This interactive addresses the question if we can reduce CO2 emissions by …
This interactive addresses the question if we can reduce CO2 emissions by 20% of 1990 levels and help avoid dangerous climate change? Users of this interactive can manipulate changes to various sources and uses (supply and demand) of energy with the goal of reducing C02 emissions in Great Britain by 80% in the year 2050.
Coders storyboard a project based on randomized idea(s) and create a project …
Coders storyboard a project based on randomized idea(s) and create a project based on their storyboard. The purpose of this project is to synthesize understandings into a project with up to three randomized ideas.
Coders use a variety of blocks and customized sprites to create their …
Coders use a variety of blocks and customized sprites to create their own interactive diorama about an alien planet. The purpose of this project is to review changing or creating sprites using the paint editor.
This NOAA visualization on YouTube shows the seasonal variations in sea surface …
This NOAA visualization on YouTube shows the seasonal variations in sea surface temperatures and ice cover from 1985 to 2007. The visualization is based on data collected by NOAA polar-orbiting satellites. El NiÃo and La NiÃa are easily identified, as are the trends in decreasing polar sea ice.
Coders use a variety of blocks and sprites to create an interactive …
Coders use a variety of blocks and sprites to create an interactive diorama about their predictions for the future. The purpose of this project is to apply previously learned concepts in a new context (e.g., modifying sprites, parallelism, events, etc.).
Coders use a variety of blocks and sprites to create an interactive …
Coders use a variety of blocks and sprites to create an interactive diorama about their predictions for the future. The purpose of this project is to apply previously learned concepts in a new context (e.g., modifying sprites, parallelism, events, etc.).
Word Count: 50571 ISBN: 978-1-925553-43-7 (Note: This resource's metadata has been created …
Word Count: 50571
ISBN: 978-1-925553-43-7
(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)
23 Things is a suite of 23 self-paced online modules that cover …
23 Things is a suite of 23 self-paced online modules that cover a range of topics from video editing to basic coding. Each module or 'thing' consists of information, interactive activities, and invitations to try out various open and free software applications and technologies. The modules have been created using H5P and can be downloaded individually as a single H5P file, modified and re-used under a CC-BY-SA licence - simply click on the 'reuse' link at the bottom of each module.
The content was created by Curtin University students as part of a 'students as partners' project.
Coders use a variety of blocks to animate each letter of their …
Coders use a variety of blocks to animate each letter of their name (or vocabulary words). The purpose of this project is to review creating sprites using the paint editor.
Coders use a variety of blocks and customized sprites to create their …
Coders use a variety of blocks and customized sprites to create their own interactive diorama about a jungle. The purpose of this project is to reinforce the concept of parallelism to trigger two or more algorithms simultaneously.
This lesson will allow students to select and share what details are …
This lesson will allow students to select and share what details are important on a topic. Groups of students will research a topic and then discuss and determine the top 25 important things someone should know about the topic.
Coders use a variety of blocks and sprites to create an interactive …
Coders use a variety of blocks and sprites to create an interactive aquarium. The purpose of this project is to apply previously learned concepts in a new context (e.g., creating or modifying sprites, parallelism, events, etc.).
Coders use a variety of blocks in parallel to create simulations (e.g., …
Coders use a variety of blocks in parallel to create simulations (e.g., dribbling a ball). The purpose of this short project is to apply previously learned understandings in order to simulate motion.
Coders learn how to use the “go to page” blocks to create …
Coders learn how to use the “go to page” blocks to create a multi-page story about a rainy day. The purpose of this project is to introduce coders to the “go to page” blocks and to apply previous understandings across multiple pages.
Coders use a variety of blocks and sprites to create a multi-page …
Coders use a variety of blocks and sprites to create a multi-page story about a day as a pirate. The purpose of this project is to reinforce the “go to page” blocks and to apply previous understandings across multiple pages.
Coders use the repeat block to repeat a silly dance for Scratch …
Coders use the repeat block to repeat a silly dance for Scratch Cat using motion blocks. The purpose of this project is to introduce young coders to repeating algorithmic sequences in ScratchJr.
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