This lesson introduces children to different ways young people have used the internet to work toward positive social change.
This lesson focuses on teaching students to understand the role of identity in the online marketplace and online advertising, and advertisers’ intent to manipulate consumers.
My unit will align with Mary Shelley’s Frankenstein for Advanced Placement Literature students, although it could be adapted to other texts that pose the same question: Will we be cautious in creating technology, or will our creations ultimately harm us? Many dystopian futures feature violent revolts on humans from mistreated robots. These stories resonate because they mirror past brutality against African slaves, proposals to purify humanity in the Eugenics Movement, and recent mistreatment of immigrants. When we create more beautiful, more intelligent, and more talented humanoid entities to think for us, to entice us, and to comfort us, how will we view ourselves? Our virtual assistants have female voices. Does this amplify biased views of gender? If we treat our virtual assistants as slaves, will this increase our hatred towards other humans? Will our lives become completely irrelevant? In this unit, students will research the current state of robotics, and draw comparisons between our modern creations and the moral and technological warning in Frankenstein, encouraging students to think about the technology they use, feel agency in determining its future, and strive towards creating tools for a more humane world.
There are already many online lessons for building digital skills in higher education, so why is Ateliers sur demande | Instant Workshops creating more? First, it is not always easy to find lessons in both English and French, which is particularly helpful in Canada, for example, where Ateliers sur demande | Instant Workshops started. Second, when English and French lessons do exist, sometimes there are issues with accessibility, such as videos without captions. Or there are issues with access, such as subscription fees or institutional logins. Or there are issues with resources that are too long or inflexible or impersonal.
The collaborators on Ateliers sur demande | Instant Workshops aim to provide digital skills lessons for higher education in French and English that are free, open, focused, accessible, flexible, and humanized. The site and initial suite of lessons were made possible with funding by the Government of Ontario and through eCampusOntario’s support of the Virtual Learning Strategy, and new lessons are added regularly.
This lesson is part of the Digital Literacy curriculum and is taken from the Northstar Digital Literacy standards for Basic Computer Knowledge.
The teaching and quiz are designed for ESL Level 1 and 2 students but could be delivered at any level with some modifications.
The quiz can be delivered in printed form, particularly with Pre-Lit students.
Beginner Adult ESOL Digital Literacy Course
Appropriate for use in the following courses:
ESOL 23: English Language Learning Lab
ESOL 20: Level 2 Integrated Skills
ESOL 30: Level 3 Integrated Skills
ESOL Language Learning Lab
The ESOL Language Lab provides ESOL students with self-paced, individualized learning. The primary focus in the lab is on grammar, vocabulary, reading, writing, listening and speaking skills related to the eight levels of the ESOL program curriculum. Multi-media/computer assisted instruction in addition to textbook and workbook assignments are used. Learning activities may be supplemented with one-on-one or small group tutoring.
Level 2 Integrated Skills
Continues to develop beginning English reading, writing, speaking and listening skills for adult learners in their roles as family and community members, workers, citizens and lifelong learners. Promotes the process of combining knowledge, skills, and problem-solving strategies. Second course in the eight-level ESOL sequence.
Level 3 Integrated Skills
Develops high-beginning English reading, writing, speaking and listening skills for adult learners in their roles as family and community members, workers, citizens and lifelong learners. Promotes the process of combining knowledge, skills, and problem-solving strategies. Third course in the eight-level ESOL sequence.
Digital literacy is more than finding articles or being able to use Powerpoint - it's a flexible engagement within the digital world. This workshop uses poetry as an engagement lens on mindsets, learning, creativity and literacies. Developed as part of CAUL's Digital Dexterity launch program in 2019, this blackout poetry resource provides you with workshop slides, workshop plan and an instructional handout.
Exploring new communication technologies and their impact on contemporary understandings of identity and community to discover what it means to inquire, to communicate, to collaborate, and to research online.
This course introduces terminology and gives an overview of the computer and information science. It focuses on the basic concepts of computer hardware and software systems, software applications, online inquiry, and evaluation of materials including ethical decisions. It also includes concepts reinforced in a laboratory environment. Through specific hands-on experience you will gather, evaluate, and solve real-world problems and form decisions based upon critical examination of today's technology.
This class is designed to teach you how to use a computer running a Windows Operating System. If you do not have access to a Windows computer or have problems doing assessments, please contact your Navigator to discuss your options.
1. Identify current and future trends in computing and recognize various computing devices and their uses.
2. Identify the parts of a computer and their features and functions and recognize the advantages and limitations of important peripheral devices.
3. Identify and describe the features of desktop and specialized computer operating systems and understand the importance of system utilities, backups, and file management.
4. Explain why the web is important in today's society and why fluency in the tools and language of the Internet is necessary to be an educated consumer, a better student, an informed citizen, and a valuable employee.
5. Understand what a computer network is, identify different types of networks, and recognize threats to security and privacy.
6. Demonstrate the proper use of basic word processing, spreadsheet and presentation software features.
This course is designed as a survey course to familiarize students with computer concepts including software and hardware, software applications, and living online leading towards digital computer literacy. Instruction in this course is provided through demonstration and discussion. Class time will be provided for practicing concepts as well as working through assignments; however, additional time outside of class will be essential to improve skills and complete the assignments.
This lesson, part of the Digital Literacy series, addresses the importance of locating and verifying reliable sources when working with online information. This lesson is aimed at a young audience and operates on the assumption that many students in the class are not yet reading and writing independently.
The first video in Lesson 02: Computer Hardware. This video takes a quick look at the categories of computer hardware: processing, storage, input, and output.
Before keyboards, printers, even monitors there was processing. Processing is the reason computers are computers. Processing is the ability of the computer to take in raw data and basically make sense of it.
In this video we look at: Microprocessor (CPUs), Moore's Law, and Motherboard.
We examine storage devices in computers. This storage lecture has been broken up into to two section, this one focuses on hard drives and RAM, the next video covered removable storage devices.
The second part of our storage videos. This video looks at some of the removable storage media you can use. We look at floppy drives, CDs, DVDs, Blu-ray and ROM (flash memory).
Video 5 in our introduction to computers series looks at computer input devices. We examine some common input devices and look at how to clean your keyboard and mouse.
Our last video in our Computer Hardware lesson, part of the Introduction to Computers course.
This video looks at the most common output devices found on a computer we also list out top 5 resources, be sure to check them out.
This computer skills curriculum is designed for teaching computer skills, MS programs, and Social Media awareness to adult learners. The curriculum uses visual aids, practical application and performance based assessments making it appropriate for ESOL learners as well as native English speakers. Each module aligns with the corresponding Northstar Digital Literacy Assessment. Teacher notes, vocabulary lists, and additional resources are included in each module.
The first video in the Computer Software series, part of our Introduction to Computers course. This video looks at the general types of software, software development, the software development life cycle, as well as explains what computer programers do.
Welcome to one of the most geeky videos in the entire series. This video will introduce you to the computer boot process, the way a computer starts from the moment you turn the computer on, till the operating system kicks in.
In the previous video we looked at the basics of operating systems. In this video we take a look at the current operating systems available to consumer. In addition to looking at Windows, we also cover the current Mac OS X, Linux and Mobile Operating systems.
Links from video:
Our last video in the Computer Software lesson, part of our Introduction to Computers curriculum.
In this video we look at the types of application users can find. We talk about business software and personal software. We also give our 3-5 to picks for viewers to check out.
Links from video:
This lesson will introduce students to the need for practicing inclusivity and empathy when engaged in digital communication.
Students create a spreadsheet to quantify, analyze and determine the experiences and views towards technology of the Computer Commuter users.
Students create the layout of the spreadsheet that best suits the data in the survey. Questions are in different formats: multiple choice and short answer. The student must determine how to set up the spreadsheet to make the data easy and efficiently understandable.
The first video in our database lesson, part of the Introduction to Computer series.
This video looks at the basics of databases. We define database, as well as key terms to know.
Database Management Systems is the software that allows us to create and use a database. This video looks at the DBMS, their functions, some examples of popular software solutions and a quick look at Structured Query Language (SQL)
The database management software is the program used to create and mange the database. The database model is the architecture the DBMS used to store objects within that database.
Our final database video. This one looks at some odds and ends. We examine: Data Warehouse, Data Mining, Big Data. I also talk about the ethics of data mining from the NSA and CDC, and how they are different.
We also give out top picks for the lesson.
Links from Video:
•What is Database & SQL by Guru99 http://youtu.be/FR4QIeZaPeM
•What is a database http://youtu.be/t8jgX1f8kc4
•MySQL Database For Beginners https://www.udemy.com/mysql-database-for-beginners2/
Students examine what deepfakes are and consider the deeper civic and ethical implications of deepfake technology. In an age of easy image manipulation, this lesson fosters critical thinking skills that empower students to question how we can mitigate the impact of doctored media content. This lesson plan includes a slide deck and brainstorm sheet for classroom use.
The Dependability Checklist is a tool to help students evaluate resources for their assessments. Students answer ten 'yes' or 'no' questions about a resource and then generate a score indicating how trustworthy or dependable that resource is. Working through the Checklist introduces students to indicators of reliability. As students become more confident in evaluating sources, they won't need to rely on the Checklist. This tool is used as part of teaching evaluation in first year units at Deakin University. It can be used as part of assessment or activities where students evaluate resources providing the dependability score.
As social media engagement among youth continues to rise, students are becoming increasingly exposed to and involved in hashtag campaigns related to themes of identity, diversity, justice and social action.
This course is about digital citizenship and its importance in using the internet. This quick and easy-to-follow module includes the four key aspects of digital citizenship and videos that contain further information on those key aspects. This resource can be utilized as a learning tool for both teachers and middle school-aged/high school-aged learners who are directly interacting with or new to how the internet works. This resource can also be utilized as a source to learn and practice digital citizenship together in the classroom.
This annotated list (from the MSDE Blackboard website) is intended to provide teachers links to resources that can be used to teach digital citizenship and other technology related concepts and skills. The resources listed are considered free to use but are not necessarily openly licensed materials unless otherwise noted. Feel free to remix this document to delete any links that are not useful to you and add any resources you find worthwhile.
Hello and welcome to the Digital Citizenship Toolkit. Have you ever wondered if your phone is listening to you? Do you ever look to the Internet for the answer to a question, and hours later, find that you are more confused than before? Have you argued with a friend or relative about a meme? Have you been tempted to share your own thoughts and feelings online, but resisted for fear of trolls? This book delves into these issues and more.
This Digital Dexterity Self-assessment Quiz will help you identify your strengths in specific digital skills, and identify the ones that might need a brush up. The quiz will assess your skills with different aspects of digital dexterity and point you towards resources to deepen your knowledge and understanding.
We partnered with students to create Digital Essentials, a series of online modules for students to quickly build digital skills for study and work.
The modules cover different digital capabilities for creation, communication, wellbeing, data, information, learning and functional skills. The Learning pathway will help you to choose modules to build your digital capabilities.
The modules include H5P content for interactivity and self-assessment. There is also a short quiz at the end of each module to check your knowledge.
The modules include:
Accessibility and study hacks
Communicate and collaborate online
Digital wellbeing and privacy
Finding and using media
Types of assignments
Working with data
Working with files
Write, cite and submit
Writing for the web
Digital Learn is a website with a variety of tutorials for adults who are new to using computers (on topics such as introduction to email, navigating a website, and online job searching).