Game-Based Learning

In game play, the progress a player makes is through learning. This happens as students grasp and understand embedded knowledge and skills required to successfully navigate a new system. The challenge and the progress of understanding a new concept through gaming is what makes a game enjoyable. What do you want the students to learn? Educational game-play has defined learning outcomes. Keep this notion central to your planning when choosing or designing a game. Be sure students are appropriately challenged because a learner's knowledge, understanding and skills can quickly bypass the educational benefit of a game!
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Arithmetic Workout
Conditions of Use:
No Strings Attached
Rating

Brush up on your multiplication, division, and factoring skills with this interactive multiplication chart. Three levels and timed or untimed options are available.

Subject:
Mathematics
Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Michael Dubson
Date Added:
11/05/2011
Bingo! Using Environmental Print to Practice Reading
Conditions of Use:
Read the Fine Print
Rating

The game Bingo is transformed in this lesson in which students use symbols and images to make connections to environmental print through the use of personalized Bingo cards.

Subject:
Language, Grammar and Vocabulary
Reading Foundation Skills
Reading Informational Text
Reading Literature
Speaking and Listening
Material Type:
Activity/Lab
Lesson Plan
Provider:
ReadWriteThink
Provider Set:
ReadWriteThink
Date Added:
09/25/2013
Building Phonemic Awareness With Phoneme Isolation
Conditions of Use:
Read the Fine Print
Rating

Students improve phonemic awareness through games and chants that help them isolate beginning and ending sounds and connect them with their written symbols (graphemes)

Subject:
Language, Grammar and Vocabulary
Reading Foundation Skills
Reading Informational Text
Reading Literature
Speaking and Listening
Material Type:
Activity/Lab
Lesson Plan
Provider:
ReadWriteThink
Provider Set:
ReadWriteThink
Date Added:
09/28/2013
Carbon Cycle Game
Conditions of Use:
Read the Fine Print
Rating

The carbon cycle game is a short digital game that helps you teach how carbon atoms move through various forms including soils, the ocean, plant and animal life and fossil fuels. Actions such as photosynthesis, plant and animal death and forest fires all convert carbon from one form into another. This is a card style game. It allows for single or multi players. Runs on a browser.

Subject:
Biology
Material Type:
Game
Provider:
University of Wisconsin
Provider Set:
The Yard Games
Date Added:
08/04/2016
Chemical Symbols Game
Rating

A free game-based learning resource for practicing the chemical symbols of the Periodic Table of Elements. The game includes the first 92 elements on the periodic table.

Material Type:
Game
Interactive
Author:
STEM Sheets
Date Added:
08/12/2015
Color sin género
Conditions of Use:
No Strings Attached
Rating

Este curso busca resignificar los prejuicios de género que se encuentran en el tema del color. Está enfocado en alumnos de kínder en un rango de edades de los 4 a los 6, con actividades creativas e interactivas que buscan tener como resultado la desmitificación de que los colores (principalmente el rosa y el azul) tienen género. Nota: este curso ocupa materiales adicionales como lo son impresiones que se recomienda se tomen en cuenta para la realización del mismo. 

Subject:
Early Childhood Development
Social Science
Material Type:
Activity/Lab
Game
Interactive
Lesson Plan
Author:
Karla R
Date Added:
03/10/2020
Describe That Face: An Interactive Writing Game
Conditions of Use:
Read the Fine Print
Rating

Students write descriptions of characters, incorporate new vocabulary words, practice using simile and metaphor, engage in peer editing, and post their revised descriptions on the walls for a matching game.

Subject:
Arts and Humanities
Language, Grammar and Vocabulary
Material Type:
Activity/Lab
Lesson Plan
Provider:
ReadWriteThink
Provider Set:
ReadWriteThink
Date Added:
10/02/2013
Developing Searching, Skimming, and Scanning Skills With Internet Bingo
Conditions of Use:
Read the Fine Print
Rating

Student pairs aim to be the first team to call out "bingo" in this lesson in which they use skimming and scanning to locate information about ancient Greece and Rome.

Subject:
Language, Grammar and Vocabulary
Reading Foundation Skills
Reading Informational Text
Reading Literature
Speaking and Listening
Material Type:
Activity/Lab
Lesson Plan
Provider:
ReadWriteThink
Provider Set:
ReadWriteThink
Date Added:
10/02/2013
Dice Addition
Conditions of Use:
No Strings Attached
Rating

This task supports students in correctly writing numbers. Because students have to trace the number, instead of coloring in a bubble with the number in it or circling the correct number, they gain handwriting practice as well as counting and addition practice.

Subject:
Mathematics
Material Type:
Activity/Lab
Provider:
Illustrative Mathematics
Provider Set:
Illustrative Mathematics
Author:
Illustrative Mathematics
Date Added:
11/06/2012
Dunk Tank: Area of Squares & Rectangles
Conditions of Use:
Read the Fine Print
Rating

In this activity Harry explains key concepts about finding the area of squares, rectangles and composite shapes. Also included: the mini-game Polygon-athon, a comic video about measuring area with sleeping bags, and quiz-show questions.

Subject:
Geometry
Material Type:
Activity/Lab
Game
Interactive
Provider:
PBS LearningMedia
Provider Set:
Teachers' Domain
Date Added:
06/10/2014
Dunk Tank: Fractions, Decimals & Percents
Conditions of Use:
Read the Fine Print
Rating

In this activity , Harry gives an overview of working with fractions, decimals and percents, focusing on how to convert between them. Also included: the mini-game Stop the Pop, a comic video and quiz-show questions.

Subject:
Ratios and Proportions
Material Type:
Activity/Lab
Game
Interactive
Provider:
PBS LearningMedia
Provider Set:
Teachers' Domain
Date Added:
06/10/2014
Dunk Tank: Liquid Volume
Conditions of Use:
Read the Fine Print
Rating

In this activity, Harry explains key concepts about liquid volume, standard units of measure, and how to convert between them. Also included: the mini-game Fill It Up, a comic video about measuring ingredients and quiz-show questions.

Subject:
Measurement and Data
Material Type:
Activity/Lab
Game
Interactive
Provider:
PBS LearningMedia
Provider Set:
Teachers' Domain
Date Added:
06/10/2014
Dunk Tank: Mean, Median, Mode & Range
Conditions of Use:
Read the Fine Print
Rating

In this activity, Harry covers mean, median, mode and range, and how to calculate each. Also included: the mini-game Send in the Trolls, a comic video about ordering shoe sizes for a shoe store and quiz-show questions.

Subject:
Measurement and Data
Material Type:
Activity/Lab
Game
Interactive
Provider:
PBS LearningMedia
Provider Set:
Teachers' Domain
Date Added:
06/10/2014
Dunk Tank: Ratio & Proportion
Conditions of Use:
Read the Fine Print
Rating

In this activity, Harry explains key concepts about ratio and proportion. Also included: the mini-game Sleuths on the Loose, a comic video about proportions in "body math" and quiz-show questions.

Subject:
Ratios and Proportions
Material Type:
Activity/Lab
Game
Interactive
Provider:
PBS LearningMedia
Provider Set:
Teachers' Domain
Date Added:
06/10/2014
Dunk Tank: Venn Diagram
Conditions of Use:
Read the Fine Print
Rating

In this activity, Harry covers Venn Diagrams using 2 and 3 circles, plus a circle within a circle. Also included: the mini-game Zoo Mix-Up, a comic video about using a Venn Diagram to solve a problem and quiz-show questions.

Subject:
Measurement and Data
Material Type:
Activity/Lab
Game
Interactive
Provider:
PBS LearningMedia
Provider Set:
Teachers' Domain
Date Added:
06/10/2014
Electric Field Hockey
Conditions of Use:
No Strings Attached
Rating

Play hockey with electric charges. Place charges on the ice, then hit start to try to get the puck in the goal. View the electric field. Trace the puck's motion. Make the game harder by placing walls in front of the goal. This is a clone of the popular simulation of the same name marketed by Physics Academic Software and written by Prof. Ruth Chabay of the Dept of Physics at North Carolina State University.

Subject:
Physics
Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Danielle Harlow
Michael Dubson
Sam Reid
Wendy Adams
Date Added:
10/31/2006
Electric Field Hockey (AR)
Conditions of Use:
No Strings Attached
Rating

Play hockey with electric charges. Place charges on the ice, then hit start to try to get the puck in the goal. View the electric field. Trace the puck's motion. Make the game harder by placing walls in front of the goal. This is a clone of the popular simulation of the same name marketed by Physics Academic Software and written by Prof. Ruth Chabay of the Dept of Physics at North Carolina State University.

Subject:
Physics
Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Danielle Harlow
Michael Dubson
Sam Reid
Wendy Adams
Date Added:
07/02/2008
Electric Field of Dreams
Conditions of Use:
No Strings Attached
Rating

Play ball! Add charges to the Field of Dreams and see how they react to the electric field. Turn on a background electric field and adjust the direction and magnitude. (Kevin Costner not included).

Subject:
Physics
Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Carl Wieman
Sam Reid
Date Added:
11/16/2007
Extended Opportunity Program & Services (EOP&S) Orientation Game
Conditions of Use:
Remix and Share
Rating

The purpose of the game is to help students gain a better understanding of Coastline Community College, the EOPS program and how barriers may potentially impact their progress towards their goal(s).This game can be modified and used to teach students about programs and services available at any college. 

Subject:
Education
Material Type:
Module
Author:
Julieta Mendez Marquez
Date Added:
02/23/2018
Faraday's Electromagnetic Lab
Conditions of Use:
No Strings Attached
Rating

Play with a bar magnet and coils to learn about Faraday's law. Move a bar magnet near one or two coils to make a light bulb glow. View the magnetic field lines. A meter shows the direction and magnitude of the current. View the magnetic field lines or use a meter to show the direction and magnitude of the current. You can also play with electromagnets, generators and transformers!

Subject:
Physics
Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Archie Paulson
Carl Wieman
Chris Malley
Danielle Harlow
Kathy Perkins
Michael Dubson
Date Added:
10/22/2006
Files for Textbook Affordability Challenge Game
Conditions of Use:
No Strings Attached
Rating

Here's a "game" you can use with faculty, staff, and students to showcase the financial challenges that our students face in achieving their educational goals. You are welcome to customize the files for your own institution. We have "played" the game in Opening Day events, professional development events, and with student leaders. It never stops surprising players of the incredible challenges that we can assist with by eliminating textbook costs.

Subject:
Education
Material Type:
Module
Author:
Barbara Illowsky
Wil Byars
Date Added:
08/07/2019
Finite State Automata
Rating

Finite state automata (FSAs) sound complicated, but the basic idea is as simple as drawing a map.

This fun activity is based around a fictitious pirate story which leads to the unlikely topic of reasoning about patterns in sequences of characters.

Subject:
Computer Science
Information Science
Material Type:
Activity/Lab
Game
Lesson Plan
Simulation
Provider:
Computer Science Unplugged
Provider Set:
Computer Science Unplugged
Date Added:
06/03/2013
Function Rules
Conditions of Use:
No Strings Attached
Rating

This task can be played as a game where students have to guess the rule and the instructor gives more and more input output pairs. Giving only three input output pairs might not be enough to clarify the rule.

Subject:
Mathematics
Functions
Material Type:
Activity/Lab
Provider:
Illustrative Mathematics
Provider Set:
Illustrative Mathematics
Author:
Illustrative Mathematics
Date Added:
10/30/2013
Guess My Number
Conditions of Use:
No Strings Attached
Rating

This problem asks the students to represent a sequence of operations using an expression and then to write and solve simple equations. The problem is posed as a game and allows the students to visualize mathematical operations. It would make sense to actually play a similar game in pairs first and then ask the students to record the operations to figure out each other's numbers.

Subject:
Mathematics
Algebra
Material Type:
Activity/Lab
Provider:
Illustrative Mathematics
Provider Set:
Illustrative Mathematics
Author:
Illustrative Mathematics
Date Added:
08/07/2012