
Create a 3D printed lantern in 20 steps.
- Subject:
- Computer Science
- Graphic Arts
- Material Type:
- Activity/Lab
- Author:
- Christine Keeling
- Date Added:
- 01/31/2020
Create a 3D printed lantern in 20 steps.
Make cool wall art using a 3D printer. Use themes such as superheroes, space, fantasy, holidays, etc.
Andrea Mulder-Slater (creator of www.KinderArt.com ) designed this lesson to be
used with children ages 5 and older. However, this lesson can be easily adapted to
work with individuals of all ages as a way of identifying and expressing emotions.
Participants will gain an understanding of how much of a role emotion plays in
art-making as they create paintings based on feelings.
This series of lessons provides an overview of what is a postage stamp and its history within Canada. Students then learn about the life and art of the Alberta artist Annora Brown. Nearly 200 of her wildflower paintings are held by the Glenbow Museum in Calgary.Once students know more about stamps and the art of Annora Brown, they may create their own postage stamps. Secondly, they learn about writing persuasive letters and are asked to write to the Canada Post Office requesting a series of stamps based on the wildflower paintings of Annora Brown.
Blue Coral Guide to Kandinsky's Yellow-Red-Blue is an interactive, exploratory view of the painting. Freely browse by selecting, dragging, and zooming or step through the grand tour. Each stop along the way contains an optional profile for more detail. Explore color, shapes, and music as a visualization in this piece of art.
Blue Coral Guide to Kandinsky's The Last Supper is fully responsive in the web browser for large and small devices in both horizontal and vertical orientations.
Students will learn about the different types of bridges and how they work. The lesson also includes a maker component where the students build a bridge.
To think that kids go away from VBS without being impacted is silly. You showed them God’s love, taught them God’s Word, and had a blast with them! Just because you don’t see them on the following Sunday doesn’t mean that you didn’t have an impact on their lives. It is too easy to step into the pitfall of an outcome based ministry. If you don’t see the kids come back, it was a failure. But again, do you know the rest of the story?
Variety of cultural city icons for multiple countries
Variety of cultural city icons for multiple countries
To download and access the icons, click on view resource.
This will open the resource in a new google drive tab.
In the top right corner there should be a download button.
The folder will download as a ZIP file.
Once the ZIP file is downloaded, double click on it to open it, and it will create a new folder with all the icons!
The icons are PNG files, which means they have a transparent background, so they can easily be placed on top of other materials.
Students will learn the characteristics of the Three Graces, compare and contrast a classical image of the Graces with a contemporary interpretation, and use empathy and theater skills to consider an artist’s purpose for adapting a classical image in a contemporary work of art.
Charles Bargue Drawing Course introductionThe Charles Bargue Drawing Course was a highly influential guide to art instruction in the 19th century, which has recently returned to prominence in the Realist painting movement. This module introduces students to the fundamental drawing skills covered in the Charles Bargue Drawing Course, and leads them through the process of completing a Bargue plate copy.
This google doc lesson includes a demonstration video of how to create a mandala in Photopea, a set of written instructions and an assignment that goes along with the video.
This document details a simple way for anyone to create an interactive digital adventure game with zero programming. This activity can be done as an individual or with a team. Use a cloud-based PowerPoint program to get started (Google slides recommended).
This is a lesson using Digital Age Skills in Upper Elementary 3D Design.
Original Author: Brandon Horst, Chadron
This resource was created by Brandon Horst in collaboration with Tina Williams as part of the 2019-20 ESU-NDE Digital Age Pedagogy Project. Educators worked with coaches to create Lesson Plans promoting both content area and digital age skills. This Lesson Plan is designed for K-4 Technology/Language Arts.
A Digital Project Preservation Plan is designed to help with organizing preservation efforts for digital projects. Initially drafted as a companion guide meant to fill the gap on best methods for preserving digital scholarship or digital humanities projects, it can also be applied to digital projects outside the humanities. This preservation plan is most beneficial to those digital humanities (DH) project creators who need guidance on how to start a digital project with preservation in mind. Although the DH community has shared resources and case studies, the examples available tend to focus on DH development, and less on DH preservation. These resources are also located in disparate locations. The Digital Project Preservation Plan is a singular guide, focusing on DH preservation, as a starting point with references to more resources and related DH practices. This is a working document, available to practitioners in whole or part; ideally, it will be used in the early stages of project planning and consulted and revised regularly. The preservation infrastructure should be designed and built as a collaborative effort from the beginning of the project. As priorities, methods and technologies change, the preservation plan will need to be updated and modified accordingly.
This book has been used in humanities (history) and media courses but is applicable to any course that has digital/web project components.
The Table of Contents for this publication includes:
Summary, Project Charter, Digital File Inventory, Additional Considerations, Preservation Plan-A Summary and Checklist, References/Plan Resources, Appendix A: Project Charter, Appendix B: Digital File Inventory, Appendix C: Project Profile, Appendix D: Collaborators Web Publishing Agreement, Appendix E: Universal Design Checklist, Appendix F: Preservation Guidance Checklist, and the Glossary.
The “Einstein Project” is a framework that is designed to help you find a solution to an everyday problem that makes you passionate in your thinking and designing. This project is designed to make you think outside of the box as active learners and create solutions in uncommon ways, forget about failing or succeeding and take chances.
In this first episode of the Sustainable Funding Vlogcast for Media, Educators, Technologists, and Creators in general, we speak to one of the founders of Elementari (https://www.elementari.io) - Nicole Kang - about Elementari funding solutions that they've been using and the sustainable funding model that they are working to build for Elementari.
Students will practice reading, oral and listening skills based on the theme Van Gogh’s Bedroom in Arles, by working with a virtual tour of the painter’s bedroom and by producing their own recordings of podcasts about the virtual tour.
Learn how to make lightweight, flexible 3D printed masquerade masks! These are great masks as they make it look like the design is tattoed on your face or floating on your face.
A collection of foreign food icons
To download and access the icons, click on view resource.
This will open the resource in a new google drive tab.
In the top right corner there should be a download button.
The folder will download as a ZIP file.
Once the ZIP file is downloaded, double click on it to open it, and it will create a new folder with all the icons!
The icons are PNG files, which means they have a transparent background, so they can easily be placed on top of other materials.
Create 100 icons variations that fit a central theme for a Gameboy-style icon set, such foods, hero portraits, spells, enemies, or robots.
Resources for high school students learning Arts & Music
A course in Graphic Arts Technology provides students with an understanding of the processes and systems common to careers in publishing, printing, and other forms of media distribution. Representative topics include graphic design concepts; art and copy preparation; image generation and editing; desktop publishing; on-demand publishing; school yearbook and magazine layout; advertising and promotion; printing technology; binding and finishing; and screen printing.Students will be committed to lifelong learning as they grow individually, participate in groups, think analytically, create artistic products, and contribute to production of a major project. Students will learn illustration design software such as Adobe Illustrator, photo editing software such as Adobe Photoshop, and page layout software such as Adobe InDesign to create projects that will be printed in traditional and digital formats.
This hyperdoc will walk students through their career interests and have them research different careers related to graphic design.
As a beginner to 3-D printing, I totally sympathize with trepidation you may have when approaching your first 3-D printing design. However, through the use of Tinkercad's unique and convenient digital Web design program and these instructions, you'll be able to quickly and easily replicate this miniature book design for 3-D printers. In just a few hours, you can hold your very own 3-D printed work.
To begin, you'll need:
1. A computer with Internet access
2. Access to a 3D Printer
This website contains educational resources that are based on the UNESCO-recognised HIV and AIDS collections held by Lothian Health Services Archive (LHSA).
Rather than being complete lesson plans in themselves, these resources provide a range of suggested activities based on the collection items.
The resources are linked to the Curriculum for Excellence (S2 and S3) and are intended for use by teachers, youth groups and educational professionals.
The site contains resources, audio-visual material and images linked to the following subject themes: Expressive Arts, Social Studies, and Health and Wellbeing.
How does Artificial Intelligence impact Diversity?Explore what Artificial Intelligence in your own words and pictures.Español¿Cómo impacta la inteligencia artificial en la diversidad?Explore qué Inteligencia Artificial en sus propias palabras e imágenes.
An introduction to the literary form of comics - as a comic! Introducing and defining key concepts in comic studies, as well as debunking common myths about comics, this booklet is an introduction to the discipline. Covers topics such as comic terminology, grammar, layout, styles, transitions, and closure, with a self-quiz to take at the end.
This is an image of a family: a man, woman, baby from Public Domain Images: https://www.publicdomainpictures.net/en/view-image.php?image=10550&picture=family-of-three
Conference Proceedings and an extensive Visual Literacy Bibliography
Video introduction to simple comics reading, how comics are representational, and the vocabulary of comics. Also includes a brief list of the possible jobs in creating a comic such as writer, artist, penciler, and inker.
This social media literacy unit introduces students to foundational skills in analyzing images and social media posts. It also reenforces critical thinking questions that can be applied to various forms of media. This unit was taught to 9th grade students but is easily adaptible to a range of secondary classrooms. It was also taught in conjunction with another unit focused on social media platforms and content.
Kristjan Jaak Peterson was an Estonian poet, commonly regarded as a herald of Estonian national literature and the founder of modern Estonian poetry and on his birthday is celebrated in Estonia as Mother Tongue Day. This OER gives an opportunity to teach that topic in Estonian (or Estonian as foreign language) lesson and intergrade it with IT, art and literature. Topic should covered in 4 lessons (worksheets are in Estonian): 1st lesson: Presentation about Kristjan Jaak Peterson´s life; crossword and Kahoot game. 2nd -3rd lesson: Creating akrostichon, reading in voice file, creating poster in MS word with poem, picture and added QR code.4th lesson: Presenting work to other students
Pictures taking from Bukit Jambul Hiking Trail, Penang, Malaysia.
This series of lessons will teach all of the key features in Tinkercad, a free, web-based 3D design platform. When you have finished the lessons you will have a comprehensive knowledge of how to design/draw in 3D. After that all you need is practice to improve your skills.
This is a unit on learning how to use a vector editing program (gravit.io) used for my online graphic design class. This program is free and runs in the browser so was optimal for my students using chromebooks. Each of the 6 lessons has a written lesson tutorial with images, as well as a screencast video that goes over that lesson. 4 of the 6 lessons have an assignment associated with them. There is an outline for what each lesson goes over listed underneath the links for that lesson. All written tutorials, lessons and assignments are in google docs. Lesson 1 - Basics | Screencast Lesson 1 | Assignment Lesson 1What is Gravit.io?Canvas & ZoomSelecting ObjectsMoving objectsCopy/Paste/Delete/DuplicateSupersize, Rotate, FlipGrouping & UngroupingArranging ObjectsAlign and DistributeSavingLesson 2 - Shapes, Paths, Pen | Screencast Lesson 2 | Assignment Lesson 2Basic ShapesBasic Star-based ShapesAdjusting ObjectsShapes vs. PathPath OperationsPen ToolLesson 3 - More Paths & Type | Screencast Lesson 3 | Assignment Lesson 3 CC BY SA 3.0 Rebecca EricksonDrawing Curves with the PenTypes of NodesThe Freehand Tool & SimplifyFills & BordersThe Type ToolLesson 4 - More on Type | Screencast Lesson 4 | Assignment Lesson 4Working with Type: Text vs. PathsType AlignmentCharacter, Word and Line SpacingPutting Type on PathsLesson 5 - Gradients & Textures | Screencast Lesson 5Using the Gradient ToolFine-tuning Gradient PositionAdding More Points to a GradientWorking with TexturesAdding NoiseLesson 6 - Clipart & Vectorizing Images | Screencast Lesson 6About openclipart.orgImporting Open Clip Art into GravitVectorizing Images
This is the complete curriculum for Eng 151 Creative Writing and Publishing course run in the spring at Middlesex Community College as well as the linked IDS course that is resonsible for publishing the Dead River Review, the college's ezine. This includes instructions, PowerPoints, worksheets, and assignments.
This document is a how-to on having an online gaming program. Two resources will be featured & explained: boardgamearena.com and tabletopia.com. This is an especially effective way for people to connect and while still social distancing.
The Digital Theological Library provides free high-quality content (scholarly articles, theses, ebooks, book chapters, images, newspapers, manuscripts, and more) in religious studies and related disciplines from institutional repositories, publisher websites, scholarly societies, archives, digital collections, including the Library of Congress Digital Collections, the Vatican Library's digitized collections, Australian Islamic Library, Encyclopedia Iranica, and many more.