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Videogame Theory and Analysis, Fall 2007

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Author:
Subject:
Social Sciences
Institution Name:
M.I.T.
Collection:
MIT OpenCourseWare
Grade Level:
Post-secondary
Abstract:

This course will serve as an introduction to the interdisciplinary academic study of videogames, examining their cultural, educational, and social functions in contemporary settings. By playing, analyzing, and reading and writing about videogames, we will examine debates surrounding how they function within socially situated contexts in order to better understand games' influence on and reflections of society. Readings will include contemporary videogame theory and the completion of a contemporary commercial videogame chosen in consultation with the instructor.

Languages:
English
Material Type:
Activities and Labs, Full Course, Homework and Assignments, Syllabi
Media Format:
Text/HTML, Downloadable docs
Conditions of Use:
Creative Commons Attribution-Noncommercial-Share Alike 3.0
Creative Commons Attribution-Noncommercial-Share Alike 3.0

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