All resources in Digital Citizenship and Digital Literacy

Growing up Digital- Provided by Baltimore County Public Schools

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This website is a comprehensive set of resources for students K-12, parents and teachers. The topics include online security, digital relationships and cyberbullying, digital footprint, digital citizenship, student data, copyright and maintaining a healthy balance of digital exposure.

Material Type: Diagram/Illustration, Reading, Student Guide, Teaching/Learning Strategy

Authors: MSDE Admin, andrew robertson

Common Sense- educational resources for digital learninga

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Common Sense Education provides users with a great amount of resources for students, teachers and parents on a wide range of topics related to safe and responsible use of the Internet. The topics include digital citizenship, educational technology reviews and strategies, and professional development for educators. This site also has a great number of videos, guides and activities that help explain difficult topics in a simple and accessible way.

Material Type: Activity/Lab, Diagram/Illustration, Game, Interactive, Lesson, Reading, Student Guide, Unit of Study

Authors: MSDE Admin, andrew robertson

Meedan Digital Health Lab- Training / Public Health Tools

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**This resource is published by  Facebook Journalism Project’s Global Health Fellowship.The resource is a video training series for Facebook Journalism Project’s Global Health Fellowship with Dr. Christin Gilmer discussing everything from pandemic profiteering to the current COVID-19 crisis, outlining how throughout history, health misinformation has spread real world disease.

Material Type: Interactive

Author: Cyber Citizenship Initiative

A Field Guide to “Fake News” and Other Information Disorders

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A Field Guide to “Fake News” and Other Information Disorders explores the use of digital methods to study false viral news, political memes, trolling practices and their social life online. It responds to an increasing demand for understanding the interplay between digital platforms, misleading information, propaganda and viral content practices, and their influence on politics and public life in democratic societies.

Material Type: Reading

Authors: Jonathan Gray, Liliana Bounegru, Michele Mauri, Public Data Lab, Tommaso Venturini

safe.netizens@eu project's website

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The project partnership involves five schools from Finland, Hungary, Italy, Slovenia and the coordinating school from Spain and we aim to prepare students for a society dominated by technology and equip them with competences and knowledge built on digital literacy and foreign language skills which can give them the opportunity to implement mobility both within European education and labour market. We want this project to teach our students to become European citizens actively involved in a digitalized society and we are convinced that by providing our students with better digital skills, they will have better job opportunities in the European market as well as a sense of responsibility in terms of technology use. We also aim to promote education for volunteering as a component of European active behaviour since students will learn how to better work in teams, develop leadership and problem-solving skills, and do volunteer work. This is not only essential for schoolwork but also for further involvement in the community. Therefore, throughout the project there will be practical volunteering activities performed by students, parents and teachers of all partner schools at local and international level. We also have a concern for disadvantaged students and underachievement, so as teachers we have a need to improve our teaching skills to develop innovative approaches and practices that contribute to the implementation of inclusive methodologies and also to a greater achievement of our students’ basic skills. We want to enhance our digital skills in order to motivate our students and address diversity with the use of innovative ICT tools. To achieve our aims all schools have agreed on the following objectives: - Develop and enhance digital literacy, skills and inclusion. - Make students aware of the need to make a safe use of new technologies and promote a responsible and respectful digital behaviour. - Increase the European civic competences and behaviour through volunteering. - Cooperate and exchange good practices and innovative methods to motivate and engage students with the help of ICT tools - Enhance language skills in first and second languages as well as intercultural competences to improve the student’s command in ICT and skills for work. - Promote digital training for students and teachers in the use of open educational resources (OER). The activities have been planned in a way that the project covers the nine elements of Digital Citizenship, namely Digital Access , Digital Commerce, Digital Communication, Digital Literacy, Digital Etiquette, Digital Law, Digital Rights and Responsibilities, Digital Health and Wellness and Digital Security. Our project includes activities involving participating and working together on tasks at national level and others with students from the five schools of the partnership collaborating and working jointly during mobilities. They will mainly be implemented in the form of non-formal learning, using tools that are the most suitable for assessing the acquired knowledge and skills. As regards the beneficiaries of the project, the target groups will go through a transparent selection process to take part in the mobilities, but project activities will also involve teachers, students’ families, volunteer students, outside partners, foundations, local authorities and communities for a better impact and dissemination. We expect tangible and intangible results. Students will have an online portfolio where they collect all the materials created – at the end of the project, based on their work and a test, a digital driver’s licence will be awarded – it will later be used for other students as well and incorporated in the curriculum. Students will take part in debate sessions on topics related to project work during student exchanges. · Teachers will learn new ways to motivate students with mobile and ICT tools. They will create a manual of their teaching practice on digital citizenship and tools for different educational purposes in different subjects. The project will have an impact on the students’ future development as the skills acquired will contribute to the improvement of their academic achievements and entering the world of work. The European dimension will be reinforced as a result of the sustainable cooperation of the five partner schools. Mobilities, methodological changes, and the internationalization of the institutions will mark a turning point at school level after the European experience and will serve as the basis for future cooperation. The project will also help create long-lasting synergies with institutions and collaborating partners in the activities at local, regional and international level. We will seek opportunities for carrying on joint activities based on our project findings and will take part in a new eTwinning or another international project trying to involve as many new members as possible

Material Type: Case Study, Teaching/Learning Strategy

Authors: Agnes Jassó, Giuliana Cecarelli, Javier Cerrato Pachón, Juan Fernández de Vega, Mateja Smolar Tic, Terhi Rattila

GoOpen National Network Letter on OER and Digital Equity

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The GoOpen National Network is disseminating this letter to state leads of broadband, IT and digital equity to consider OER in their Digital Equity Plans during 2022-2023. The letter can be copied and customized for those interested in communicating and advocating with state leaders about OER awareness and the potential benefits of OER integration into state plans. Read the accompanying GUIDANCE document: https://www.oercommons.org/courses/goopen-guidance-maximizing-the-impact-of-digital-access-and-inclusion-by-using-oer?__hub_id=97 BACKGROUND: The Infrastructure Investment and Jobs Act (“IIJA”, P.L. 117-58) requires State Digital Equity Plans to identify barriers to broadband and device equity and accessibility. The plans must also feature objective measures of educational, workforce, health, and other benefits derived from closing connectivity gaps. Requiring or encouraging open licensing of digital materials, such as high-quality educational materials, is a powerful policy strategy for magnifying the educational and other social impacts of broadband access and inclusivity. With this goal as our guide, the #GoOpen National Network encourages you to work with the education leaders in your state to make open educational resources and other openly licensed materials a key element of your state’s Digital Equity Plan.

Material Type: Reading

Author: GoOpen National Network

A K-12 Media Literacy & Digital Citizenship Framework

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The goal of this Framework is to organize the complex and interrelated content areas of Media Literacy & Digital Citizenship into manageable chunks. This is just one way to do it since there is no “official” way!The Framework project was initiated by the Washington State Office of Superintendent of Public Instruction Media Literacy & Digital Citizenship Program in 2022. For more information, contact Program Supervisor, Lesley James, lesley.james@k12.wa.us.

Material Type: Unit of Study

Authors: Lesley James, Lesley James

News Literacy

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The digital age has created the need for a new kind of literacy-a literacy that empowers news consumers to determine whether information is credible, reliable and truthful. This is not just a skill; it is a new core competency for the 21st century. So-called “fake news” is hard to spot and spreads easily, leading to disagreements over basic facts. The antidote to the growing challenges posed by this digital revolution is news literacy. This mini news literacy course includes two three-hour sessions that will teach anyone to become a more critical consumer of news.

Material Type: Activity/Lab, Homework/Assignment

Author: Sissel W. McCarthy

Mediactive

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We’re in an age of information overload. Learn how media literacy principles can help you make sense of your digital media environment.

Material Type: Full Course, Unit of Study

Digital Citizenship

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This course is about digital citizenship and its importance in using the internet. This quick and easy-to-follow module includes the four key aspects of digital citizenship and videos that contain further information on those key aspects. This resource can be utilized as a learning tool for both teachers and middle school-aged/high school-aged learners who are directly interacting with or new to how the internet works. This resource can also be utilized as a source to learn and practice digital citizenship together in the classroom. 

Material Type: Assessment, Primary Source

Author: Valeria Astor

Digital Citizenship by J. Beck & T. Combs (41.WCS)

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Students explore multiple forms of digital etiquette and citizenship. They research current events based around digital concerns and innovations. Eventually, they apply that knowledge to their own lives and use of technology to develop 5 top guidelines for digital device usage for their peers. Students share their presentations and projects in an exhibit-style venue. Using a survey, students vote for their top choices, eventually selecting one choice to implement.Standards:CCSS English Language Arts (Grade 8)Ohio Standards for Technology 

Material Type: Lesson Plan

Authors: Cathryn Chellis, Blended Learning Teacher Practice Network

Remix

Common Sense Education Website Guidance

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This guide walks you through the part of the Common Sense website that focuses on K-12 Digital Citizenship curriculum. The lesson plans include everything educators need to begin teaching this content in their classrooms and many have accompanying high-quality videos. There are also engaging games for younger students and an interactive social media simulation for older students. Topics include: media balance & well-being, privacy & security, digital footprint & identity, relationships & comunication, cyberbullying, digital drama & hate speech, and news & media literacy. 

Material Type: Lesson Plan, Teaching/Learning Strategy, Unit of Study

Author: Lesley James

Digital Citizenship

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This resource is published by Common Sense Education.The Digital Citizenship Curriculum (K-12) is a free research-based curriculum. The purpose of these resources is to provide additional strategies and activities to help students navigate through situations that may occur while using technology and how to respond. Image used"IMG_0367" by Nicola since 1972 is licensed under CC BY 2.0.

Material Type: Activity/Lab, Lesson Plan

Author: Tonya Drayton