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  • Rice Center for Technology in Teaching and Learning
CSI: The Experience - Web Adventures
Conditions of Use:
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Imagine entering a crime scene and being the one responsible for noticing and collecting every trace of evidence. The pressure is on: you know the analysis of your evidence must be scientifically sound to crack the case.You've seen the hit television crime drama, CSI: Crime Scene Investigation on CBS. Now, there's a forensic science exhibit related to the TV show, as well as a Web-based learning adventure.CSI: The Experience is a completely immersive exhibit that invites visitors to enter "crime" scenes where they identify and record evidence. It takes them inside "laboratories" for scientific testing and to "autopsy" rooms for pathology analysis. Then it returns them to the "office" to build their case, based on the scientific evidence. The exhibit brings to life real scientific principles and the most advanced scientific techniques used today by crime scene investigators and forensic scientists.From DNA and firearms analysis to forensic anthropology and toxicology, visitors will be immersed in hands-on science in an exciting multi-media environment with dazzling special effects direct from the CSI TV series. Cast members from the TV show welcome guests into the exhibit from a large video monitor, lead them through the experience, and praise them for a job well done at the end. The exhibit is geared toward adults and youth age 12 and above.

Subject:
Biology
Material Type:
Game
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Author:
Art Eisenberg, Ph.D.
Terry Danielson, BSP, Ph.D., et al
Date Added:
08/22/2011
Med Myst: Disease Defenders
Conditions of Use:
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In MedMyst: Disease Defenders, players can choose to train with an epidemiologist, microbiologist, or veterinarian to learn how these experts work as a team to solve infectious disease outbreaks while using the scientific method. Each expert path has its own learning objectives and stresses different parts of the scientific method.

Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
04/18/2012
Med Myst: Mission 1, Orientation at O.R.B.
Conditions of Use:
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Rating

This is an interactive learning adventure for middle school students and has accompanying classroom activities and magazines. In this challenge, students will perform experiments to identify the germ responsible for a fungal disease. Students will follow rules or postulates worked out by Dr. Koch in the late 1800s for establishing whether a specific germ causes a particular infectious disease: 1. The suspected pathogen must be present in every case of the disease; 2. The suspected pathogen must be isolated from the host and grown in pure culture; 3. The disease must be reproduced when a pure culture of the suspected pathogen is inoculated into a healthy susceptible host; 4. The same pathogen must be recovered from the newly infected host. The Germ Theory of Disease holds that germs or microorganisms cause infectious diseases. Funded through the National Center for Research Resources and the National Institute of Allergy and Infectious Diseases.

Subject:
Biology
Material Type:
Activity/Lab
Game
Interactive
Lesson Plan
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
04/18/2012
Med Myst: Mission 2, Peril in Prokaryon
Conditions of Use:
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Rating

This is an interactive learning adventure for middle school students and has accompanying classroom activities and magazines. In Mission Two: Peril in Prokaryon, students learn about infectious pathogens and epidemiology while investigating a cholera outbreak.

Material Type:
Activity/Lab
Case Study
Game
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
04/18/2012
Med Myst: Mission 3, Nemesis in Neuropolis
Conditions of Use:
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Rating

This is an interactive learning adventure for middle school students and has accompanying classroom activities and magazines. In Mission Three: Nemesis in Neuropolis, students learn about viruses and vaccines while investigating a smallpox case.

Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
04/18/2012
Med Myst: Mission 4, Malady in Mabuufo
Conditions of Use:
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Rating

This is an interactive learning adventure for middle school students and has accompanying classroom activities and magazines. In Mission Four: Malady in Mabuufo, students learn about malaria, the history of malaria research, and disease vectors.

Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
04/18/2012
Med Myst: Mission 5, Zero Hour Zoonoses
Conditions of Use:
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Rating

This is an interactive learning adventure for middle school students and has accompanying classroom activities and magazines. In Mission Five: Zero Hour Zoonoses, students learn about zoonotic pathogens and the diseases they cause, while trying to prevent a bioterror attack.

Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
04/18/2012
Reconstructors: A Plaguing Problem
Conditions of Use:
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Rating

In A Plaguing Problem, students need to reconstruct lost knowledge about pain relieving drugs. They learn about concepts such as neurotransmission, the neurobiology and history underlying drug addiction, pain management, and analgesia. This game consists of three consecutive episodes with a continuous storyline and we recommend playing the episodes in order.

Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
04/18/2012
Reconstructors: Nothing to Rave About
Conditions of Use:
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Rating

In Nothing To Rave About, students are asked to uncover why there has been a dramatic increase in the number of teens admitted to the emergency room after partying at a local dance club. During their investigation, they learn how ecstasy and other club drugs act on the nervous system. This game consists of three consecutive episodes with a continuous storyline and we recommend playing the episodes in order.

Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
04/18/2012
Reconstructors: Uncommon Scents
Conditions of Use:
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Rating

In Uncommon Scents, students investigate a chemical accident and learn about the health effects of exposure to toxic chemicals. They will discover that many common household products contain toxic chemicals, learn how inhaling these product can severely damage the nervous system and other parts of the body, and find ways to protect themselves from exposure to toxic vapors. This game consists of three consecutive episodes with a continuous storyline. We recommend playing the episodes in order

Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Rice University
Provider Set:
Rice Center for Technology in Teaching and Learning
Date Added:
04/18/2012