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2. Repeated linear interpolation
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CC BY-NC-SA
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First we'll review De Casteljau's algorithm using three points. Then it's your turn to figure out how to do it with 4 points!

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Khan Academy
Provider Set:
Pixar
Author:
Disney Pixar
Khan Academy
Date Added:
07/14/2021
2. Weighted subdivision
Conditional Remix & Share Permitted
CC BY-NC-SA
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Next let's extend the averaging step from the previous lesson to include multiple points. Now we'll need to calculate positions using a weighted average.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Khan Academy
Provider Set:
Pixar
Author:
Disney Pixar
Khan Academy
Date Added:
07/14/2021
3D Modelling with Processing
Conditional Remix & Share Permitted
CC BY-SA
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This workshop covers the basics of 3D modelling in Processing. From the 3D coordinate system, placing different shapes, surfaces, and camera angles. This introductory workshop is suitable for all students with some basic Processing knowledge. We assume that you are familiar with 2D shapes in Processing,  including pushMatrix, rotate and translate. This workshop will only cover basics, sufficient to create a landscape with 3D objects and a moving object. 

Subject:
Computer Science
Information Science
Material Type:
Unit of Study
Author:
Ansgar Fehnker
Date Added:
03/02/2021