Coders use a variety of blocks and sprites to create an interactive …
Coders use a variety of blocks and sprites to create an interactive aquarium. The purpose of this project is to apply previously learned concepts in a new context (e.g., creating or modifying sprites, parallelism, events, etc.).
Coders use a variety of blocks in parallel to create simulations (e.g., …
Coders use a variety of blocks in parallel to create simulations (e.g., dribbling a ball). The purpose of this short project is to apply previously learned understandings in order to simulate motion.
Coders learn how to use the “go to page” blocks to create …
Coders learn how to use the “go to page” blocks to create a multi-page story about a rainy day. The purpose of this project is to introduce coders to the “go to page” blocks and to apply previous understandings across multiple pages.
Coders use the repeat block to repeat a silly dance for Scratch …
Coders use the repeat block to repeat a silly dance for Scratch Cat using motion blocks. The purpose of this project is to introduce young coders to repeating algorithmic sequences in ScratchJr.
Next let's extend the averaging step from the previous lesson to include …
Next let's extend the averaging step from the previous lesson to include multiple points. Now we'll need to calculate positions using a weighted average.
Preventing the spread of diseases is not only an Indiana Academic Standard …
Preventing the spread of diseases is not only an Indiana Academic Standard that is required, but is applicable to keep schools and students healthy. This lesson plan is perfect for a heath teacher or general educator regarding grade 2. While this lesson is intended for Grade 2, it can be easily modified to reach younger grades or made more challenging and/or in-depth for older grades.
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