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This video introduces the transformations we'll be using in the rest of this lesson.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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First let's think about how to rotate some really simple points such as (0,0) and (1,0)

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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First we'll use the slope intercept form of a line to define each frame along a straight line.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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First we need to make sure we understand exactly what happens in the split & average steps.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Find out how we can make curved lines using straight ones using the string art construction.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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What happens if the director changes their mind and asks for two headed robots?

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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First we'll review weighted averages of two points and extend the idea to three points. Practice weighted averages of two points in Environment Modeling if you haven't seen it before.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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How can we calculate a weighted average between two points? (pssst. This video is super important).

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Next lets build a diagram that break rotation into smaller parts. The next exercise will give us a chance to build our understanding of this diagram.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Let's look more closely at how light behaves when it strikes an object. We'll cover diffuse and specular surface responses.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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First we'll review De Casteljau's algorithm using three points. Then it's your turn to figure out how to do it with 4 points!

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Let's review the multiplication principle which allows us to quickly count the number of possible robots.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now we can combine split and average into a single operation called subdivide.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Next let's extend the averaging step from the previous lesson to include multiple points. Now we'll need to calculate positions using a weighted average.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Where does the string touch the parabola? See if you can come up with your hypothesis!

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
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Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now we are ready to calculate an intersection point using our ray CP (parametric form) and our line AB (slope-intercept form).

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now that we have a feeling for constructing permutations let's introduce the factorial formula to make counting them easy.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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In this video we'll uncover the connection between the previous diagram and the rotation formulas. Repeat viewing suggested!

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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We can use de Casteljau's algorithm to calculate curves using any number of points.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Let's take a closer look at the weights used during subdivision. Do we have to be careful when selecting weights?

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Let's look more closely at how light bounces when it strikes an object. We'll cover reflected and refracted rays.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Are we really creating parabolic curves using this construction? Let's gain some insight first.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Use an array to store many objects as well as create any shape you can imagine. Click here to review objects.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now you can start scaling your shapes to make your lamp look younger.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now you are ready to start subdividing your own shapes with more than 4 points!

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now it's time for a really meaty problem! How can we count the number of possible casts when given a large set of robots to choose from?

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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We need to be careful with the order of scaling and translation. But why?

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Tree diagrams allow us to visualize these counting problems using any number of parts.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Okay we know how to calculate the touching point, great! Next let's think about how we can prove this is true.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Next let's build a blade of grass using a parabolic arc as a spine.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Let's breathe some life into our ball using a key animation principle: squash and stretch.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Next we need to throw away the slope-intercept form and use the line equation instead.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Bonus! In this video we'll connect the degree of these curves to the number of control points in the construction.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now we are ready to ray trace in 3D. We'll look at the problem of ray triangle intersection.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now it's your turn to drive. In this video we'll present you with a casting challenge to complete using everything we've learned so far.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Why do we divide the number of combinations by the number of permutations?

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now we just need to determine whether our intersection point is inside or outside the triangle.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Let's put everything together. Get ready for a really powerful formula: the binomial coefficient (warning: you may need to watch this a few times!).

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Time to get a little mathy. Let's look at the general form for any transformation.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now we'll pull everything together and explore how we calculate the position of a particle over time (frame by frame).

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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This entry-level course is designed to help you gain a general appreciation for art as well as to help you develop a working vocabulary for the knowledgeable analysis of art based on the Visual Elements and the Principles of Design. The syllabus is included in the course and contains the course objectives, student learning outcomes, list of assignments and names of the course textbooks.

Subject:
Art History
Graphic Arts
Visual Arts
Material Type:
Assessment
Full Course
Homework/Assignment
Syllabus
Textbook
Provider:
SkillsCommons
Author:
Kelly Joslin
01/20/2022
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One way we can prove that we are calculating the actual touching point.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now we'll add a lens to our camera and explore the idea of an f-stop.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Find out how hair simulation tools were used in the film the Good Dinosaur.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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CC BY-NC
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Variety of cultural city icons for multiple countries

This will open the resource in a new google drive tab.
Once the ZIP file is downloaded, double click on it to open it, and it will create a new folder with all the icons!
The icons are PNG files, which means they have a transparent background, so they can easily be placed on top of other materials.

Subject:
Graphic Arts
Languages
World Cultures
Graphic Design
Material Type:
Diagram/Illustration
Author:
Chloe Pampush
04/22/2019
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In this video we will explore how perception plays a role in the colors we 'think' we see.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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In this video you will visit our color suite to see how we tweak colors to meet artistic goals.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
Unrestricted Use
CC BY
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Charles Bargue Drawing Course introductionThe Charles Bargue Drawing Course was a highly influential guide to art instruction in the 19th century, which has recently returned to prominence in the Realist painting movement. This module introduces students to the fundamental drawing skills covered in the Charles Bargue Drawing Course, and leads them through the process of completing a Bargue plate copy.

Subject:
Art History
Graphic Arts
Visual Arts
Material Type:
Module
Author:
Oscar Baechler
09/30/2019
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First impression matters! Learn 3 quick and easy ways to create attractive and professional-looking PowerPoint title slide. These PowerPoint templates are open educational resource,  created for educators, researchers and students. These templates accompanied an online workshop (see the embedded video) to learn how to make your slides look professionals.

Subject:
Graphic Arts
Career and Technical Education
Educational Technology
Higher Education
Material Type:
Lecture
Author:
06/01/2021
Unrestricted Use
CC BY
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This document details a simple way for anyone to create an interactive digital adventure game with zero programming. This activity can be done as an individual or with a team. Use a cloud-based PowerPoint program to get started (Google slides recommended).

Subject:
Computer Science
Graphic Arts
Literature
Material Type:
Activity/Lab
Game
Lesson
Author:
John Whitfield
07/31/2020
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How do we draw a surface of water using only particles? In this video we'll introduce a powerful analogy using heat to help us out.

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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In this video we'll explore why regions in our scenes can go "out of focus." The region of our scene which is in focus call depth of field..

Subject:
Applied Science
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
Unrestricted Use
CC BY
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The purpose of this book is to serve as a reference for a one-semester course in digital photography for graphic communications. Since digital cameras have mostly replaced colour scanners, graphic communicators need to capture images for use in magazines, catalogs, brochures, packages, signs, banners—all forms of printed materials—and also for eBooks, web sites, and apps. Thus the graphic communicator may be more concerned with product and still-life photography, portraiture, and reproduction of flat work than with artistic photography. Of course the reproduction of photographers’ and photojournalists’ work is still in the purview of the graphic communicator, and therefore photographers may find some information of benefit in the book. In any case, the authors hope our work will help production photographers produce work better, faster, and cheaper.

Subject:
Graphic Arts
Visual Arts
Material Type:
Textbook
Provider:
Ryerson Pressbooks
Author:
Art Seto
Jason Lisi
Martin Habekost
Richard Adams and Reem el Asaleh