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100's Day
Conditions of Use:
Read the Fine Print
Rating

What does 100 look like? Sound like? Feel like? In this video from Curious George, explore the many ways to measure 100 things. ***Access to Teacher's Domain content now requires free login to PBS Learning Media. ***Access to Teacher's Domain content now requires free login to PBS Learning Media.

Subject:
Mathematics
Material Type:
Lecture
Provider:
PBS LearningMedia
Provider Set:
PBS Learning Media: Multimedia Resources for the Classroom and Professional Development
Teachers' Domain
Author:
National Science Foundation
WGBH Educational Foundation
Date Added:
08/09/2007
#10 Randomized Synthesis Project
Rating

Coders storyboard a project based on randomized idea(s) and create a project based on their storyboard. The purpose of this project is to synthesize understandings into a project with up to three randomized ideas.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot up PD
Date Added:
09/23/2019
#11 Dance Fever
Rating

Coders will use the start on bump block to create a contagious dance party using motion blocks. The purpose of this project is to introduce young coders to triggering algorithms using the start on bump block.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot up PD
Date Added:
09/23/2019
#12 Animated Card
Rating

Young coders apply their understandings from previous projects to create an animated card. The purpose of this project is to reinforce understandings from previous projects within a new context. This project can be repeated throughout the year for various events, holidays, birthdays, to give thanks, or as an act of kindness.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
09/23/2019
#13 Haunted House
Rating

Coders use a variety of blocks and sprites to create their own interactive diorama about a haunted house. The purpose of this project is to review creating sprites and triggering algorithms when a sprite is tapped.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot up PD
Date Added:
10/03/2019
#14 Look Both Ways
Rating

Coders use a variety of blocks and sprites to create a short story with a moral. The purpose of this project is to apply previously learned concepts in a new context. This project can be adapted to any short story with a moral.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot up PD
Date Added:
10/03/2019
#15 Race to the Finish
Rating

Coders use a variety of blocks and sprites to create a racing game and a short story about a race. The purpose of these projects is to apply previously learned concepts in a new context to create their first game and a short story, as well as introduce the say block.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/03/2019
#16 I'm Sooo Hungry
Rating

Coders use a variety of blocks and sprites to create a short story about a hungry sprite. The purpose of this project is to apply previously learned concepts in a new context and to review how to trigger algorithms when a sprite is bumped.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/03/2019
#17 My Friends and Family
Rating

Coders use a variety of blocks and sprites to create their own interactive diorama about their friends and family. The purpose of this project is to reinforce the concept of parallelism to trigger two or more algorithms simultaneously.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/03/2019
#18 When I Grow Up
Rating

Coders use a variety of blocks and sprites to create their own interactive diorama about when they grow up. The purpose of this project is to reinforce the concept of parallelism to trigger two or more algorithms simultaneously.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/03/2019
#19 Knock, Knock
Rating

Coders use a variety of blocks and sprites to create their own knock, knock joke. The purpose of this project is to reinforce using the wait block to accurately time algorithms running in parallel.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/03/2019
#1 Dancing alone
Rating

In this introductory lesson, coders create a silly dance for Scratch Cat using motion blocks. The purpose of this lesson is to introduce young coders to creating algorithmic sequences in ScratchJr.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
09/19/2019
1: Introduction to Chemistry
Conditions of Use:
Remix and Share
Rating

Chemistry is the study of matter and the ways in which different forms of matter combine with each other

Subject:
Applied Science
Chemistry
Material Type:
Lecture Notes
Author:
Department of Education Open Textbook Pilot Project
the California State University
the UC Davis Library
the UC Davis Office of the Provost
Date Added:
08/22/2019
1% SACRED INSPIRATION – HOW TO DO BREAKTHROUGH RESEARCH IN SCIENCE MATHS AND INVENTING
Conditions of Use:
No Strings Attached
Rating

Combining Kuhn and Jung: half edited long version of a ‘step ladder model’ (SLM) forscientific discovery and paradigm shift researchSam Keenan*Learning Centre, University of New South Wales, Sydney, NSW, Australia(Received 5 December 2014; accepted 7 April 2015)This half edited book provides the outline of a ‘step ladder model’ (SLM) comprising 13 steps ofscientific discovery making. It incorporates both a ‘leap-off point’ from Kuhn’sStructure of Scientific Revolutions, and ideas from Jungian psychology to revealpatterns in the way in which scientific discoveries are made, across 40 examples fromthe history of science. The current consensus is that these discoveries are accidental.This paper aims to provide a model for deliberately making dream-based scientificdiscoveries. The key to this model is intrapsychic patterns in how discoveries of thiskind can be made. As these patterns become gradually clearer, greater understandingof the dream-based scientific discovery-making process can develop. Gradually as acollective endeavour, as the SLM develops, the dream-based scientific discoveryprocess can by degrees become less accidental, and progressively more deliberate. Step 13 is included here as suggestions on how to fail as safely as possible while innovating. This is because success cannot be guaranteed and fails outnumber successes overwhelmingly. A background analysis section is also included. Further editing and writing and re-writing is welcomed. Thank you.Keywords: Kuhn; Jung; paradigm; revolutionary science; inspiration; creativity

Subject:
Applied Science
Material Type:
Module
Author:
Sam Keenan
Date Added:
04/17/2016
2009 State of Michigan Green Jobs Report
Rating

This report was the first of its kind to analyze the green job market in MI (3% of workforce) through an analytical (industrial and occupational trends), qualitative (focus groups), and quantitative (employer survey) approach. Discussed are Michigan's green related industries and occupations, and also tracking them. It's concluded that the MI green job market has further potential and is growing despite an economic downturn.

Subject:
Automotive Technology and Repair
Material Type:
Case Study
Data Set
Provider:
Center for Automotive Technology - Macomb
Provider Set:
Center for Advanced Automotive Technology
Author:
Michigan Department of Energy, Labor & Economic Growth
Date Added:
05/11/2009
2011, 2012, and 2014 Wayne State University (WSU) Professional Development Course on Electric-Drive Vehicles Technology
Rating

This resource is composed of materials from Wayne State University's professional development workshops which are designed to introduce educators to hybrid electric and electric vehicle fundamentals. Included materials are an event agenda, faculty presentations, and fliers.

Subject:
Automotive Technology and Repair
Material Type:
Full Course
Lecture Notes
Lesson Plan
Unit of Study
Provider:
Center for Automotive Technology - Macomb
Provider Set:
Center for Advanced Automotive Technology
Author:
Wayne State University
Date Added:
06/10/2011
2013 CAAT Conference: Preparing the Workforce for the Automotive Technology of 2025
Rating

This resource contains handouts and presentations from the 2013 Center for Advanced Automotive Technology (CAAT) Conference: Preparing the Workforce for the Automotive Technology of 2025. This conference took place on May 30, 2013 at Macomb Community College's South Campus in Warren, MI and was attended by more than 80 individuals representing various high schools, community colleges, and universities as well as multiple government agencies, professional organizations, and industry workforce representatives. The purpose of the conference was to explore how the technologies of 2025 will affect required job skills.

Subject:
Automotive Technology and Repair
Material Type:
Data Set
Diagram/Illustration
Lecture Notes
Lesson Plan
Provider:
Center for Automotive Technology - Macomb
Provider Set:
Center for Advanced Automotive Technology
Author:
Center for Advanced Automotive Technology (CAAT)
Date Added:
05/30/2013
2013 CAR Breakfast Briefing Series - Automotive Fuels and Emissions - Policies Compliance and Potential Impact of Future Technologies
Rating

This resource contains presentations from one of the Center for Automotive Research's (CAR's) breakfast briefings titled "Automotive Fuels and Emissions: Policies, Compliance, & Potential Impact of Future Technologies." This briefing occurred on 12/5/13 at Robert Bosch LLC in Farmington Hills, MI. At the briefing presenters discussed the strategic implications of Tier 3 regulations which will soon be finalized and may impact future technology decisions in a multitude of ways. The impact of Tier 3 emission regulations is expected to be far reaching as they have the potential to influence the quality of fuel, as well as usage of alternative fuels and powertrains. Further, the regulations will have a direct influence on the technologies, such as diesel and gasoline direct injection, that automakers will utilize to meet the fuel economy standards through MY2025. Included in this resource are the presentations from the National Renewable Energy Laboratory (NREL), Volkswagen, and Bosch utilized at the briefing.

Subject:
Automotive Technology and Repair
Material Type:
Data Set
Lecture Notes
Lesson Plan
Provider:
Center for Automotive Technology - Macomb
Provider Set:
Center for Advanced Automotive Technology
Author:
Center for Automotive Research (CAR)
Date Added:
12/05/2013
2013 CAR Management Briefing Seminars
Rating

This resource contains presentations from the Center for Automotive Research (CAR) 2013 Management Briefing Seminars held August 5-8, 2013. With over 900 attendees from industry, government, media, and academia, the event featured outstanding presentations from industry thought leaders as well as various networking and social events. Using CAR research as a foundation, these seminars revolved around global manufacturing strategies, lightweighting, connected vehicles, powertrain developments, sales forecasting, purchasing, policy, designing for technology, and capital investment.

Subject:
Automotive Technology and Repair
Material Type:
Data Set
Lecture Notes
Lesson Plan
Provider:
Center for Automotive Technology - Macomb
Provider Set:
Center for Advanced Automotive Technology
Author:
Center for Automotive Research (CAR)
Date Added:
08/05/2013
2013 Plug-In Conference and Exposition: What's Next for the Electric Highway?
Rating

This resource contains speaker presentations from the 2013 Plug-In Conference and Exposition. This conference took place September 30, 2013 to October 3, 2013 at Liberty Station in San Diego, CA and had the theme What's Next for the Electric Highway? This event brought together automotive manufacturers, component suppliers, electric utilities, government agencies, academia, and the environmental community to collaborate on the next steps in plug-in electric vehicle technology, infrastructure, policies and regulations, and market development.

Subject:
Automotive Technology and Repair
Material Type:
Case Study
Data Set
Lecture Notes
Lesson Plan
Provider:
Center for Automotive Technology - Macomb
Provider Set:
Center for Advanced Automotive Technology
Author:
Electric Power Research Institute
Date Added:
09/30/2013
2014 CAAT Conference: You Can't See the Future in the Rearview Mirror
Rating

This resource contains the agenda and presentations from the 2014 Center for Advanced Automotive Technology (CAAT) Conference: You Can't See the Future in the Rearview Mirror. This conference took place on May 2, 2014 at Macomb Community College's South Campus in Warren, MI and was attended by more than 120 individuals representing various high schools, community colleges, and universities as well as multiple government agencies, professional organizations, and industry workforce representatives.

Subject:
Automotive Technology and Repair
Material Type:
Data Set
Lecture Notes
Lesson Plan
Provider:
Center for Automotive Technology - Macomb
Provider Set:
Center for Advanced Automotive Technology
Author:
Center for Advanced Automotive Technology (CAAT)
Date Added:
05/02/2014
2014 CAR Management Briefing Seminars
Rating

This resource contains presentations from the Center for Automotive Research (CAR) 2014 Management Briefing Seminars held August 4-7, 2014. With attendees from industry, government, media, and academia, the event featured outstanding presentations from industry thought leaders as well as various networking and social events. Using CAR research as a foundation, these seminars revolved around the most important issues facing the automotive industry today: manufacturing, powertrain, sales forecasting, connected and automated vehicles, purchasing, talent, and supply chain.

Subject:
Automotive Technology and Repair
Material Type:
Case Study
Data Set
Diagram/Illustration
Lecture Notes
Lesson Plan
Provider:
Center for Automotive Technology - Macomb
Provider Set:
Center for Advanced Automotive Technology
Author:
Center for Automotive Research (CAR)
Date Added:
08/04/2014
2015 Ducker Worldwide Automaker Survey: Automakers Driving Forward with Aluminum
Rating

This resource contains a presentation from a webinar and video of the webinar regarding a study carried out by Ducker Worldwide and funded by The Aluminum Association to evaluate the aluminum content in 2015 model year vehicles and the projected aluminum content growth through 2025. Also included is the executive summary of the study.

Subject:
Automotive Technology and Repair
Material Type:
Case Study
Data Set
Diagram/Illustration
Lecture Notes
Lesson Plan
Provider:
Center for Automotive Technology - Macomb
Provider Set:
Center for Advanced Automotive Technology
Author:
The Aluminum Association
Date Added:
07/15/2014
20/20 Vision
Conditions of Use:
Read the Fine Print
Rating

In this activity, students determine their own eyesight and calculate what a good average eyesight value for the class would be. Students learn about technologies to enhance eyesight and how engineers play an important role in the development of these technologies.

Subject:
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denali Lander
Janet Yowell
Joe Freidrichsen
Malinda Schaefer Zarske
Date Added:
09/26/2008
#20 Randomized Synthesis Project
Rating

Coders storyboard a project based on randomized idea(s) and create a project based on their storyboard. The purpose of this project is to synthesize understandings into a project with up to three randomized ideas.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/03/2019
#21 Alien Planet
Rating

Coders use a variety of blocks and customized sprites to create their own interactive diorama about an alien planet. The purpose of this project is to review changing or creating sprites using the paint editor.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/03/2019
#23 In the Future . . .
Rating

Coders use a variety of blocks and sprites to create an interactive diorama about their predictions for the future. The purpose of this project is to apply previously learned concepts in a new context (e.g., modifying sprites, parallelism, events, etc.).

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/17/2019
#23 In the Future . . .
Rating

Coders use a variety of blocks and sprites to create an interactive diorama about their predictions for the future. The purpose of this project is to apply previously learned concepts in a new context (e.g., modifying sprites, parallelism, events, etc.).

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/17/2019
#24 Animate My Name
Rating

Coders use a variety of blocks to animate each letter of their name (or vocabulary words). The purpose of this project is to review creating sprites using the paint editor.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/17/2019
#25 Jungle
Rating

Coders use a variety of blocks and customized sprites to create their own interactive diorama about a jungle. The purpose of this project is to reinforce the concept of parallelism to trigger two or more algorithms simultaneously.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/17/2019
#26 My Aquarium
Rating

Coders use a variety of blocks and sprites to create an interactive aquarium. The purpose of this project is to apply previously learned concepts in a new context (e.g., creating or modifying sprites, parallelism, events, etc.).

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/17/2019
#27 Dribble a Ball
Rating

Coders use a variety of blocks in parallel to create simulations (e.g., dribbling a ball). The purpose of this short project is to apply previously learned understandings in order to simulate motion.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/17/2019
#28 Rainy Day
Rating

Coders learn how to use the “go to page” blocks to create a multi-page story about a rainy day. The purpose of this project is to introduce coders to the “go to page” blocks and to apply previous understandings across multiple pages.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/17/2019
#29 A Day as a Pirate
Rating

Coders use a variety of blocks and sprites to create a multi-page story about a day as a pirate. The purpose of this project is to reinforce the “go to page” blocks and to apply previous understandings across multiple pages.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/17/2019
#2 Can't Stop Dancing
Rating

Coders use the repeat block to repeat a silly dance for Scratch Cat using motion blocks. The purpose of this project is to introduce young coders to repeating algorithmic sequences in ScratchJr.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
09/19/2019
30 Hour OSHA General Industry Safety Certification Program Geared Towards Advanced Energy Manufacturing
Rating

The following course was created by Grand Rapids Community College (GRCC), through seed funding from theCAAT, to train workers for entry level positions in the advanced energy manufacturing industry. The course is designed around OSHA's "Standards for General Industry" and if taught by an authorized General Industry Outreach Training Program Instructor, students should receive an OSHA General Industry 30-hour Safety certification. Instructional materials include PowerPoint presentations, instructor notes, OSHA instructor and student manuals (handouts/assignments), and lesson objectives. All lessons are intended to be taught through PowerPoint presentations with guidance from the included lesson objectives and notes for instructors. The included PowerPoints are original OSHA presentations modified by GRCC and originals created by GRCC. The lesson topics are: Introduction to OSHA Safety and Health Programs, Hazard Mapping, Personal Protective Equipment, Exit Routes and Emergency Action Plans, Fire Protection and Prevention, Electrical Hazards, Ergonomics and Manual Material Handling, Walking and Working Surfaces, Industrial Hygiene, Flammable and Combustible Liquids Hazard CommunicationExit Routes and Emergency Action Plans, Fire Protection and Prevention, First Aid and CPR, Hand and Power Tool Safety, Machine Guarding, and Control of Hazardous Energy (Lockout/Tag-out).For more information on the course visit https://learning.grcc.edu/ec2k/CourseListing.asp?master_id=777&course_area=CEMF&course_number=102&course_subtitle=00.

Subject:
Automotive Technology and Repair
Material Type:
Full Course
Lecture Notes
Lesson Plan
Provider:
Center for Automotive Technology - Macomb
Provider Set:
Center for Advanced Automotive Technology
Author:
Grand Rapids Community College (GRCC)
Date Added:
10/20/2012
#31 Desert
Rating

Coders use a variety of blocks and sprites to animate a mini research project about the desert. The purpose of this project is to introduce using the message blocks with multiple sprites and pages.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/17/2019
#32 Oh No, We're Super Tiny!
Rating

Coders use a variety of blocks and sprites to create a multi-page story about being very tiny. The purpose of this project is to reinforce the “go to page” blocks and to apply previous understandings across multiple pages.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot UP PD
Date Added:
10/29/2019
#33 If Animals Could Talk
Rating

Coders review and apply a variety of blocks and sprites to animate a multi-page project about talking animals. The purpose of this project is to review using the message blocks with multiple sprites and pages.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/29/2019
#34 To the Moon
Rating

Coders revisit a previously created project about outer space to add a short story about travelling to outer space. The purpose of this project is to apply newly acquired understandings to a prior project.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/29/2019
#35 Animate a Joke
Rating

Coders use a variety of blocks and sprites to animate multiple jokes. The purpose of this project is to reinforce understandings of storyboarding multiple pages and applying prior understandings into a project of interest.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/29/2019
#37 A Day at the Beach
Rating

Coders use a variety of blocks and sprites to create a multi-page story about a day at the beach. The purpose of this project is to introduce multiple ways to have a sprite appear to switch costumes.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/29/2019
#38 On My Way to the Party
Rating

Coders revisit a previously created project about a dance party to add a short story about travelling to the dance party. The purpose of this project is to apply newly acquired understandings to a prior project.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/29/2019
#39 Pass it On (Story Starters)
Rating

Coders engage in a multi-day project where they create the introduction to a short story and then pass their project on to be finished by their peers. The purpose of this project is to encourage young coders to communicate and learn from their peers.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/29/2019
3D Printing, Computer Aided Design (CAD) and G-Code Basics
Conditions of Use:
No Strings Attached
Rating

Students learn how 3D printing, also known as additive manufacturing, is revolutionizing the manufacturing process. First, students learn what considerations to make in the engineering design process to print an object with quality and to scale. Students learn the basic principles of how a computer-aided design (CAD) model is converted to a series of data points then turned into a program that operates the 3D printer. The activity takes students through a step-by-step process on how a computer can control a manufacturing process through defined data points. Within this activity, students also learn how to program using basic G-code to create a wireframe 3D shapes that can be read by a 3D printer or computer numerical control (CNC) machine.

Subject:
Computer Science
Engineering
Geometry
Measurement and Data
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
Activities
Author:
Matthew Jourden
Date Added:
05/04/2019
3D Printing Operations & Introduction to Slicing Applications (Flex Mendel Open Source 3D Printer)
Conditions of Use:
Remix and Share
Rating

These are step by step tutorial handouts for using a Flex Mendel or flexMendel open source 3D printer.  There are matching videos located on YouTube at:https://www.youtube.com/playlist?list=PLYZc2FR9EwWYF16SVbPzijWCRbMGpE38uandhttps://www.youtube.com/playlist?list=PLYZc2FR9EwWY7tOr0E_ncfZDYmR3NyQfo

Subject:
Applied Science
Material Type:
Module
Author:
John Bordeau
Remix
3 D Prin
Conditions of Use:
Remix and Share
Rating

Using a 3 D printer to model the printing of a mathematical object. Continueing on to calculate the volume of material used and total cost if the item based on this volume.

Subject:
Applied Science
Material Type:
Lesson
Author:
xin dbai
Date Added:
08/08/2019
#3 Dance party
Rating

Coders use the start on green flag block to create a silly dance party using motion blocks. The purpose of this project is to introduce young coders to adding sprites in code and triggering algorithms with the green flag in ScratchJr.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
09/19/2019
3RC (Reduce, Reuse, Recycle and Compost)
Conditions of Use:
Read the Fine Print
Rating

In this lesson, students expand their understanding of solid waste management to include the idea of 3RC (reduce, reuse, recycle and compost). They will look at the effects of packaging decisions (reducing) and learn about engineering advancements in packaging materials and solid waste management. Also, they will observe biodegradation in a model landfill (composting).

Subject:
Engineering
Ecology
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Amy Kolenbrander
Janet Yowell
Jessica Todd
Malinda Schaefer Zarske
Date Added:
09/18/2014
#41 Ninja Maze Challenge 1
Rating

Coders will solve four different maze challenges that focus on a combination of vertical and horizontal movement, then create their own unique mazes that peers will solve. The purpose of this project is to reinforce understanding of predicting and sequencing a sprite’s movement using the motion blocks.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/29/2019
#42 The Aliens Have Landed
Rating

Coders use a variety of blocks and sprites to create an interactive story about giving a gift to an alien visiting Earth. The purpose of this project is to reinforce understanding of message blocks.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/29/2019
#43 Flying
Rating

Coders use a variety of blocks and sprites to animate a mini research project about creatures that fly. The purpose of this project is to reinforce the concept of parallelism by simultaneously triggering two or more algorithms that simulate flight.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/30/2019
#44 Tag, You're It!
Rating

Coders use a variety of blocks and sprites to create a mult-ipage story with a moral. The purpose of this project is to apply previously learned concepts in a new context. Although the example project is about lessons learned while playing tag, this project can be adapted to any story with a moral.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Provider:
Boot Up PD
Author:
Boot Up PD
Date Added:
10/30/2019