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The Art of the Probable: Literature and Probability, Spring 2008
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The Art of the Probable" addresses the history of scientific ideas, in ...

The Art of the Probable" addresses the history of scientific ideas, in particular the emergence and development of mathematical probability. But it is neither meant to be a history of the exact sciences per se nor an annex to, say, the Course 6 curriculum in probability and statistics. Rather, our objective is to focus on the formal, thematic, and rhetorical features that imaginative literature shares with texts in the history of probability. These shared issues include (but are not limited to): the attempt to quantify or otherwise explain the presence of chance, risk, and contingency in everyday life; the deduction of causes for phenomena that are knowable only in their effects; and, above all, the question of what it means to think and act rationally in an uncertain world. Our course therefore aims to broaden students’ appreciation for and understanding of how literature interacts with--both reflecting upon and contributing to--the scientific understanding of the world. We are just as centrally committed to encouraging students to regard imaginative literature as a unique contribution to knowledge in its own right, and to see literary works of art as objects that demand and richly repay close critical analysis. It is our hope that the course will serve students well if they elect to pursue further work in Literature or other discipline in SHASS, and also enrich or complement their understanding of probability and statistics in other scientific and engineering subjects they elect to take.

Subject:
Arts and Humanities
Literature
Philosophy
Religious Studies
Statistics and Probability
Material Type:
Full Course
Homework and Assignments
Syllabi
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Jackson, Noel
Kibel, Alvin
Raman, Shankar
Binomial Distribution with Normal Approximation
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This applet is for visualising the Binomial Distribution, with control over n ...

This applet is for visualising the Binomial Distribution, with control over n and p. It also shows the Normal Approximation curve (and how this Approximation breaks down for large or small p) You can show critical regions at eith

Subject:
Geometry
Statistics and Probability
Material Type:
Simulations
Provider:
GeoGebra
Provider Set:
GeoGebraTube
Game Design, Fall 2010
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This course provides practical instruction in the design and analysis of non-digital ...

This course provides practical instruction in the design and analysis of non-digital games. Students cover the texts, tools, references and historical context to analyze and compare game designs across a variety of genres, including sports, game shows, games of chance, card games, schoolyard games, board games, and role–playing games. In teams, students design, develop, and thoroughly test their original games to understand the interaction and evolution of game rules. Students taking the graduate version complete additional assignments.

Subject:
Computer Science
Material Type:
Full Course
Textbooks
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Begy, Jason
Tan, Philip
Game Design, Spring 2008
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" An historical examination and analysis of the evolution and development of ...

" An historical examination and analysis of the evolution and development of games and game mechanics. Topics include a large breadth of genres and types of games, including sports, game shows, games of chance, schoolyard games, board games, roleplaying games, and digital games. Students submit essays documenting research and analysis of a variety of traditional and eclectic games. Project teams required to design, develop, and thoroughly test their original games."

Subject:
Anthropology
Material Type:
Full Course
Homework and Assignments
Lecture Notes
Other
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Fernandez-Vara, Clara
Juul, Jesper
Rusch, Doris
Tan, Philip
The Game of SKUNK
Conditions of Use:
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In this math activity, learners practice decision-making skills leading to a better ...

In this math activity, learners practice decision-making skills leading to a better understanding of choice versus chance and building the foundation of mathematical probability. SKUNK is a variation on a dice game also known as "pig" or "hold'em." The object of SKUNK is to accumulate points by rolling dice. Points are accumulated by making several "good" rolls in a row but choosing to stop before a "bad" roll comes and wipes out all the points. SKUNK can be played by groups, by the whole class at once, or by individuals.

Subject:
Mathematics
Material Type:
Interactive
Lesson Plans
Provider:
National Council of Teachers of Mathematics
Provider Set:
Illuminations
Author:
Dan Brutlag
Hacker's Four-Zergen Game
Conditions of Use:
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In this video segment from Cyberchase, the CyberSquad determines the fairness of ...

In this video segment from Cyberchase, the CyberSquad determines the fairness of a game in which there are three shapes distributed equally on nine squares. ***Access to Teacher's Domain content now requires free login to PBS Learning Media.

Subject:
Mathematics
Material Type:
Video Lectures
Provider:
PBS LearningMedia
Provider Set:
PBS Learning Media Common Core Collection
Teachers' Domain
Author:
U.S. Department of Education
WNET
Probability Topics: Independent & Mutually Exclusive Events (modified R. Bloom)
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No Strings Attached
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This module explains the concept of independent events, where the probability of ...

This module explains the concept of independent events, where the probability of event A does not have any effect on the probability of event B, and mutually exclusive events, where events A and B cannot occur at the same time. It is based on the module Probability Topics: Independent and Mutually Exclusive Events from the textbook collection Collaborative Statistics by Dr. Barbara Illowsky and Susan Dean; an example has been added illustrating the determination that two events are not independent.

Subject:
Statistics and Probability
Material Type:
Readings
Provider:
Rice University
Provider Set:
Connexions
Author:
Roberta Bloom
Probability Topics: Terminology (modified R. Bloom)
Conditions of Use:
No Strings Attached
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This module defines several key terms related to Probability. The original module ...

This module defines several key terms related to Probability. The original module by Susan Dean and Dr. Barbara Illowsky in the textbook collection Collaborative Statistics has been modified by Roberta Bloom.

Subject:
Statistics and Probability
Material Type:
Readings
Provider:
Rice University
Provider Set:
Connexions
Author:
Roberta Bloom
Rock, Paper, Scissors Probability!
Conditions of Use:
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Rating

Students learn about probability through a LEGO® MINDSTORMS® NTX-based activity that simulates ...

Students learn about probability through a LEGO® MINDSTORMS® NTX-based activity that simulates a game of "rock-paper-scissors." The LEGO robot mimics the outcome of random game scenarios in order to help students gain a better understanding of events that follow real-life random phenomenon, such as bridge failures, weather forecasts and automobile accidents. Students learn to connect keywords such as certainty, probable, unlikely and impossibility to real-world engineering applications.

Subject:
Engineering
Mathematics
Material Type:
Activities and Labs
Instructional Material
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Akim Faisal, Janet Yowell
AMPS GK-12 Program,
TeachEngineering.org
Theory of Knowledge, Spring 2014
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This course is an introduction to epistemology: the theory of knowledge. We ...

This course is an introduction to epistemology: the theory of knowledge. We will focus on skepticism—that is, the thesis that we know nothing at all—and we will survey a range of skeptical arguments and responses to skepticism.

Subject:
Arts and Humanities
Philosophy
Material Type:
Assessments
Full Course
Homework and Assignments
Syllabi
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Smithies, Declan
When Does 50-50 Become 50-50?
Conditions of Use:
Read the Fine Print
Rating

In this video segment from Cyberchase, Bianca goes on a quest to ...

In this video segment from Cyberchase, Bianca goes on a quest to find out if a coin toss really is a 50-50 proposition. ***Access to Teacher's Domain content now requires free login to PBS Learning Media.

Subject:
Mathematics
Material Type:
Video Lectures
Provider:
PBS LearningMedia
Provider Set:
PBS Learning Media Common Core Collection
Teachers' Domain
Author:
U.S. Department of Education
WNET