Author:
Paula Lombardi
Subject:
Educational Technology, Elementary Education, Higher Education, Special Education
Material Type:
Module
Tags:
Assistive Technology, CCSS Tech Integration, Digital Literacy, Educational Technology, SAMR, School Librarian Preparation, TPACK, Technology Integration, school-librarian-preparation
Language:
English
Media Formats:

# Introduction to Technology Integration

## Module Overview

The goal of this module is to give teachers an overview of the basic considerations concerning integrating technology in the classroom to meet the needs of all learners. Users: Higher Education Instructors: This module could be integrated into a content area course or used as a mini course on technology integration. Librarians: This module could be used as an in-service tool to introduce teachers to technology integration, library resources and how the librarian and teacher can work together to select, implement, and assess technology to enhance student learning. Self-Paced Study: Anyone can work through the module at their own pace for professional development.

The goal of this module is to give teachers an overview of the basic considerations concerning integrating technology in the classroom to meet the needs of all learners.

The learner will assess their access to technology and their personal beliefs and attitudes about technology. Learning Objectives

The learner will examine two models of technology integration.

TPACK - Technological Pedagogical Content Knowledge

SAMR Model of Technology Integration

The Common Core Standards that are related to technology and digital media will be examined.

Learners will choose a common core standard that suggests using technology and/or digital sources of information and identify technology(s) that will support the standard and enhance the learning environment. The focus will be on selecting technology for the content area (TK and CK) and determine the level of SAMR addressed in the application of the technology

Learners will reflect on best practices for maximizing using technology

Learners will use a technology evaluation rubric to evaluate a technology tool selected to meet a specific learning goal.

Learners will examine the important considerations regarding ethical and safe use of technology and Internet use.

Learners will examine and evaluate the “Privacy Policy” of two educational game companies.

Learners will develop a Technology Integration Professional Development Plan that will include their areas of need and a timeline and resources (network/PLC).

# Section 1: "An Introduction to Technology Integration"

When integrating technology always focus on:

# 2 What technology tool can make this lesson better?

Big Ideas: In this video, Adam Bellow shares:” I think to define technology integration, it's really using whatever resources you have to the best of your abilities. Technology, it's a tool. It's what you do with that tool, what you can make, what you allow the students to make. That's really what technology is about. If you can do this lesson without technology, that's great. But if you can do it better with technology, then that's why you use it.”

The Common Core State Standards call for students to develop digital media and technology skill. Integrating Technology with face-to-face teacher time generally produces better academic outcomes than employing either technique alone.

Research has show that technology integration improves:

...K-12 achievement when digital and face-to-face instruction are integrated.

...science learning over textbook instruction by allowing to collect, analyze and model data.

...student writing skills and engagement when 1:1 laptops are in place.

...student understanding of math concepts and attitudes toward math when they use virtual manipulative.

# Section 2: Technology integration Survey

This is a short survey – 4 items is aimed at getting information about the learners needs in terms of educational workplace setting, resources availability, and comfort level of working with technology. It is a type of formative assessment to assist the instructor experience level of the learners. The information can be used to focus attention throughout the module. For example: by grade level, learner variances, and availability of technology on the job. The instructor could use Google forms, Poll Everywhere or some other technology related survey tool to model use of technology and discuss how a survey can be used as a formative assessment.

## Formative Assessment

1. Please indicate the age group you work with.

K-4

5-8

9-12

general education classroom

support services (OT, PT, Title One)

special education

1:1

1. Check off each of the following technologies that teachers and students have access to in your school.

• desktop computers

• laptop computers

• television/DVR

• Projectors

• Interactive White Boards

• Smart Tables

• Gaming Devices

• cell phones

• digital video recorders

1. Which term best describes your attitude or belief regarding your level of comfort using technology?

• uncomfortable

• apprehensive

• moderately comfortable

• very comfortable

• tech savvy

# Section 3: Research - What are educators saying about technology?

Review Technology Integration Survey and introduce the research done by: http://www.joanganzcooneycenter.org/wp-content/uploads/2013/10/jgccteachersurveyanalysisfinal.pdf View Google Presentation on Technology Use by Teacher Characteristics. Discuss how teacher perceptions and attitudes affect technology integration. How can we change those attitudes. One example is the native/immigrant (student/teacher) analogy. Redefine that analogy as digital native/pioneers. This puts the teacher in a more positive light as an innovator of technology integration.

Find the 4 steps teachers can take to embrace tech tools. This is in the middle section of the info-graphic Reiterate Research-What are educators saying about technology? Infographic- highlight a. Find the Right Tools b. Introduce One tool at a time c. Learn to evaluate tech d. Use tech to engage students • Overcome the attitudes about technology- Pioneers vs Immigrants

## Opening

Google Presentation on Technology Use by Teacher Characteristics Research Article survey: Comparative Analysis of National Teacher Surveys Teaching with Technology Infographic:

a. Find the Right Tools b. Introduce One tool at a time c. Learn to evaluate tech d. Use tech to engage students

# Section 4: Models of Technology Integration

Before we can select technology for teaching we need to look at how decision are made regarding technology integration. Moving in that direction we are going to look at two models for integrating technology: TPACK and SAMR. See attachments on TPACK and SAMR. Reiterate When Planning for Technology Integration

# 2 What technology tool can make this lesson better?

Watch the TPACK video from Common Sense Media.

Remember

Technology Allows You to Think Differently and Perform New Tasks ~ It's not about the tech tool. It's how you use it. ~ The Ultimate Goal is to Maximizing Student Learning

## Opening

When Planning for Technology Integration the two most important considerations are:

# 2 What technology tool can make this lesson better?

Models of technology integration TPACK - Technological Pedagogical Content Knowledge SAMR Model of Technology Integration

Before we can select technology for teaching we need to look at how decision are made regarding technology integration. Moving in that direction we are going to look at two models for integrating technology: TPACK and SAMR. See attachment on TPACK and SAMR. Read the research article on TPACK Koehler, M. J., & Mishra, P. (2009). What is technological pedagogical content knowledge? Contemporary Issues in Technology and Teacher Education, 9(1),60-70 Watch the video from Common Sense Media on "Introduction to the TPACK Model

# Section 5: What is the Common Core saying about technology?

Technology is embedded throughout the Common Core State Standards. This sample video is taken from Atomic Learning's TechCore solution, a set of collaborative planning tools that assist school leaders in identifying the professional development and technology needed for their schools to be successful implementing Common Core. Learn more at www.atomiclearning.com/k12/techcore. (2:21) Watch the video: Technology in the Common Core Standards

Review the following example of a common core standard and possible technology tools to meet the standards

English Language Arts Standards » Speaking & Listening » Grade 3

CCSS.ELA-LITERACY.SL.3.5 Create engaging audio recordings of stories or poems that demonstrate fluid reading at an understandable pace; add visual displays when appropriate to emphasize or enhance certain facts or details.

audio recording devices: (Content and General Technologies) http://www.chirbit.com/ http://online-voice-recorder.com/ https://soundation.com/studio http://vocaroo.com/ iPad iPod tablet Windows Sound recorder Which tool best fits the learning environment, the learner and works well with exiting devices? see Kathy Schrock's Digital Story Telling Across the Curriculum, webpage for more tools.

another example

CCSS.MATH.CONTENT.7.G.A.2 Draw (freehand, with ruler and protractor, and with technology) geometric shapes with given conditions. Focus on constructing triangles from three measures of angles or sides, noticing when the conditions determine a unique triangle, more than one triangle, or no triangle. (Content and Specific Technology) see Autodesk Sketchbook link. How can this app be used to meet this standards?

Notice the verbs used in the common core. Those verbs are the core of you instructional objectives. Look for technologies that "do" these things.

What technology tools are available to meet these standards that ask student to: (Pedagogy and Technology) Produce Publish Update Draw Integrate Interpret Explore Collaborate Evaluate Assess Express information Demonstrate understanding Present a topic

Application to Students with Disabilities

Incorporate supports and accommodations including: Instructional supports based on the principles of Universal Design for Learning (UDL) Assistive technology devices and services to ensure access to the general education curriculum and Common Core State Standards

Engage students with learner variances with the same technology tools as their "typical peers" and support as needed with assistive technologies.

Watch the video: Technology in the Common Core State Standards Review the handout: Common Core Standards Related to Technology and Media Using the Common Core Standards Related to Technology and Digital Media document (attached on this page), choose a standard that suggests using technology and/or digital sources of information.

The focus is on selecting technology for the content area (TK and CK).

• With your group, brainstorm technologies to support the learning objective (standard).

• Determine what level of the SAMR model the technology addresses. It's OK to be at a lower level. You have to start somewhere.

• Each group will share.

• Have fun.

# Section 6: Planning and Evaluation of Technology Integration

1. Analyze the teaching and learning needs.

What is the learning goal?

How will technology make this lesson better?

1. Plan for integration. Decide on objectives and assessment of learning.

2. Analyze results and make revisions

Watch the video Maximizing the Learning Impact with Technology

Watch the Google Presentation that reviews things to think about when planning for technology integration.

Where can you find great resources ...without getting lost in the "Black Hole" of the Internet?

Use Social Media

types of resources you are looking for.

Pintrest- social bookmarking

Scoop-It- social bookmarking

Blogs

Types of instructional software (apps/games)

Drill and practice (usually free)

ex. Math Playground

Tutorial (usually free)

Interactives (usually free) ex. Illuminations math interactives

ex. Illuminations for NCTM

Simulations (usually not free-$) ex. Digital Frog Instructional Games (some free, more complex, ex. Mindcraft edu$) ex. Mindcraft EDU \$, iCIVICS- free

Problem Solving (often free, problem based learning)

ex. Go North- Adventure learning (free)

Selecting Technology Tools

1. Identify an area need of a student(s) you work with.

2. Formulate a learning target to meet that need.

3. Identify a technology tool that appears to be a good pathway to meeting that learning target.

4. Use the evaluation rubric to evaluate the technology tool you selected.

5. Post the name of the technology you are evaluating.

# Section 7: Digital Citizenship

Nine Themes of Digital Citizenship

Download this Resource: Digital Citizenship: Addressing Appropriate Technology Behavior, by Mike S. Ribble, Gerald D. Bailey and Tweed W. Ross The authors unpack the nine standards with useful strategies on addressing the issues with K-12 students.

The 9 general areas are:

1. Etiquette- electronic standards of conduct or procedure.
2. Communication: electronic exchange of information.
3. Education: the process of teaching and learning about technology and the use of technology.
4. Access: full electronic participation in society.
5. Commerce: electronic buying and selling of goods.
6. Responsibility: electronic responsibility for actions and deeds.
7. Rights: those freedoms extended to everyone in a digital world.
8. Safety: physical well-being in a digital technology world.
9. Security: (self-protection): electronic precautions to guarantee safety.

Common Sense Education has a comprehensive and FREE K-12 curriculum that addresses digital literacy and citizenship

See attachments: Scope and Sequence tool to find age-appropriate lessons

How could you use this curriculum in your classroom?

Brainstorm ways to weave these skills into existing lesson that are technology integrated.

Does your classroom have an acceptable use policy for using technology?

Proper use of technology devices needs rules and consequences.

Read the privacy policy for GlassLab Games, a developer (and host) of several popular educational games. If you were a teacher (elementary or secondary), would you feel comfortable recommending the use of GlassLab Games from a privacy standpoint?

Yes

No

Read the privacy statement from Math Playground, would you fell comfortable using this site with your students?

Yes

No

# Section 8: Nexts Steps

Be innovative

Access online communities of practice

Share ideas with colleagues

Dabble with new tools

Demo at a meeting

Attend and EdCamp

Take a technology related MOOC