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Estimating Reuse / Remix Value of 7 OER ProjectsEstimating Reuse / Remix Value of 7 OER Projects

No Strings Attached
Author:
Grade Level:
Post-secondary
Abstract:

This week I ventured to explore a number of OER projects and conduct a preliminary assessment of the reusability and remixability of the OER hosted in each. Based on earlier (albeit shallow) familiarity with some of these OER initiatives I am able to presume that the structure and technology of a selected sample OER from each is generally representative of all or most OER in the given project.

I undertook this task as Rogue Quest 1 for David Wiley’s Intro to Open Ed course. The Rogue character class that I’ve adopted focuses on content production with an emphasis on finding and releasing or untrapping "open" content to allow for reuse and remix. I have only theoretical experience with remixing OER, and so it is fitting that I begin at experience level 1.

Reuse/Remix Estimates
As I purview each of seven different OER projects I will give each collection a reuse/remix value rating based on my initial impressions and observations. These estimates may change as I move forward to release, reuse, or remix some of these OER.

My reuse/remix rating is a scale of 1 - 5, where "1" is extremely difficult or low value, and "5" is extremely easy or high value, referring to the act of taking CC content and reusing or remixing it on a separate server.

Languages:
English
Content Type:
News Stories, Articles and Reports, Tools and Technology
Content Topic:
How and Why of OER, Localization, Technology
Conditions of Use:
Creative Commons Attribution 3.0
Creative Commons Attribution 3.0

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