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First we'll review weighted averages of two points and extend the idea to three points. Practice weighted averages of two points in Environment Modeling if you haven't seen it before.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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How can we calculate a weighted average between two points? (pssst. This video is super important).

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Next lets build a diagram that break rotation into smaller parts. The next exercise will give us a chance to build our understanding of this diagram.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Let's look more closely at how light behaves when it strikes an object. We'll cover diffuse and specular surface responses.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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First we'll review De Casteljau's algorithm using three points. Then it's your turn to figure out how to do it with 4 points!

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Let's review the multiplication principle which allows us to quickly count the number of possible robots.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Next let's extend the averaging step from the previous lesson to include multiple points. Now we'll need to calculate positions using a weighted average.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now we are ready to calculate an intersection point using our ray CP (parametric form) and our line AB (slope-intercept form).

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now that we have a feeling for constructing permutations let's introduce the factorial formula to make counting them easy.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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In this video we'll uncover the connection between the previous diagram and the rotation formulas. Repeat viewing suggested!

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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CC BY
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A simple step-by-step guide to working with the maya graphe editor by creating a bouncing ball.

Subject:
Graphic Arts
Material Type:
Activity/Lab
Author:
DJ Combee
05/20/2023
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Let's take a closer look at the weights used during subdivision. Do we have to be careful when selecting weights?

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Let's look more closely at how light bounces when it strikes an object. We'll cover reflected and refracted rays.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Are we really creating parabolic curves using this construction? Let's gain some insight first.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now it's time for a really meaty problem! How can we count the number of possible casts when given a large set of robots to choose from?

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Okay we know how to calculate the touching point, great! Next let's think about how we can prove this is true.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Bonus! In this video we'll connect the degree of these curves to the number of control points in the construction.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Now it's your turn to drive. In this video we'll present you with a casting challenge to complete using everything we've learned so far.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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Let's put everything together. Get ready for a really powerful formula: the binomial coefficient (warning: you may need to watch this a few times!).

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
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An infographic can be used to display a concept graphically. For your final project, you will develop your personal and professional code of ethics. This "code" will include what you value and how you will conduct yourself in personal and professional relationships.

Your code of ethics infographic should have at least these three components:

- What does (or should) ethics mean in our society?
- What does ethics mean to you?
- How will you conduct yourself?

Subject:
Arts and Humanities
Career and Technical Education
Communication
Graphic Arts
Graphic Design
Material Type:
Activity/Lab
Homework/Assignment
Author:
Velda Arnaud
04/07/2023
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Now we'll pull everything together and explore how we calculate the position of a particle over time (frame by frame).

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
Unrestricted Use
CC BY
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This entry-level course is designed to help you gain a general appreciation for art as well as to help you develop a working vocabulary for the knowledgeable analysis of art based on the Visual Elements and the Principles of Design. The syllabus is included in the course and contains the course objectives, student learning outcomes, list of assignments and names of the course textbooks.

Subject:
Art History
Arts and Humanities
Graphic Arts
Visual Arts
Material Type:
Assessment
Full Course
Homework/Assignment
Syllabus
Textbook
Provider:
SkillsCommons
Author:
Kelly Joslin
01/20/2022
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Variety of cultural city icons for multiple countries

This will open the resource in a new google drive tab.
Once the ZIP file is downloaded, double click on it to open it, and it will create a new folder with all the icons!
The icons are PNG files, which means they have a transparent background, so they can easily be placed on top of other materials.

Subject:
Arts and Humanities
Career and Technical Education
Graphic Arts
Graphic Design
Languages
World Cultures
Material Type:
Diagram/Illustration
Author:
Chloe Pampush
04/22/2019
Unrestricted Use
CC BY
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Charles Bargue Drawing Course introductionThe Charles Bargue Drawing Course was a highly influential guide to art instruction in the 19th century, which has recently returned to prominence in the Realist painting movement.&nbsp;This module introduces students to the fundamental drawing skills covered in the Charles Bargue Drawing Course, and leads them through the process of completing a Bargue plate copy.&nbsp;

Subject:
Art History
Graphic Arts
Visual Arts
Material Type:
Module
Author:
Oscar Baechler
09/30/2019
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First impression matters! Learn 3 quick and easy ways to create attractive and professional-looking PowerPoint title slide. These PowerPoint templates are&nbsp;open educational resource, &nbsp;created for&nbsp;educators, researchers and students.&nbsp;These templates accompanied an online workshop (see the embedded&nbsp;video) to learn how to make your slides look professionals.&nbsp;

Subject:
Career and Technical Education
Educational Technology
Graphic Arts
Higher Education
Material Type:
Lecture
Author:
06/01/2021
Unrestricted Use
CC BY
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This document details a simple way for anyone to create an interactive digital adventure game with&nbsp;zero&nbsp;programming.&nbsp;This activity can be done as an individual or with a team. Use a&nbsp;cloud-based&nbsp;PowerPoint&nbsp;program to get started (Google slides recommended).&nbsp;&nbsp;

Subject:
Computer Science
Graphic Arts
Literature
Material Type:
Activity/Lab
Game
Lesson
Author:
John Whitfield
07/31/2020
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How do we draw a surface of water using only particles? In this video we'll introduce a powerful analogy using heat to help us out.

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider:
Provider Set:
Pixar
Author:
Disney Pixar
07/14/2021
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this video we'll explore why regions in our scenes can go "out of focus." The region of our scene which is in focus call depth of field..

Subject:
Applied Science
Arts and Humanities
Computer Science
Graphic Arts
Material Type:
Lesson
Provider: