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  • Digital Citizenship
Avoiding Confirmation Bias
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
4.0 stars

We may be leaving out information or disregarding it because it doesn't conform with our own beliefs.  Students will learn about confirmation bias, different perspectives and how to avoid confirmation bias.  This lesson is part of a media unit curated at our Digital Citizenship website, "Who Am I Online?". 

Subject:
Educational Technology
English Language Arts
Speaking and Listening
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Dana John
John Sadzewicz
Beth Clothier
Angela Anderson
Date Added:
06/14/2020
Remix
Be Internet Awesome Website Guidance
Unrestricted Use
CC BY
Rating
0.0 stars

This guide walks you through the "Be Internet Awesome" Digital Citizenship games and curriculum created by Google for grades 2-6 (although older students might also enjoy the games). The games are extremely engaging and can be played on their own--or accompanied by their corresponding lessons. The lesson plans provide everything educators need to begin teaching this content in their classrooms

Subject:
Information Science
Communication
Electronic Technology
Material Type:
Game
Lesson Plan
Unit of Study
Author:
Lesley James
Date Added:
11/17/2021
Be Internet Awesome With Google
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
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This website is dedicated to teaching people how to be ethical and efficient users of the Internet. It includes games, activities, lessons, parent guides, posters and other programs that could be used to teach students how to safely and effectively use the Internet.

Subject:
Applied Science
Education
Social Science
Material Type:
Activity/Lab
Game
Interactive
Lesson Plan
Reading
Teaching/Learning Strategy
Author:
MSDE Admin
andrew robertson
Date Added:
11/29/2018
Remix
Careers: What Will Future Jobs Look Like?
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

Students will examine how technology is changing or eliminated careers that currently exist. Students will draw conclusions and develop hypotheses about these current careers and the changes that could possibly occur based on technology.

Subject:
Career and Technical Education
Material Type:
Activity/Lab
Author:
STEMToolkit Administrator
Date Added:
05/09/2021
Common Sense Education - Let's Give Credit (Plagiarism and Citations)
Only Sharing Permitted
CC BY-NC-ND
Rating
5.0 stars

With so much information at our fingertips, students learn what it means to "give credit" when using content they find online. Taking on the role of a detective, students learn why it's important to give credit and the right ways to do it when they use words, images, or ideas that belong to others.

In this introduction to plagiarism and good digital citizenship, second graders are encouraged to give credit to people whose work they reference when doing projects.

Although written for second grade, this lesson could be easily adapted to upper primary and even middle school levels.

Subject:
Computer Science
English Language Arts
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Common Sense Media
Date Added:
03/05/2021
Remix
Common Sense Education Website Guidance
Unrestricted Use
CC BY
Rating
0.0 stars

This guide walks you through the part of the Common Sense website that focuses on K-12 Digital Citizenship curriculum. The lesson plans include everything educators need to begin teaching this content in their classrooms and many have accompanying high-quality videos. There are also engaging games for younger students and an interactive social media simulation for older students. Topics include: media balance & well-being, privacy & security, digital footprint & identity, relationships & comunication, cyberbullying, digital drama & hate speech, and news & media literacy. 

Subject:
Information Science
Communication
Electronic Technology
Material Type:
Lesson Plan
Teaching/Learning Strategy
Unit of Study
Author:
Lesley James
Date Added:
11/16/2021
Critical Media Literacy and Civic Learning
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Welcome to Critical Media Literacy and Civic Learning - an interactive, multimodal, multicultural, open access eBook for teaching and learning key topics in United States Government and Civic Life. Open access means these materials are online, digital, and free of charge (Billings, 2019). This book is available online to anyone with an internet connection. The eBook can also be viewed and printed as a PDF file for offline viewing.

Subject:
Education
Material Type:
Textbook
Author:
Allison Butler
Chenyang Xu
Maloy R
Robert W
Torrey Trust
Trust T
Xu C
Date Added:
11/01/2021
Remix
Deepfakes: Exploring Media Manipulation
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
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Students examine what deepfakes are and consider the deeper civic and ethical implications of deepfake technology. In an age of easy image manipulation, this lesson fosters critical thinking skills that empower students to question how we can mitigate the impact of doctored media content. This lesson plan includes a slide deck and brainstorm sheet for classroom use.

Subject:
Film and Music Production
Speaking and Listening
World History
General Law
Political Science
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Amit
Date Added:
04/04/2022
Deepfakes: Exploring Media Manipulation
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
4.0 stars

Students examine what deepfakes are and consider the deeper civic and ethical implications of deepfake technology. In an age of easy image manipulation, this lesson fosters critical thinking skills that empower students to question how we can mitigate the impact of doctored media content. This lesson plan includes a slide deck and brainstorm sheet for classroom use.

Subject:
Film and Music Production
Speaking and Listening
World History
General Law
Political Science
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Shana Ferguson
Date Added:
08/06/2019
Remix
Digital Age Skills: Digital Citizenship 4th grade
Conditional Remix & Share Permitted
CC BY-NC-SA
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This is a lesson using Digital Age Skills in Digital Citizenship.

Original Author: Tessa Janssen

Subject:
Computer Science
English Language Arts
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Interactive
Lesson
Lesson Plan
Teaching/Learning Strategy
Author:
Bonnie Noel
Date Added:
08/08/2019
Digital Citizenship
Only Sharing Permitted
CC BY-NC-ND
Rating
0.0 stars

This resource is published by Common Sense Education.The Digital Citizenship Curriculum (K-12) is a free research-based curriculum. The purpose of these resources is to provide additional strategies and activities to help students navigate through situations that may occur while using technology and how to respond. Image used"IMG_0367" by Nicola since 1972 is licensed under CC BY 2.0.

Subject:
Electronic Technology
Elementary Education
Material Type:
Activity/Lab
Lesson Plan
Author:
Tonya Drayton
Date Added:
07/31/2022
Digital Citizenship
Unrestricted Use
CC BY
Rating
0.0 stars

This course is about digital citizenship and its importance in using the internet. This quick and easy-to-follow module includes the four key aspects of digital citizenship and videos that contain further information on those key aspects. This resource can be utilized as a learning tool for both teachers and middle school-aged/high school-aged learners who are directly interacting with or new to how the internet works. This resource can also be utilized as a source to learn and practice digital citizenship together in the classroom. 

Subject:
Computer Science
Material Type:
Assessment
Primary Source
Author:
Valeria Astor
Date Added:
10/29/2021
Digital Citizenship: An Annotated Bibliography
Unrestricted Use
CC BY
Rating
5.0 stars

The Digital Citizenship: An Annotated Bibliography project is an annotated bibliography of recommended readings on digital citizenship topics that incorporates a variety of content including research articles, books, and reports. The annotated bibliography was curated to provide librarians and educators with current resources which explain what is known and understood about digital citizenship and its related elements.

The annotated bibliography is organized using Ribble’s (2015) Nine Elements*: digital access, digital commerce, digital communication and collaboration, digital etiquette, digital fluency, digital health and wellness, digital law, digital rights and responsibility, and digital security and privacy. The creators also included a page on general digital citizenship resources that includes materials that look at all of digital citizenship including frameworks, research articles, and standards. This bibliography includes works produced since 2015, with a focus on more recent works produced since 2019 when the COVID-19 pandemic led to an increase in digital reliance.

This project was funded by an ALA Carnegie-Whitney grant.

Subject:
Information Science
Educational Technology
Higher Education
Material Type:
Reading
Author:
Jenna Kammer
Lauren Hays
Sandeep Panigoti
Date Added:
11/14/2022
Digital Citizenship Board Game
Unrestricted Use
CC BY
Rating
0.0 stars

I have attatched the board Game overview in the resource library with a turtorial on how to play the game and the actual lesson plan. This is a fun board game to help Kindergarten students count 1-6 while also learning about the do's and don't's of digital citizenship. 

Subject:
Elementary Education
Material Type:
Lesson Plan
Author:
Melanie Szklarek
Date Added:
12/05/2017