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Space System Architecture and Design incorporates lectures, readings and discussion on topics in the architecting of space systems. The class reviews existing space system architectures and the classical methods of designing them. Sessions focus on multi-attribute utility theory as a new design paradigm for space systems, when combined with integrated concurrent engineering and efficient searches of large architectural tradspaces. Designing for flexibility and uncertainty is considered, as are policy and product development issues.
- Subject:
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Science and Technology
- Grade Level:
-
Post-secondary
- Collection:
-
MIT OpenCourseWare
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" This is the second undergraduate design studio. It introduces a full range of architectural ideas and issues through drawing exercises, analyses of precedents, and explored design methods. Students will develop design skills by conceptualizing and representing architectural ideas and making aesthetic judgments about building design. Discussions regarding architecture's role in mediating culture, nature and technology will help develop the students' architectural vocabulary."
- Subject:
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Arts
- Grade Level:
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Post-secondary
- Collection:
-
MIT OpenCourseWare
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" This class focuses on representation tools used by architects during the design process and attempts to discuss the relationship they develop with the object of design. Representation plays a key role in architectural design, not only as a medium of conveying and narrating a determined meaning or a preconceived idea, but also as a code of creating new meaning, while the medium seeks to establish a relationship with itself. In this sense, mediums of representation, as external parameters to the design process, are not neutral tools of translating an idea into its concrete form. They are neither authentic means of creativity, nor vapid carriers of an idea. Therefore, an important aspect in issues of meaning is how the architect manipulates the play of translating a concept to its concrete version, through the use of a medium of representation. The course is a continuation of the equivalent course taught in the fall semester and specifically focuses on digital media. The course is intended to establish a reciprocal relationship with the design studio, feeding from and contributing to its content."
- Subject:
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Arts
- Grade Level:
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Post-secondary
- Collection:
-
MIT OpenCourseWare
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An intensive 9 DAY remote collaborative workshop involving MIT and Miyagi University in Japan. The objective is to develop a small housing project using shape computation as a design methodology. Students will use and test new interactive software for designing, sharing applications with overseas partners, presenting projects on an Internet workspace, and critiquing design proposals through the web and other advanced digital technologies. Students will be expected to do most of their work in class.
- Subject:
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Arts
- Grade Level:
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Post-secondary
- Collection:
-
MIT OpenCourseWare
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This architectural studio will have one main project for the semester: to explore the issues surrounding the redesign of an area in Havana Cuba. It is a typical area about the size of a Law of Indies block that presently has a mix of housing, work, and shopping in buildings that need to be replaced and others that need to be rehabilitated. There is also vacant land, and buildings that are unused. Part of the blocks front on the Malecon, the street next to the water. The other edge fronts onto a typical neighborhood. The intention is to study the culture through an understanding of one area of Havana and then design an "echo" in architectural form. The design will include public space as well as a mix of buildings: some new, some rehabilitated.
- Subject:
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Arts
- Grade Level:
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Post-secondary
- Collection:
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MIT OpenCourseWare
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Establishes basic attitudes toward architectural organization and its reflection in form. Includes projects where imposed conditions of site, program, and building system emphasize the interrelationship of fundamental elements in the pattern of decision-making that constitutes architectural design. Develops presentations through drawings and models. Intended for entering M.Arch. students. Course Description This studio explores the notion of in-between by engaging several relationships; the relationship between intervention and perception, between representation and notation and between the fixed and the temporal. In the Exactitude in Science, Jorge Luis Borges tells the perverse tale of the one to one scale map, where the desire for precision and power leads to the escalating production of larger and more accurate maps of the territory. For Jean Baudrillard, "The territory no longer precedes the map nor survives it. ĺÉit is the map that precedes the territory... and thus, it would be the territory whose shreds are slowly rotting across the map." The map or the territory, left to ruin-shredding across the 'other', beautifully captures the tension between reality and representation. Mediating between collective desire and territorial surface, maps filter, create, frame, scale, orient, and project. A map has agency. It is not merely representational but operational, the experience and discursive potential of this process lies in the reciprocity between the representation and the real. It is in-between these specific sets of relationships that this studio positions itself.
- Subject:
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Arts
- Grade Level:
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Post-secondary
- Collection:
-
MIT OpenCourseWare
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The Gottscho-Schleisner Collection is comprised of over 29,000 images primarily of architectural subjects, including interiors and exteriors of homes, stores, offices, factories, historic buildings, and other structures. Subjects are concentrated chiefly in the northeastern United States, especially the New York City area, and Florida. Included are the homes of notable Americans, such as Raymond Loewy, and of several U.S. presidents, as well as color images of the 1939-40 New York World's Fair. Many of the photographs were commissioned by architects, designers, owners and architectural publications, and document important achievements in American 20th-century architecture and interior design.
- Subject:
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Arts
- Grade Level:
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Primary,
Secondary,
Post-secondary
- Collection:
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Library of Congress
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The theme that unites the Level II studios in the fall semester is a focus upon the making of architecture and built form as a tectonic, technical and materially driven endeavor It is a design investigation that is rooted in a larger culture of materiality and the associated phenomena, but a study of the language and production of built form as an integrated response to the conceptual proposition of the project. The studio will look to works of architecture where the material tectonic and its resultant technology or fabrication become instrumental to the realization of the ideas, in whatever form they may take. This becomes the art of technology - suggesting a level of innovation and creative manipulation as part of the design process to transform material into a composition of beauty and poetry as well as environmental control. In this regard the studio will look to the works and design processes of a number of architects including Shigeru Ban, Peter Zumthor, Herzog and deMeuron, Kazuyo Sejima, Richard Horden, Rick Joy and Glenn Murcutt among others.
- Subject:
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Arts
- Grade Level:
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Post-secondary
- Collection:
-
MIT OpenCourseWare
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Transcribed text parts of Gibbs, J. (1739 - Second ed.) A book of architecture containing designs of buildings and ornaments. London : printed for W. Innys [etc.], 1739, on the basis of its image-only version in http://www.e-rara.ch/zut/content/titleinfo/203786. With a concordance between the the plates and Gibbs' verbal description of them in the introduction.
- Subject:
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Arts
- Grade Level:
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Secondary,
Post-secondary
- Collection:
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Individual Authors
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No Strings Attached
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The project for this studio is to design a demonstration project for a site near the French Quarter in New Orleans. The objectives of the project are the following: To design more intense housing, community, educational and commercial facilities in 4 to 6 story buildings. To explore the "space between" buildings as a way of designing and shaping objects. To design at three scales - dwelling, cluster and overall. To design dwellings where the owners may be able to help build and gain a skill for employment. To provide/design facilities that can help the residents to gain education and skills.
- Subject:
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Arts
- Grade Level:
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Post-secondary
- Collection:
-
MIT OpenCourseWare
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The theme of this Workshop is the design of the changing workplace. The objective of this workshop is to make MIT graduate students fully aware of emerging technological and social trends that are revolutionizing the working environment. We will explore and develop a wide range of practical techniques for measuring the performance of the built environment and will carry out field work in a real context. The end result will be the development of rigorous measurement techniques that allow users to illuminate the relationship between business purpose and the success of workplace design; we will systematically relate design evaluation to the urgent need and unrealized potential for design innovation. The workshop will benefit from exposure to knowledgeable clients and experienced practitioners who will be invited to weekly discussions and students will have access to an ongoing workplace evaluation exercise being conducted by Janet G. Fan, a former student of the Workshop.
- Subject:
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Arts
- Grade Level:
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Post-secondary
- Collection:
-
MIT OpenCourseWare
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In this seminar, students will design and perfect a digital environment to house the activities of large-scale organizations of people making bottom-up decisions, such as with citizen-government affairs, voting corporate shareholders or voting members of global non-profits and labor unions. A working Open Source prototype created last semester will be used as the starting point, featuring collaborative filtering and electronic agent technology pioneered at the Media Lab. This course focuses on development of online spaces as part of an interdependent human environment, including physical architectures, mapped work processes and social/political dimensions. A cross-disciplinary approach will be taken; students with background in architecture, urban planning, law, cognition, business, digital media and computer science are encouraged to participate. No prior technical knowledge is necessary, though a rudimentary understanding of web page creation is helpful.
- Subject:
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Arts
- Grade Level:
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Post-secondary
- Collection:
-
MIT OpenCourseWare
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In this course the student will study the architecture of Ancient Rome beginning with its origins in the eighth century BC and continuing through the fourth century AD with the move of the Roman capital to Constantinople. The course will familiarize you with the major building methods and styles used in Roman architecture as well as interior decoration. Upon successful completion of this course, students will be able to: demonstrate an understanding of the general arc of the history of ancient Rome; identify the major historical events in ancient Roman history and the emperors who presided during these events; demonstrate an understanding of the vital role that imagery, especially architecture, played in Rome's political and cultural world; identify the origins of various styles that the Romans borrowed and explain how they were re-purposed; identify the major stylistic developments from Rome's origins to its demise; identify the styles that were popular under the rule of different emperors, and explain how those styles relate to a political ideology; discuss the different building techniques used by the Romans and explain how the development of new techniques changed the appearance of Roman architecture; demonstrate an understanding of the different provinces of the Roman Empire and the ways in which regional differences are apparent in architecture; identify specific monuments and be able to provide basic identifying information: title, date, location, architects (if known), patron; explain the importance of Roman architecture in shaping the architecture of later Western civilizations. (Art History 409)
- Subject:
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Arts,
Humanities
- Grade Level:
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Post-secondary
- Collection:
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Saylor Foundation
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Read the Fine Print
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This collection of approximately 2,800 lantern slides represents an historical view of American buildings and landscapes built during the period 1850-1920. It represents the work of Harvard faculty, such as Frederick Law Olmsted Jr., Bremer W. Pond, and James Sturgis Pray, as well as that of prominent landscape architects throughout the country. The collection offers views of cities, specific buildings, parks, estates and gardens, including a complete history of Boston's Park System. In addition to photographs, views of locations around the country include plans, maps, and models. Hundreds of private estates from all over the United States are represented in the collection through contemporary views of their houses and gardens (including features such as formal gardens, terraces, and arbors).
- Subject:
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Social Sciences
- Grade Level:
-
Primary,
Secondary,
Post-secondary
- Collection:
-
Library of Congress
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The purpose of this course is to cultivate an understanding of modern computing technology through an in-depth study of the interface between hardware and software. The student will study the history of modern computing technology before learning about modern computer architecture, then the recent switch from sequential processing to parallel processing. Upon completion of this course, students will be able to: identify important advances that have taken place in the history of modern computing and discuss some of the latest trends in computing industry; explain how programs written in high-level programming language, such as C or Java, can be translated into the language of the hardware; describe the interface between hardware and software and explain how software instructs hardware to accomplish desired functions; demonstrate an understanding of the process of carrying out sequential logic design; demonstrate an understanding of computer arithmetic hardware blocks and floating point representation; explain how a hardware programming language is executed on hardware and how hardware and software design affect performance; demonstrate an understanding of the factors that determine the performance of a program; demonstrate an understanding of the techniques that designers use to improve the performance of programs running on hardware; demonstrate an understanding of the importance of memory hierarchy in computer design and explain how memory design impacts overall hardware performance; demonstrate an understanding of storage and I/O devices, their performance measurement, and redundant array of inexpensive disks (more commonly referred to by the acronym RAID) technology; list the reasons for and the consequences of the recent switch from sequential processing to parallel processing in hardware manufacture and explain the basics of parallel programming. (Computer Science 301)
- Subject:
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Science and Technology
- Grade Level:
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Post-secondary
- Collection:
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Saylor Foundation
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This class investigates the theory, method, and form of collage. It studies not only the historical precedents for collage and their physical attributes, but the psychology and process that plays a part in the making of them. The class was broken into three parts, changing scales and methods each time, to introduce and study the rigor by which decisions were made in relation to the collage. The class was less about the making of art than the study of the processes by which art is made.
- Subject:
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Arts
- Grade Level:
-
Post-secondary
- Collection:
-
MIT OpenCourseWare
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This semester students are asked to transform the Hereshoff Museum in Bristol, Rhode Island, through processes of erasure and addition. Hereshoff Manufacturing was recognized as one of the premier builders of America's Cup racing boats between 1890's and 1930's. The studio however, is about more then the program. It is about land, water, and wind and the search for expressing materially and tectonically the relationships between these principle conditions. That is, where the land is primarily about stasis (docking, anchoring and referencing our locus), water's fluidity holds the latent promise of movement and freedom. Movement is activated by wind, allowing for negotiating the relationship between water and land.
- Subject:
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Arts
- Grade Level:
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Post-secondary
- Collection:
-
MIT OpenCourseWare
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Welcome to the Dynamic National Archive (formerly the Timeline of American Women of Architecture). The mission of the Beverly Willis Architecture Foundation is to expand historical knowledge and cultural recognition of women’s contribution to American architecture of the 20th century. We define architecture broadly to include not only building design, but also landscape architecture, interior design, and urban planning. The Dynamic National Archive (DNA) is the first stage of an ongoing project to catalog the names, biographies, and work of female architects and designers who have contributed to the development of 20th-century architecture in the United States.
- Subject:
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Science and Technology
- Grade Level:
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Post-secondary
- Collection:
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Beverly Willis Architecture Foundation
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This studio will investigate the social, physiological and phenomenological elements of a student gathering place on the MIT campus. Whether it is simply for socializing or for more specific events, the student gathering place will serve as a refuge from the vigorous educational environment of the Institute, and reinforce the sense of "play" through a sensible organization of the program. The place will foster a casual discovery of a sense of "being": a reflection upon the student's own existence based upon an intellectual attitude of acting and group events. To create a space that inspires, rather than imposes: such a discovery is the foremost challenge of this studio.
- Subject:
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Arts
- Grade Level:
-
Post-secondary
- Collection:
-
MIT OpenCourseWare
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" This studio will investigate the social, programmatic, tectonic and phenomenological performance and character of a student gathering place on the MIT campus. Whether it is simply for socializing or for more specific events, the student gathering place will serve as a refuge from the vigorous educational environment of the Institute, and it will reinforce a critical sense of "place" through the almost logical organization of its program. The place will foster a casual discovery of "being": a reflection upon the student's own existence based upon participation in group events and an intellectual attitude toward acting. To create a space that inspires, rather than imposes: such a discovery is the foremost challenge of this studio."
- Subject:
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Arts
- Grade Level:
-
Post-secondary
- Collection:
-
MIT OpenCourseWare
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