Content Provider: The Tech Museum of Innovation Design Challenges
Displaying 1-20 of 30 results.
Building for the Big One
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| Type: | Library or Collection |
Abstract: Using this activity, students will learn about the effects of earthquakes and how various soil types react during an earthquake. This lesson gives students first-hand experience in making design decisions similar to those made in the real world.
Circle of Pong
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| Type: | Library or Collection |
Abstract: Students use their knowledge of potential and kinetic energy, and explore forces and motion to place a ball into the center of a 6-foot diameter circle.
Cup in the Cupboard
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| Type: | Library or Collection |
Abstract: In this challenge students are asked to design and build a device that can be used to place a cup in a high cupboard to assist a friend who uses a wheel chair.
Design a Bobsled
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| Type: | Library or Collection |
Abstract: Students explore the effects of gravity, friction and air resistance upon acceleration when they design their own bobsleds.
Double Toss
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| Type: | Library or Collection |
Abstract: Students use their knowledge of potential and kinetic energy, and explore forces and motion as they work together to solve this introductory level Design Challenge.
Energy at Play
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| Type: | Library or Collection |
Abstract: In this activity students will design a contraption using Tinker ToysTM, while exploring how Potential and Kinetic Energy are transformed and transferred. They will also gain a deeper understanding of the Law of Conservation of Energy.
Exploring Buoyancy
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| Type: | Library or Collection |
Abstract: Design Challenge created to teach students about buoyancy, density, volume and pressure.
Farming in Ancient Mesopotamia: An Ancient Civil Engineering Problem
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| Type: | Library or Collection |
Abstract: In this integrated, multi-day Design Challenge unit, students will explore simple machines, transportation of materials, and river systems using stream tables. They will discover the problems ancient farmers faced and design their own working models that will attempt to solve those unique problems (includes ... More »
Fire Brigade
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| Type: | Library or Collection |
Abstract: Build a device to deliver a new fire fighting material safely to the fire. (Note: No real fire is used in this challenge.)
Float a Boat
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| Type: | Library or Collection |
Abstract: Design and build a vessel with its own propulsion system that will carry cargo across a wading pool. PDF document.
Flowing From Here to There
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| Type: | Library or Collection |
Abstract: Students explore simple machines to transport dry, but fluid, material from one container to another (also included as a part of Farming in Ancient Mesopotamia unit).
Free up the Ketchup
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| Type: | Library or Collection |
Abstract: Students demonstrate their knowledge of Newton's 1st Law of Motion with this introductory level Design Challenge.
Freestanding Structures
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| Type: | Library or Collection |
Abstract: In this Design Challenge, families and friends work together to design the tallest structure that they can, using only the materials provided.
Human Body Exhibit
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| Type: | Library or Collection |
Abstract: In this teacher developed Design Challenge unit, students learn about the systems of the human body by creating a "museum exhibit" for their classroom. Download with the California State Science Standards.
Human Body Exhibit (without California Standards)
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| Type: | Library or Collection |
Abstract: In this teacher developed Design Challenge unit, students learn about the systems of the human body by creating a "museum exhibit" for their classroom. Download without the California State Science Standards.
Listening Devices
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| Type: | Library or Collection |
Abstract: Design a listening device that will allow them to listen to the sound generated by a specific object inside of a box.
Magnet Circus
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| Type: | Library or Collection |
Abstract: Explore the properties of magnets by designing a device that can move as far as possible using only magnets to move it, and then design a machine that will stay in motion for the greatest period of time.
Motion Commotion
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| Type: | Library or Collection |
Abstract: Inspired by the whimsical drawings of Rube Goldberg, students will leverage their knowledge of forces, work, simple machines and conservation of energy to design and build complex contraptions to complete a simple task.
Oh Boy, Buoyancy!
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| Type: | Library or Collection |
Abstract: This teacher developed Design Challenge unit weaves engaging inquiry lessons and design challenges into the physical science content of buoyancy to create a hands-on, content rich unit of study.
Pet Rescue
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| Type: | Library or Collection |
Abstract: In this Design Challenge activity students will explore how structure relates to function as they design devices to save Fido.
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