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Go Green: Reduce, Re-use, Recycle, and Re-design a Plastic Grocery Bag
Conditional Remix & Share Permitted
CC BY-NC-SA
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This is a STEM unit that can be used in conjunction with ITEEA EbD TEEMS Grade 2 Our Environment, Our Health Unit. Further, teachers might want to use this STEM Unit with environmental units and Earth Day. Students learn about their positive and negative impact on their environment. Students learn that they can have a positive impact on their environment when they use the 4 R’s: Reduce, Reuse, Recycle, and Redesign process.

Subject:
Engineering
Environmental Science
Elementary Education
Reading Informational Text
Material Type:
Lesson Plan
Author:
Jessica Redcay
Date Added:
12/05/2018
Remix
Go Green: Reduce, Re-use, Recycle, and Re-design a Plastic Grocery Bag
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This is a STEM unit that can be used in conjunction with ITEEA EbD TEEMS Grade 2 Our Environment, Our Health Unit. Further, teachers might want to use this STEM Unit with environmental units and Earth Day. Students learn about their positive and negative impact on their environment. Students learn that they can have a positive impact on their environment when they use the 4 R’s: Reduce, Reuse, Recycle, and Redesign process.

Subject:
Engineering
Environmental Science
Elementary Education
Reading Informational Text
Material Type:
Lesson Plan
Author:
STEMToolkit Administrator
Date Added:
06/16/2021
Google Expeditions/Tour Creator Tutorial
Conditional Remix & Share Permitted
CC BY-NC
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This is a brief tutorial for teachers and/or students in using the main features of Google Expeditions and Tour Creator. I demonstrate the interface of the Expeditions app on iPad and Smartphone, both from a teacher and student perspective. I also show an example of the Tour Creator which is newly available from Google/Poly and has potential for student artifact creation as well as custom teacher-made materials. In an attached document I explain how these newer functions satisfy the concerns expressed by some toward VR and how they support a Digital Didactical Design teaching model.

Subject:
Educational Technology
Material Type:
Interactive
Simulation
Teaching/Learning Strategy
Author:
Will Cheney
Date Added:
02/18/2020
Immersive Virtual Reality (VR) Technology to Teach Construction, Materials, and Methods In Landscape Architecture
Only Sharing Permitted
CC BY-NC-ND
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Explore landscape architecture construction materials, methods, and implementation practices through an interactive and simulated environment. Launch the link to view the desktop version or use a virtual reality device. The user can select a particular construction element to view real-life construction videos, 2D construction drawings, and construction phases through 3D representations. Be sure and notice the stormwater drainage animation located at the center of the courtyard with realistic sounds of rain and thunder. Videos and 2D construction drawings combined with the VR environment will allow users to get a realistic experience without physically being at a specific site.

Subject:
Architecture and Design
Material Type:
Interactive
Simulation
Author:
Laurie Gyalog
Date Added:
06/21/2019
Introduction to VR in Unity & Unreal
Conditional Remix & Share Permitted
CC BY-SA
Rating
5.0 stars

Welcome to an overview of using Unity and Unreal engines to get started with Virtual Reality. This documentation was originally compiled and utilized for the Pittsburgh VR Meetup group at Community College of Allegheny County.

Subject:
Arts and Humanities
Career and Technical Education
Education
Material Type:
Primary Source
Reading
Author:
Rebecca Elinich
Date Added:
04/15/2019
XR: What is Immersive Technology?
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CC BY-NC-SA
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10. Brave New World - XR - What is Immersive Technology?

The trifecta of globalization, urbanization and digitization have created new opportunities and challenges across our nation, cities, boroughs and urban centers. Cities are in a unique position at the center of commerce and technology becoming hubs for innovation and practical application of emerging technology. In this rapidly changing 24/7 digitized world, city governments worldwide are leveraging innovation and technology to become more effective, efficient, transparent and to be able to better plan for and anticipate the needs of its citizens, businesses and community organizations. This class will provide the framework for how cities and communities can become smarter and more accessible with technology and more connected.

Subject:
Electronic Technology
Material Type:
Lesson
Provider:
CUNY Academic Works
Provider Set:
Medgar Evers College
Author:
Rhonda S. Binda
Date Added:
10/30/2020