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Accelerometer: Centripetal Acceleration
Read the Fine Print
Educational Use
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Students work as physicists to understand centripetal acceleration concepts. They also learn about a good robot design and the accelerometer sensor. They also learn about the relationship between centripetal acceleration and centripetal force governed by the radius between the motor and accelerometer and the amount of mass at the end of the robot's arm. Students graph and analyze data collected from an accelerometer, and learn to design robots with proper weight distribution across the robot for their robotic arms. Upon using a data logging program, they view their own data collected during the activity. By activity end , students understand how a change in radius or mass can affect the data obtained from the accelerometer through the plots generated from the data logging program. More specifically, students learn about the accuracy and precision of the accelerometer measurements from numerous trials.

Subject:
Applied Science
Engineering
Physical Science
Physics
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Carlo Yuvienco
Jennifer S. Haghpanah
Date Added:
09/18/2014
Angular Velocity: Sweet Wheels
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Educational Use
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Students analyze the relationship between wheel radius, linear velocity and angular velocity by using LEGO(TM) MINDSTORMS(TM) NXT robots. Given various robots with different wheel sizes and fixed motor speeds, they predict which has the fastest linear velocity. Then student teams collect and graph data to analyze the relationships between wheel size and linear velocity and find the angular velocity of the robot given its motor speed. Students explore other ways to increase linear velocity by changing motor speeds, and discuss and evaluate the optimal wheel size and desired linear velocities on vehicles.

Subject:
Applied Science
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
James Muldoon
Jigar Jadav
Kelly Brandon
Date Added:
10/14/2015
Gears: Determining Angular Velocity
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Educational Use
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Students work as engineers and learn to conduct controlled experiments by changing one experimental variable at a time to study its effect on the experiment outcome. Specifically, they conduct experiments to determine the angular velocity for a gear train with varying gear ratios and lengths. Student groups assemble LEGO MINDSTORMS(TM) NXT robots with variously sized gears in a gear train and then design programs using the NXT software to cause the motor to rotate all the gears in the gear train. They use the LEGO data logging program and light sensors to set up experiments. They run the program with the motor and the light sensor at the same time and analyze the resulting plot in order to determine the angular velocity using the provided physics-based equations. Finally, students manipulate the gear train with different gears and different lengths in order to analyze all these factors and figure out which manipulation has a higher angular velocity. They use the equations for circumference of a circle and angular velocity; and convert units between radians and degrees.

Subject:
Applied Science
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
James Cox
Jasmin Mejias
Jennifer S. Haghpanah
Leonarda Huertas
Mihai Pruna
Date Added:
09/18/2014
Ladybug Revolution
Unrestricted Use
CC BY
Rating
0.0 stars

Join the ladybug in an exploration of rotational motion. Rotate the merry-go-round to change its angle, or choose a constant angular velocity or angular acceleration. Explore how circular motion relates to the bug's x,y position, velocity, and acceleration using vectors or graphs.

Subject:
Physical Science
Physics
Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Kathy Perkins
Mindy Gratny
Sam Reid
Wendy Adams
Date Added:
10/28/2008
Ladybug Revolution (AR)
Unrestricted Use
CC BY
Rating
0.0 stars

Join the ladybug in an exploration of rotational motion. Rotate the merry-go-round to change its angle, or choose a constant angular velocity or angular acceleration. Explore how circular motion relates to the bug's x,y position, velocity, and acceleration using vectors or graphs.

Subject:
Physical Science
Physics
Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Kathy Perkins
Mindy Gratny
Sam Reid
Wendy Adams
Date Added:
08/02/2011