he cost of healthcare is one of the largest personal expenditures worldwide, ...
he cost of healthcare is one of the largest personal expenditures worldwide, with residents of the United States spending upwards of $10,000 each year. A significant portion of healthcare costs in the United States and many other countries comes from paying for prescription medications. This unit is designed to give 9-12th grade chemistry, pharmacology, or biology students an introduction to prescription drug costs and what scientific measures can be taken to lower costs. Topics necessary for this unit include the relationship between structure and function, pH, activation energy, the relationship between temperature and reaction rate, catalysts, inhibitors, among additional concepts. This unit functions as an end-of-year project incorporating all of the topics listed above and challenges students to conduct research, design their own strategy to lower drug costs, and prove their viability and cost-saving potential through calculation. Individually or in pairs students must pick a strategy or technology, spend a day or more researching it, two days writing a research paper on it, one day preparing a class presentation, and one day for presentations. Student’s ability to effectively prove the viability of their strategies/technologies as well as estimate the cost savings to consumers will be weighted heavily.
The subject matter in this unit will explore The American Disabilities Act, ...
The subject matter in this unit will explore The American Disabilities Act, its impact on tourism, hospitality with empathetically designed applied biotechnological models. The primary objective of this unit is to get students to apply their foundational knowledge of allied health professions to a specified disability.
The curriculum unit was designed and formatted with the intention to give the student a basic understanding of disabilities and to design a rapid prototype with empathy.
Students will apply their scientific knowledge to the real-world and overarching question: “How do disabled people navigate activities of daily living and the world of travel with ease?” This curriculum unit will employ Design Thinking methodology towards the development of novel medical devices that can make daily life activities and traveling safer, convenient and more enjoyable.
The teaching strategies are varied, forward thinking, and promote brainstorming sessions as a means of student engagement. Strategies used will encourage students to think independently and work collaboratively. The curriculum unit framework includes a series of steps, including a complete understanding of the American Disabilities Act, an Everfi-Endeavor STEM careers exploration course that offers a tailored approach to introduce topics relating to Science, Technology, Engineering, Math and Medical Careers, and concludes with a service learning project.
Students learn how forces are used in the creation of art. They ...
Students learn how forces are used in the creation of art. They come to understand that it is not just bridge and airplane designers who are concerned about how forces interact with objects, but artists as well. As "paper engineers," students create their own mobiles and pop-up books, and identify and use the forces (air currents, gravity, hand movement) acting upon them.
The purpose of this learning video is to show students how to ...
The purpose of this learning video is to show students how to think more freely about math and science problems. Sometimes getting an approximate answer in a much shorter period of time is well worth the time saved. This video explores techniques for making quick, back-of-the-envelope approximations that are not only surprisingly accurate, but are also illuminating for building intuition in understanding science. This video touches upon 10th-grade level Algebra I and first-year high school physics, but the concepts covered (velocity, distance, mass, etc) are basic enough that science-oriented younger students would understand. If desired, teachers may bring in pendula of various lengths, weights to hang, and a stopwatch to measure period. Examples of in- class exercises for between the video segments include: asking students to estimate 29 x 31 without a calculator or paper and pencil; and asking students how close they can get to a black hole without getting sucked in.
The purpose of this learning video is to show students how to ...
The purpose of this learning video is to show students how to think more freely about math and science problems. Sometimes getting an approximate answer in a much shorter period of time is well worth the time saved. This video explores techniques for making quick, back-of-the-envelope approximations that are not only surprisingly accurate, but are also illuminating for building intuition in understanding science. This video touches upon 10th-grade level Algebra I and first-year high school physics, but the concepts covered (velocity, distance, mass, etc) are basic enough that science-oriented younger students would understand. If desired, teachers may bring in pendula of various lengths, weights to hang, and a stopwatch to measure period. Examples of in- class exercises for between the video segments include: asking students to estimate 29 x 31 without a calculator or paper and pencil; and asking students how close they can get to a black hole without getting sucked in.
Survey potential bridge sites, research bridge design, and select the right bridge ...
Survey potential bridge sites, research bridge design, and select the right bridge for the right location in this interactive activity from the NOVA Web site. ***Access to Teacher's Domain content now requires free login to PBS Learning Media.
This activity allows the student to explore problem solving strategies while working ...
This activity allows the student to explore problem solving strategies while working with a partner. This activity (building a paper bridge), requires students to question word definition and the application of those definitions. Through problem solving strategies, students discover the need for applying math skills.
In this video segment adapted from ZOOM, the cast shows how the ...
In this video segment adapted from ZOOM, the cast shows how the 34 steps in their Rube Goldberg invention use everything from gravity to carbon dioxide gas in order to accomplish one simple task: pouring a glass of milk.
This task was developed by high school and postsecondary mathematics and design/pre-construction ...
This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.
This task was developed by high school and postsecondary mathematics and design/pre-construction ...
This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.
This task was developed by high school and postsecondary mathematics and design/pre-construction ...
This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.
This task was developed by high school and postsecondary mathematics and design/pre-construction ...
This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.
This video lesson aims to motivate students about chemistry and to raise ...
This video lesson aims to motivate students about chemistry and to raise their awareness about how chemistry helps in solving certain environmental problems. In this lesson, the air pollution problem created by cars and other vehicles is presented. The lesson will highlight causes of this problem, harmful products from it and possible solutions. There will also be discussion of ways to convert the pollutants produced by burning oil in vehicles into more friendly products.
The City X Project is an international educational workshop for 8-12 year-old ...
The City X Project is an international educational workshop for 8-12 year-old students that teaches creative problem solving using 3D printing technologies and the design process. This 6-10 hour workshop is designed for 3rd-6th grade classrooms but can be adapted to fit a variety of environments. Read a full overview of the experience here: http://www.cityxproject.com/workshop/
This wiki page describes the DIY Design Challenge Activity used during ISKME's ...
This wiki page describes the DIY Design Challenge Activity used during ISKME's Teacher Academy. Design a DIY Project for students that meets the following design principles:The design must meet a need for their school community. The design must use collaboration between teacher, student, and community. The design must be multidisciplinary. The design must use low cost and/or no cost materials. Group examples are included.
An experiment expedition allows you to test and refine solution(s)/intervention(s) and question ...
An experiment expedition allows you to test and refine solution(s)/intervention(s) and question underlying assumptions. There are typically many stages of prototyping before determining your ultimate intervention. Mark your current understanding of your stage of testing for this expedition (What are you testing?)
This is a highly adaptable outline for how design thinking could be ...
This is a highly adaptable outline for how design thinking could be introduced to your learners over a multi-day project. This plan works best if students are divided up into groups of 3-4 for all work except the introduction to each concept at the beginning of class. Learners should stay in the same group for the whole class.
Includes pre-work links, general instructions to guide planning for each day, design thinking student handouts, and multi-grade NGSS standards linked to design thinking.
This lesson aims to introduce students at the top of the K-12 ...
This lesson aims to introduce students at the top of the K-12 ladder to the concept of Design Thinking via Common Core Literacy Standards recently introduced
This lesson aims to introduce students at the top of the K-12 ...
This lesson aims to introduce students at the top of the K-12 ladder to the concept of Design Thinking via Common Core Literacy Standards recently introduced
In courses and programs with community-sponsored or industry-sponsored projects, the handoff between ...
In courses and programs with community-sponsored or industry-sponsored projects, the handoff between the design team and the sponsoring partner is a particularly vulnerable transition. Innovations with the potential for impact fail shortly after the handoff for myriad reasons, including: inadequate resource allocation (time, money, skills); no clear institutional champion; inadequate institutional will to see the concept through further trial, iteration, and growth; and more. What might it look like to design the handoff? This lesson prompts design students (high school through graduate school) to begin a design project within a design project: to empathize with the handoff’s stakeholders; to define the handoff’s key needs and opportunities; to ideate novel handoff artifacts, strategies, and processes; to prototype improvements to their intended handoff strategy; and to test these strategies before the class or program ends so they can make adjustments and improvements.
The “Einstein Project” is a framework that is designed to help you ...
The “Einstein Project” is a framework that is designed to help you find a solution to an everyday problem that makes you passionate in your thinking and designing. This project is designed to make you think outside of the box as active learners and create solutions in uncommon ways, forget about failing or succeeding and take chances.
This site presents challenges faced by NASA engineers who are developing the ...
This site presents challenges faced by NASA engineers who are developing the next generation of aerospace vehicles. The challenges: thermal protection systems, spacecraft structures, electrodynamic propulsion systems, propellers, and personal satellite assistants. Students design, build, test, re-design, and re-build models that meet specified design criteria, using the same analytical skills as engineers.
In this lesson, students will learn what erosion is and how human ...
In this lesson, students will learn what erosion is and how human actions influence erosion. Includes introduction, demonstration instructions, and questions for wrap-up discussion.
NGSS: 2-ESS2-1
Time: 50 minutes
Materials: plastic containers with sand and gravel, sponges, and plastic cups
In the Future of Electric Transportation Design Challenge - a soup-to-nuts curriculum ...
In the Future of Electric Transportation Design Challenge - a soup-to-nuts curriculum toolkit from Construct - you'll ask young people to find new and novel ways to increase use & equitable access to electric vehicles. This comprehensive toolkit is intended for classroom teachers and other educators interested in running a multi-week or full-term design challenge with students.
The guide is written with 8th-9th graders as a target grade level, however this curriculum could easily be adapted for both older and younger students: 5th-12th grade. An optional feature in this challenge experience is to have students submit their design briefs (anonymously from their teacher) for the opportunity to be recognized by Construct and Industry Leaders interested in their concepts! A teacher running this Transportation Design Challenge could connect it to multiple standards at multiple grade-levels in multiple subject areas. Construct has facilitated several cohort-based challenges for middle and high school students, using this toolkit, and we are excited to be able to provide this curriculum at no charge to any interested teachers.
We are happy to answer any questions - you can reach us at info@constructlearns.org. We also offer additional coaching support. Please download this Challenge and share it with your colleagues! If you opt to run the Challenge in your classroom, we do hope you'll reach back and let us know how it worked for YOU! With your feedback, we'll keep iterating and improving and work to make this a user-friendly, joy-provoking, flexible, rigorous, effective, skills-building and FUN curriculum toolkit for you and your students.
This is a STEM unit that can be used in conjunction with ...
This is a STEM unit that can be used in conjunction with ITEEA EbD TEEMS Grade 2 Our Environment, Our Health Unit. Teachers might want to use this STEM Unit with environmental units and Earth Day. Students learn about their positive and negative impact on their environment. Students learn that they can have a positive impact on their environment when they use the 4 R’s: Reduce, Reuse, Recycle, and Redesign process.
Young students seem fascinated by how their bodies work. This unit serves ...
Young students seem fascinated by how their bodies work. This unit serves as an introduction for young students to begin their fundamental understanding of human biology.
The focus in this six-week curriculum unit is for primary-grade scientists to build some conceptual knowledge of the human skeletal system. The use of inquiry allows students at all levels to learn in an inherently differentiated environment, learning new concepts and experiencing laboratory experiments and classroom demonstrations throughout this unit on how our skeleton helps us.
The learning begins with the primary mentor texts, the picture book, The Skeleton Inside You by Philip Balestrino and Bones by Stephen Krensky. Classroom activities include creating models of bones, viewing x-rays, brainstorming design solutions for damaged or missing bones, measuring bones and determining structure features and taking a field trip to the local museum to view and draw skeletons. Students will maintain a science journal throughout the unit.
We want to develop citizens who are knowledgeable problem-solvers as they tackle ...
We want to develop citizens who are knowledgeable problem-solvers as they tackle the challenges of improving the quality of life for themselves and the world around them. One approach that has been heavily utilized in universities and businesses in recent times is known as Design Thinking. It is a model adopted by famous companies such as Google, Apple and Airbnb and they have wielded it to notable effect. The design thinking model is an incredibly powerful and useful process for students to use whenever they are faced with designing solutions to help others. Like any process or skill, it will take practice to become good at it.
While the heart of this unit is the Design Thinking process, I have also connected it to life science concepts related to the human body as outlined in both NGSS and Connecticut State Standards. The unit should take nine or ten 45 minute lessons to complete, depending on the complexity of the projects to be prototyped and tested.
Participants collaborate in ISKME's OER Design Lab at Maker Faire to brainstorm, ...
Participants collaborate in ISKME's OER Design Lab at Maker Faire to brainstorm, prototype, and present new ideas for teaching and learning. Each participant creates an Open Educational Resource (OER) that will be shared on OER Commons and with teachers during the Maker Faire follow up Teachers as Makers Academy.
Maker Faire participants collaborate in ISKME's Design Lab, using digital stories and ...
Maker Faire participants collaborate in ISKME's Design Lab, using digital stories and salvaged materials to design an innovative school of the future. The Design Lab features Makers Mauro ffortisimo Di Nucci's deconstructed piano and INKA Biospheric Systems' Vertical Garden; as well as Student and Teacher project examples that integrate art, science, sustainability, and green design inspire the creation of shareable open-source learning resources. This wiki page showcases photos and video from the Design Lab, open educational resources for teachers, and a step by step guide through the design process.
ISKME's Design Lab 2011: Make an OER Maker Faire participants collaborate in ...
ISKME's Design Lab 2011: Make an OER Maker Faire participants collaborate in ISKME's Design Lab to brainstorm, prototype, and present new ideas in teaching and learning. This wiki page showcases photos and video from the Design Lab and a step by step guide through the design process used.
ISKME's OER Commons Teacher Training Initiative offers teachers a collaborative professional development ...
ISKME's OER Commons Teacher Training Initiative offers teachers a collaborative professional development model centered on engagement with Open Educational Resources (OER). The OER Commons Teacher Training Initiative is rooted in the idea that equitable access to high-quality education is a global imperative. Open Educational Resources, or OER, offer opportunities for systemic change in teaching and learning through accessible content, and importantly, through embedding participatory processes and effective technologies to engage with learning for all.
This wiki page describes ISKME's Teachers as Makers Professional Development Academy.A two ...
This wiki page describes ISKME's Teachers as Makers Professional Development Academy.A two day professional development teacher training for the Maker inside each of us. We will explore how Maker-Teacher collaboration can facilitate innovation in the classroom. The Makers’ Projects are points of inspiration for Teachers as they experience DIY inquiry and design. Teachers will have time to brainstorm, create, reflect, and share how their experiences at Maker Faire and with Make Teacher Academy can translate into their teaching using online resources and collaborative tools. This page includes links, activities, photos, video, and group presentations from the Academy.
Activities, resources, photos and videos from ISKME's two day professional development teacher ...
Activities, resources, photos and videos from ISKME's two day professional development teacher training that explores Open Educational Resources (OER) and Maker-Teacher collaborations to facilitate innovation in the classroom. The Makers’ projects are points of inspiration for Teachers while they engage in design-thinking activities to create, remix, and share OER Projects with online collaborative tools.
ISKME's Use Case Design Lab from The William and Flora Hewlett Foundation’s ...
ISKME's Use Case Design Lab from The William and Flora Hewlett Foundation’s OER Grantees Meeting, April 22nd, 2014 - April 24th, 2014: OER Value Proposition and Evidence of Impact in 2014 http://iskme.org/events/oer-grantee-meeting-2014
This unit looks at the interplay between losses in privacy and gains ...
This unit looks at the interplay between losses in privacy and gains in convenience that accompany the ever-expanding use of and reliance on digital media and technology in our lives. The aim is not to convince students of a specific stance; rather, it is to provide an opportunity for students to look critically at the ways in which privacy has changed and to think about taking intentional action regarding their own use of digital media.
Each week of the unit, students will grapple with an essential question that focuses their attention on one aspect of privacy. As the core text, George Orwell’s 1984 elucidates two major definitions of privacy: first, the internal thoughts that we develop and contemplate without outside influence; and second, the freedom from being observed, accessed, and controlled by outsiders.
Throughout this unit, students will produce short argumentative pieces drawing evidence from the texts read for and discussed in class. The short pieces of writing students produce throughout the class will culminate in a final argumentative essay weighing the interplay and value of privacy and convenience in our digital lives.
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