First we'll use the slope intercept form of a line to define each frame along a straight line.
First we'll review weighted averages of two points and extend the idea to three points. Practice weighted averages of two points in Environment Modeling if you haven't seen it before.
How can we calculate a weighted average between two points? (pssst. This video is super important).
Next lets build a diagram that break rotation into smaller parts. The next exercise will give us a chance to build our understanding of this diagram.
Let's look more closely at how light behaves when it strikes an object. We'll cover diffuse and specular surface responses.
First we'll review De Casteljau's algorithm using three points. Then it's your turn to figure out how to do it with 4 points!
Next let's extend the averaging step from the previous lesson to include multiple points. Now we'll need to calculate positions using a weighted average.
Now we are ready to calculate an intersection point using our ray CP (parametric form) and our line AB (slope-intercept form).
Now that we have a feeling for constructing permutations let's introduce the factorial formula to make counting them easy.
In this video we'll uncover the connection between the previous diagram and the rotation formulas. Repeat viewing suggested!
Let's take a closer look at the weights used during subdivision. Do we have to be careful when selecting weights?
Use an array to store many objects as well as create any shape you can imagine. Click here to review objects.
Now it's time for a really meaty problem! How can we count the number of possible casts when given a large set of robots to choose from?
Okay we know how to calculate the touching point, great! Next let's think about how we can prove this is true.
Bonus! In this video we'll connect the degree of these curves to the number of control points in the construction.
Now it's your turn to drive. In this video we'll present you with a casting challenge to complete using everything we've learned so far.
Let's put everything together. Get ready for a really powerful formula: the binomial coefficient (warning: you may need to watch this a few times!).
Now we'll pull everything together and explore how we calculate the position of a particle over time (frame by frame).
This entry-level course is designed to help you gain a general appreciation for art as well as to help you develop a working vocabulary for the knowledgeable analysis of art based on the Visual Elements and the Principles of Design. The syllabus is included in the course and contains the course objectives, student learning outcomes, list of assignments and names of the course textbooks.
Variety of cultural city icons for multiple countries
To download and access the icons, click on view resource.
This will open the resource in a new google drive tab.
In the top right corner there should be a download button.
The folder will download as a ZIP file.
Once the ZIP file is downloaded, double click on it to open it, and it will create a new folder with all the icons!
The icons are PNG files, which means they have a transparent background, so they can easily be placed on top of other materials.
Charles Bargue Drawing Course introductionThe Charles Bargue Drawing Course was a highly influential guide to art instruction in the 19th century, which has recently returned to prominence in the Realist painting movement. This module introduces students to the fundamental drawing skills covered in the Charles Bargue Drawing Course, and leads them through the process of completing a Bargue plate copy.
First impression matters! Learn 3 quick and easy ways to create attractive and professional-looking PowerPoint title slide. These PowerPoint templates are open educational resource, created for educators, researchers and students. These templates accompanied an online workshop (see the embedded video) to learn how to make your slides look professionals.
This document details a simple way for anyone to create an interactive digital adventure game with zero programming. This activity can be done as an individual or with a team. Use a cloud-based PowerPoint program to get started (Google slides recommended).
How do we draw a surface of water using only particles? In this video we'll introduce a powerful analogy using heat to help us out.
In this video we'll explore why regions in our scenes can go "out of focus." The region of our scene which is in focus call depth of field..
The purpose of this book is to serve as a reference for a one-semester course in digital photography for graphic communications. Since digital cameras have mostly replaced colour scanners, graphic communicators need to capture images for use in magazines, catalogs, brochures, packages, signs, banners—all forms of printed materials—and also for eBooks, web sites, and apps. Thus the graphic communicator may be more concerned with product and still-life photography, portraiture, and reproduction of flat work than with artistic photography. Of course the reproduction of photographers’ and photojournalists’ work is still in the purview of the graphic communicator, and therefore photographers may find some information of benefit in the book. In any case, the authors hope our work will help production photographers produce work better, faster, and cheaper.