. Based on their research they create a superhero to help solve the issue. The project follows an adapted inquiry model and uses the online tools of G Suite for Education.

Subject:
English Language Arts
U.S. History
Material Type:
Lesson Plan
Author:
Joan Upell
Julie Erickson
Date Added:
06/06/2020
Creating Native American Myths and Legends Using Pixton Comic Creator
Conditional Remix & Share Permitted
CC BY-SA
Rating
0.0 stars

Creating Native American Myths and Legends is a five-part lesson plan asking students to research a traditional or modern Native American myth or legend story and then turn that story, or create an original story into a Pixton graphic cartoon representation. The lesson provides an overview of the basic elements of myths and legends so that students are aware of the structure and key components of each as it relates to Native American storytelling. While traditional methods of Native American storytelling rely heavily on oral storytelling, modern graphic novel collections of stories such as Trickster: Native American Tales are providing a new way of recording traditional stories and providing an outlet for new creations for modern Native American artists and storytellers. The project follows an adapted inquiry model and uses the graphic cartoon generator software website Pixton.com, as well as GSuite for Education.

Subject:
Graphic Arts
Literature
World Cultures
Material Type:
Diagram/Illustration
Homework/Assignment
Lesson
Lesson Plan
Reading
Author:
Ron Chesmore
Date Added:
04/20/2021
Personalized Professional Development  - Topic
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

Personalized Professional Development is a way to meet all educators where they are and seek to help each individual move forward at their own pace and toward self-determined goals.  

Subject:
Educational Technology
Material Type:
Lesson Plan
Author:
Jim Shutt
Date Added:
06/07/2018
The Play by Ear Music Curriculum
Unrestricted Use
CC BY
Rating
0.0 stars

The ancient and original skills of playing music by ear are as important as ever in the 21st Century. Play-by-Ear differs from other methods with a focus away from the individual onto facilitating others to participate. Play-by-Ear provides a common denominator to quickly engage with inclusive participation and minimal resources. Community group leaders, substitute teachers and therapists are often called upon to lead music on short notice. Participants can mix and range from total beginners at all ages to some accomplished in traditional methods. Such groups may have no scope for follow-up so require some instant gratification with whatever is available on the spot. The core Play-by-Ear method achieved an Australian Innovation Patent in 2016 and has since been extended to fulfill school and community curriculum levels. Techniques are demonstrated to cover the full AASL 21st Century skill domains, ranging from a single finger chord on a ukulele up through use of digital tools to produce a music video for a worldwide audience.

Subject:
Performing Arts
Material Type:
Full Course
Author:
Tom Benjamin
Date Added:
03/02/2024