Keywords: Mathml
Displaying 1-20 of 20 results.
A primer in MathML
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| Type: | Course Related Materials |
Abstract: This course, as the name suggest, is intended to help authors who want to publish mathematical content on web. The emphasis here is to enable learners to quickly adapt to the extensive mathML markup language and begin writing codes even without a specialized editor, available commercially. The course ... More »
Connexions: MathML and Collaborative Curriculum Development in Engineering
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| Type: | Course Related Materials |
Abstract: The Connexions Project uses a collaborative, community-driven approach to content creation, organization, and dissemination. We provide a set of open source tools and an open repository for the publication and exchange of knowledge modules. These XML-bas
Content MathML
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| Type: | Course Related Materials |
Abstract: A short introduction to writing Content MathML by hand. It covers tokens, prefix notation, and applying functions and operators. In addition it introduces writing derivatives, integrals, vectors, and matrices.
Creating Connexions Content Using LyX
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| Type: | Course Related Materials |
Abstract: Connexions modules can be easily developed using a technical word processor called LyX. LyX is a graphical editor designed as a front-end for creating LaTeX documents. This module introduces a Perl script, called LyX2cnx, which translates LyX files into CNXML. LyX's native file structure serves as a ... More »
Displaying mathematical content
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| Type: | Course Related Materials |
Abstract: The topmost element in mathML is "math" element.
Installing Mozilla on a Linux PC
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| Type: | Course Related Materials |
Abstract: This module explains how to download and install the Mozilla browser for a PC running the Linux OS. It includes links to all necessary files and a link to a file to test the functionality of the browser.
Installing Mozilla on a Windows PC
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| Type: | Course Related Materials |
Abstract: This document explains the steps for Microsoft Windows users to install the Mozilla web browser and the additional fonts necessary to view MathML.
Introduction to the course in MathML
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| Type: | Course Related Materials |
Abstract: MathML is a markup language to present mathematics and its content on a rendering system like browsers and facilitate encoding of mathematical content for intelligent systems to intercept, interpret and understand mathematical content.
MathML infrastructure
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| Type: | Course Related Materials |
Abstract: MathML infrastructure consists of elements that affects the structure of display, Unicode characters that gives wide spectrum of character represnetation and attributes that provides special rendering effect.
Presentation layout elements (mrow, mfrac, msqrt, mroot)
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| Type: | Course Related Materials |
Abstract: Lay out elements are responsible for two dimensional structure, arrangement and final appearance by the rendering system.
Presentation layout elements (others)
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| Type: | Course Related Materials |
Abstract: Layout elements renders mathematical content in an organized manner on two/three dimensional space.
Presentation scripting elements
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| Type: | Course Related Materials |
Abstract: Scripting requires changing baseline of scripting character(s).
Presentation table elements
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| Type: | Course Related Materials |
Abstract: Table in mathematical display plays the role placing elements / expressions in different position on two dimensional matrix.
Presentation token element (mo)
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| Type: | Course Related Materials |
Abstract: The mo operator element in MathML conveys the meaning of mathematical operation.
Speeding up with MathML
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| Type: | Course Related Materials |
Abstract: Code generation can be speeded up a bit, using macros and proper coding scheme.
Unicode character set (A-H)
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| Type: | Course Related Materials |
Abstract: Entity reference names and corresponding forms of Unicode character set form the basis of mathematical display.
Unicode character set (I-Q)
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| Type: | Course Related Materials |
Abstract: Entity reference names and corresponding Unicode characters form the basis of mathematical content display.
Unicode character set (R-Z)
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| Type: | Course Related Materials |
Abstract: Entity reference names and corresponding Unicode characters form the basis of mathematical content display.
Using Mathematica to Output MathML
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| Type: | Course Related Materials |
Abstract: This module shows how to use Mathematica to output content MathML for use in Connexions modules.
Writing MathML
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| Type: | Course Related Materials |
Abstract: Encoding in MathML has a linear framework.
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