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Book 2, Teenage Rebellion. Chapter 4, Lesson 3: Car Culture in Postwar America
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Using a selection of songs, statistics, television spots, archival films, and magazine advertisements, students investigate how the postwar resurgence of the U.S. automotive industry coincided with the rise of the teenager, the two intersecting in Rock and Roll culture.

Subject:
Arts and Humanities
Performing Arts
Material Type:
Full Course
Provider:
TeachRock
Date Added:
09/03/2019
Cards, Cars, and Currency Curriculum Unit
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Cards, Cars and Currency is a curriculum unit that challenges students to become involved in three specific areas of personal finance: credit cards, debit cards and purchasing a car.

Subject:
Business and Communication
Economics
Finance
Social Science
Material Type:
Lesson
Lesson Plan
Provider:
Federal Reserve Bank of St. Louis
Provider Set:
Economic Lowdown Lessons
Date Added:
10/06/2014
Culture Tech
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CC BY-NC-SA
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This class is divided into a series of sections or "modules", each of which concentrates on a particular large technology-related topic in a cultural context. The class will start with a four-week module on Samurai Swords and Blacksmithing, followed by smaller units on Chinese Cooking, the Invention of Clocks, and Andean Weaving, and end with a four-week module on Automobiles and Engines. In addition, there will be a series of hands-on projects that tie theory and practice together. The class discussions range across anthropology, history, and individual development, emphasizing recurring themes, such as the interaction between technology and culture and the relation between "skill" knowledge and "craft" knowledge.

Culture Tech evolved from a more extensive, two-semester course which formed the centerpiece of the Integrated Studies Program at MIT.  For 13 years, ISP was an alternative first-year program combining humanities, physics, learning-by-doing, and weekly luncheons.  Culture Tech represents the core principles of ISP distilled into a 6-unit seminar. Although many collections of topics have been used over the years, the modules presented here are a representative sequence.

Subject:
Anthropology
Arts and Humanities
Career and Technical Education
Graphic Arts
Graphic Design
History
Social Science
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Aviles, Amilio
Rising, James
Date Added:
02/01/2003
French Level 3, Activity 08: La technologie / Technology (Online)
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CC BY-NC-SA
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In this activity, students will practice speculating about the past and present in regards to events that have happened. They will also discuss the environment and technology.

Subject:
Languages
Material Type:
Activity/Lab
Author:
Blake Simmerman
Amber Hoye
Camille Daw
Brenna McNeil
Mimi Fahnstrom
Date Added:
12/04/2020
The Impact of Technology: Cars
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Educational Use
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This video segment adapted from A Science Odyssey looks at the invention of the automobile and the development of mass production.

Subject:
Applied Science
Career and Technical Education
Engineering
Manufacturing
Technology
Material Type:
Activity/Lab
Provider:
PBS LearningMedia
Provider Set:
PBS Learning Media: Multimedia Resources for the Classroom and Professional Development
Author:
National Science Foundation
WGBH Educational Foundation
Date Added:
02/20/2004
Red Light, Green Light
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Educational Use
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Building upon their understanding of forces and Newton's laws of motion, students learn about the force of friction, specifically with respect to cars. They explore the friction between tires and the road to learn how it affects the movement of cars while driving. In an associated literacy activity, students explore the theme of conflict in literature, and the difference between internal and external conflict, and various types of conflicts. Stories are used to discuss methods of managing and resolving conflict and interpersonal friction.

Subject:
Applied Science
Engineering
Physical Science
Physics
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Ben Heavner
Denise Carlson
Malinda Schaefer Zarske
Sabre Duren
Date Added:
09/18/2014
Spanish Level 3, Activity 04: Technology in the Future/ La tecnología en el futuro (Online)
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CC BY-NC-SA
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Students will practice speculating about the past and present in regards to events that have happened. They will also discuss the environment and technology. Students will learn how to describe technology, parts of a car, and solutions to problems that come with technology in the future. 

Subject:
Languages
Material Type:
Activity/Lab
Author:
Ashley Johnson
Amber Hoye
Date Added:
10/30/2020
Spanish Level 3, Activity 04: Tecnología y el futuro / Technology in the Future (Face-To-Face)
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CC BY-NC-SA
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Students will practice speculating about the past and present in regards to events that have happened. They will also discuss the environment and technology. Students will learn how to describe technology in the future.

Subject:
Arts and Humanities
Languages
Material Type:
Activity/Lab
Date Added:
03/27/2019
Technology in the Future, English Template, Novice High
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CC BY-NC-SA
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Students will practice speculating about the past and present in regards to events that have happened. They will also discuss the environment and technology. Students will learn how to describe technology in the future.

Subject:
Arts and Humanities
Languages
Material Type:
Activity/Lab
Date Added:
11/13/2019
_K'Nex Cars
Conditional Remix & Share Permitted
CC BY-NC
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How far can your vehicle travel? Students design and build a vehicle out of K'Nex with 3-4 wheels, test their designs, analyze their results, make a change, and repeat process. This is a fun STEM activity that can be done with a substitute or if you are getting comfortable with STEM.

Subject:
Applied Science
Engineering
Mathematics
Measurement and Data
Physical Science
Physics
Material Type:
Activity/Lab
Date Added:
12/06/2018