You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
You must be logged in to perform this action.
No Strings Attached
- Subject:
- Business, Science and Technology
- Institution Name:
- Electronic Frontier Foundation
- Collection:
-
Electronic Frontier Foundation
- Grade Level:
- Secondary, Post-secondary
- Abstract:
As today's tech-savvy teens become increasingly involved with technology and the Internet for learning, work, civic engagement, and entertainment, it is vital to ensure that they understand their legal rights and responsibilities under copyright law and also how the law affects creativity and innovation.
This curriculum is designed to give teachers a comprehensive set of tools to educate students about copyright while incorporating activities that exercise a variety of learning skills. Lesson topics include: the history of copyright law; the relationship between copyright and innovation; fair use and its relationship to remix culture; peer-to-peer file sharing; and the interests of the stakeholders that ultimately affect how copyright is interpreted by copyright owners, consumers, courts, lawmakers, and technology innovators.
The lesson plan concludes with a mock trial that tests the students' understanding of copyright and its limitations and encourages them to consider the positions of each party involved.
- Course Type:
- Learning Module
- Languages:
- English
- Material Type:
- Homework and Assignments, Lesson Plans
- Media Format:
- Text/HTML, Downloadable docs
- Conditions of Use:
-
Creative Commons Attribution 3.0
No restrictions on your remixing, redistributing, or making derivative works.
Give credit to the author, as required.
Your remixing, redistributing, or making derivatives works comes with some
restrictions, including how it is shared.
Your redistributing comes with some restrictions. Do not remix or make
derivative works.
Copyrighted materials, available under Fair Use and the TEACH Act for US-based
educators, or other custom arrangements. Go to the resource provider to see
their individual restrictions.
Comments: