Keywords: game theory
Displaying 1-16 of 16 results.
Computer Games and Simulations for Investigation and Education, Spring 2005
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Abstract: Project-based subject in which students from multiple disciplines are encouraged to develop and investigate systems and ideas from their fields of study as they explore the process of building and testing models and simulations. Explores various modeling software packages, criteria for developing the ... More »
E-Commerce and the Internet in Real Estate and Construction, Spring 2004
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Abstract: Examines the long term effects of information technology on business strategy in the real estate and construction industry. Considerations include: supply chain, allocation of risk, impact on contract obligations and security, trends toward consolidation, and the convergence of information transparency ... More »
Economic Applications of Game Theory, Fall 2002
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Abstract: Analysis of strategic behavior in multi-person economic settings. Introduction to Nash equilibrium and its refinements: subgame-perfect equilibrium and sequential equilibrium. Applications drawn from labor economics, the economics of organization, industrial organization, international trade, and macroeconomics.
Economic Applications of Game Theory, Fall 2005
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Abstract: Analysis of strategic behavior in multi-person economic settings. Introduction to Nash equilibrium and its refinements: subgame-perfect equilibrium and sequential equilibrium. Applications drawn from labor economics, the economics of organization, industrial organization, international trade, and macroeconomics. ... More »
Economics and Psychology, Spring 2004
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Abstract: Integrates psychological insights into economic models of behavior. Discusses the limitations of standard economic models and surveys the ways in which psychological experiments have been used to learn about preferences, cognition, and behavior. Topics include trust, vengence, fairness, impatience, impulsivity, ... More »
Game Theory and Mechanism Design, Spring 2005
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Abstract: This course is offered to graduates and is an introduction to fundamentals of game theory and mechanism design with motivations drawn from various applications including distributed control of wireline and wireless communication networks, incentive-compatible/dynamic resource allocation, and pricing. ... More »
Game Theory and Political Theory, Fall 2004
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Abstract: Increasingly, political scientists are using game theory to analyze strategic interactions across many different settings. Each of the sub-fields, to differing degrees, has seen game theoretic concepts enter its vocabulary, and students entering the profession will need to understand the potential and ... More »
Game Theory, Fall 2002
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Abstract: How should economic agents act when their optimal decisions depend on what they expect other agents to do? We study various models of equilibrium, which correspond to different ways that the agents might make their decisions, and various kinds of gamesstatic games, dynamic games, and games of incomplete ... More »
Game Theory, Fall 2004
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| Type: | Course Related Materials |
Abstract: How should economic agents act when their optimal decisions depend on what they expect other agents to do? We study various models of equilibrium, which correspond to different ways that the agents might make their decisions, and various kinds of gamesstatic games, dynamic games, and games of incomplete ... More »
Game Theory for Managers, Spring 2004
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Abstract: This half-term course examines the choices that we make which affect others and the choices others make that affect us. Such situations are known as "games" and game-playing, while sounding whimsical, is serious business. Managers frequently play games both within the firm and outside it - with competitors, ... More »
Industrial Organization and Public Policy, Spring 2003
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Abstract: This is a course in industrial organization, the study of firms in markets. Industrial organization focuses on firm behavior in imperfectly competitive markets, which appear to be far more common than the perfectly competitive markets that were the focus of your basic microeconomics course. This field ... More »
Introductory Game Theory
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Abstract: Archive of 21 lectures in introductory game theory, from a course I delivered in semester 1 at the University of Canterbury NZ Feb to June 2007
Microeconomic Theory II, Fall 2002
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Abstract: This course offers an introduction to noncooperative game theory. The course is intended both for graduate students who wish to develop a solid background in game theory in order to pursue research in the applied fields of economics and related disciplines, and for students wishing to specialize is economic ... More »
Principles of Applied Mathematics, Fall 2004
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Abstract: Principles of Applied Mathematics is a study of illustrative topics in discrete applied mathematics including sorting algorithms, information theory, coding theory, secret codes, generating functions, linear programming, game theory. There is an emphasis on topics that have direct application in the ... More »
Topics in Game Theory, Spring 2005
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Abstract: This course / workshop aims to provide an invigorating intellectual environment for graduate students and junior faculty who are interested in economic theory. We will discuss research ideas and explore topics in game theory and more broadly in economic theory.
Undergraduate Seminar in Discrete Mathematics, Spring 2006
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Abstract: This course is a student-presented seminar in combinatorics, graph theory, and discrete mathematics in general. Instruction and practice in written and oral communication is emphasized, with participants reading and presenting papers from recent mathematics literature and writing a final paper in a related ... More »
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