This module is designed for teachers participating in the Content in Context SuperLessons program. C2SL is a Math-Science Partnership grant awarded to the University of Oregon by the Oregon Department of Education for 2014-2017.
Compare the effects of different strengths or different directions of pushes and pulls on the motion of an object and determine if a design solution works as intended to change the speed or direction of an object with a push or a pull.
Driving Question: Can I as “Science Investigator”, engineer and design,
a way to move an object without using my hands or feet?
Waves and their Applications in Technologies for Information Transfer, from NGSS 1PS 4-1, 4-2, 4-3, and 4-4.
Driving Question: How can I, as a 1st grade engineer, design a device to let people know I am safe, using light and sound?