Keywords: Rules (14)

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14. Making Rules
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14. Making Rules

The American Revolution began the process of creating a new nation in ... (more)

The American Revolution began the process of creating a new nation in a number of different ways; by protesting British rule through legal and extra-legal actions; by waging a war to end America's status as a colonized territory; and by designing new forms of government for what Patriots hoped would become independent states. (less)

Subject:
History, Law, Politics
Material Type:
Images and Illustrations
Readings
Provider:
Independence Hall Association
Provider Set:
US History
1a. The Purposes of Government
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1a. The Purposes of Government

Why do governments exist? One major reason is that they create rules. ... (more)

Why do governments exist? One major reason is that they create rules. But what rules are necessary or desirable? That is open to question, and different types of governments have certainly created a wide variety of rules. (less)

Subject:
History, Law, Politics
Material Type:
Images and Illustrations
Readings
Provider:
Independence Hall Association
Provider Set:
American Government
Artificial Intelligence

Artificial Intelligence

This activity explores what it means for a computer to be intelligent ... (more)

This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions written by (creative) computer programmers. Learners interact with a piece of paper that contains rules for playing a perfect game of noughts-and-crosses (tic-tac-toe). The activity contains some thought provoking (and humorous) discussion questions. Explanation, variations, extensions, and resources are included in the PDF. (less)

Subject:
Mathematics and Statistics
Mathematics
Science and Technology
Computing and Information
Engineering
Life Science
Technology
Social Sciences
Education
Material Type:
Activities and Labs
Games
Instructional Material
Lesson Plans
Simulations
Provider:
Computer Science Unplugged
Science and Math Informal Learning Educators (SMILE)
Provider Set:
Computer Science Unplugged
SMILE Pathway: Science and Math Activities in One Search
Author:
Brian Mason Scientific and Technical Trust
Computer Science Unplugged
Google Inc.
Paul Curzon
BASIC WFF'N PROOF: A TEACHING GUIDE

BASIC WFF'N PROOF: A TEACHING GUIDE

A teaching guide for teachers to instruct students in the gaming rules ... (more)

A teaching guide for teachers to instruct students in the gaming rules and procedures for Basic Wff'n Proof. This game teaches symbolic logic and problem solving. The content is an overview of the game of Wff'n Proof for interested coaches. (less)

Subject:
Mathematics and Statistics
Material Type:
Games
Provider:
OER Commons
Provider Set:
Open Author Resources
Author:
LA TRELLE PIERRE
Courseware : Artificial  Intelligence

Courseware : Artificial Intelligence

Artificial Intelligence : Course lectures, hours 42. There are 11 pdf files, ... (more)

Artificial Intelligence : Course lectures, hours 42. There are 11 pdf files, total 562 pages. Topics : Introduction to AI; Problem Solving - Search and Control Strategies; Knowledge Representation Issues - Predicate Logic, Rules; Reasoning System - Symbolic, Statistical; Game Playing; Learning; Expert System; Fundamentals of Neural Networks; Fundamentals of Genetic Algorithms; Natural Language Processing; Common Sense. (less)

Subject:
Science and Technology
Material Type:
Full Course
Lecture Notes
Provider:
Jaypee Institute of Engineering and Technology (JIET)
Provider Set:
Individual Authors
Author:
RC Chakraborty
D3: DYNAMIC DETROIT DATA@BUNCHE ACADEMY
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D3: DYNAMIC DETROIT DATA@BUNCHE ACADEMY

D3: DYNAMIC DETROIT DATA@ BUNCHE ACADEMY IS A RESOURCE FOR STUDENTS, PARENTS ... (more)

D3: DYNAMIC DETROIT DATA@ BUNCHE ACADEMY IS A RESOURCE FOR STUDENTS, PARENTS AND TEACHERS TO USE TO FIND CURRICULUM RELATED WEBSITES. THIS IS A USEFUL ONE STOP LOCATION TO START YOUR SEARCH TO RELATED AGE APPROPRIATE CONTENT MATERIAL FOR STUDENT WORK. (less)

Subject:
Humanities
Mathematics and Statistics
Science and Technology
Social Sciences
Material Type:
Activities and Labs
Homework and Assignments
Images and Illustrations
Lecture Notes
Teaching and Learning Strategies
Provider:
OER Commons
Provider Set:
Open Author Resources
Author:
LA TRELLE PIERRE
Evolution
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Evolution

This is a companion web site to the PBS series Evolution. It ... (more)

This is a companion web site to the PBS series Evolution. It contains numerous interactive exercises and simulations keyed to the episodes of the show. The Evolution Library has a large number of useful resources indexed by topic. While it is listed as a reference site, it contains animations, simulations, and tutorials as part of the larger site. (less)

Subject:
Science and Technology
Education
Material Type:
Activities and Labs
Interactive
Simulations
Provider:
Internet Scout Project
PBS Learning Media
Provider Set:
Internet Scout Project
Teachers' Domain
Game Design, Fall 2010
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Game Design, Fall 2010

This course provides practical instruction in the design and analysis of non-digital ... (more)

This course provides practical instruction in the design and analysis of non-digital games. Students cover the texts, tools, references and historical context to analyze and compare game designs across a variety of genres, including sports, game shows, games of chance, card games, schoolyard games, board games, and role–playing games. In teams, students design, develop, and thoroughly test their original games to understand the interaction and evolution of game rules. Students taking the graduate version complete additional assignments. (less)

Subject:
Social Sciences
Material Type:
Audio Lectures
Homework and Assignments
Lecture Notes
Syllabi
Provider:
M.I.T.
Provider Set:
MIT OpenCourseWare
Author:
Begy, Jason
Tan, Philip
Game Design, Spring 2008
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Game Design, Spring 2008

" An historical examination and analysis of the evolution and development of ... (more)

" An historical examination and analysis of the evolution and development of games and game mechanics. Topics include a large breadth of genres and types of games, including sports, game shows, games of chance, schoolyard games, board games, roleplaying games, and digital games. Students submit essays documenting research and analysis of a variety of traditional and eclectic games. Project teams required to design, develop, and thoroughly test their original games." (less)

Subject:
Humanities
Science and Technology
Material Type:
Full Course
Homework and Assignments
Lecture Notes
Other
Provider:
M.I.T.
Provider Set:
MIT OpenCourseWare
Author:
Fernandez-Vara, Clara
Juul, Jesper
Rusch, Doris
Tan, Philip
A Hundred and One Rules
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A Hundred and One Rules

Authored by Mohammed Jiyad, Professor of Arabic at Mount Holyoke College, this ... (more)

Authored by Mohammed Jiyad, Professor of Arabic at Mount Holyoke College, this 69 page document contains detailed instructional notes on "syntactic, morphological & phonological rules for novice & intermediate levels of proficiency." Available in PDF and Word formats, the document details grammar rules and provides examples for each rule. Its focus is entirely on grammar, and presupposes that students have intermediate-level, technical experience with the Arabic language. (less)

Subject:
Humanities
Social Sciences
Material Type:
Readings
Reference
Provider:
Five College Center for the Study of World Languages and Five Colleges
Provider Set:
Arabic Language Learning
Author:
Mohammed Jiyad
Parliament and the Law
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Parliament and the Law

How are rules made and who can influence this procedure? This unit ... (more)

How are rules made and who can influence this procedure? This unit will introduce you to the rule-making processes in of the UK Houses of Parliament in Westminster. You will examine how laws are enacted and how it is possible for unelected bodies and people to influence the content of such laws. (less)

Subject:
Business
Material Type:
Activities and Labs
Readings
Syllabi
Provider:
Open University
Provider Set:
Open University OpenLearn
Rules and Reasons
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Rules and Reasons

Through active participation in a game without rules, students will discover the ... (more)

Through active participation in a game without rules, students will discover the reason for rules and laws in our neighborhood and community. They will design a poster and write a story about rules. (less)

Subject:
Social Sciences
Material Type:
Lesson Plans
Provider:
University of North Carolina at Chapel Hill School of Education
Provider Set:
LEARN NC Lesson Plans
Author:
Jeannette Renas
Rules of the Arabic Language
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Rules of the Arabic Language

Rules of the Arabic Language contains a total of 812 slides that ... (more)

Rules of the Arabic Language contains a total of 812 slides that deal with a wide range of grammatical aspects of the Arabic language. The slides are thorough and provide examples of the rules in effect. The slides assume no prior knowledge of Arabic grammar, and therefore begin with an explanation of the different types of sentences and conclude with very complex verb conjugations. By creating a free account, users can download and save the presentation. (less)

Subject:
Humanities
Social Sciences
Material Type:
Reference
Provider:
Yousif Almulla
Provider Set:
Arabic Language Learning
Verb conjugations for Standard and Egyptian Arabic
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Verb conjugations for Standard and Egyptian Arabic

This fairly comprehensive website displays various conjugation rules for past and present ... (more)

This fairly comprehensive website displays various conjugation rules for past and present tense verbs in a series of charts. Students are expected to read the author's explanation of the conjugation rules prior to viewing conjugated verb samples in each chart. Alongside modern standard conjugations, the site displays corresponding conjugations for Egyptian colloquial Arabic. Most categories of verbs (sound, weak, irregular, etc.) are displayed. (less)

Subject:
Humanities
Social Sciences
Material Type:
Reference
Provider:
Desert-Sky
Provider Set:
Arabic Language Learning
2002 llaF ,gnivloS melborP gnireenignE dna sretupmoC ot noitcudortnI

2002 llaF ,gnivloS melborP gnireenignE dna sretupmoC ot noitcudortnI

.desu si egaugnal gnimmargorp avaJ ehT .gninnalp dna ,tnemeganam ,ecneics ,gnireenigne ni ... (more)

.desu si egaugnal gnimmargorp avaJ ehT .gninnalp dna ,tnemeganam ,ecneics ,gnireenigne ni smelborp gnivlos rof seuqinhcet gnipoleved no si sisahpmE .scipot decnavda detceles dna scihparg retupmoc ,gnihcraes dna gnitros ,serutcurts atad ,sdohtem laciremun ,secafretni resu lacihparg ,stpecnoc gnimmargorp revoc smelborp gnimmargorp ylkeeW .esruoc eht fo sucof eht si tnempoleved dna ngised erawtfos detneiro-tcejbO .snoitacilppa cifitneics dna gnireenigne rof sdohtem lanoitatupmoc dna tnempoleved erawtfos latnemadnuf stneserp esruoc sihT (less)