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1.10 Classroom Culture: Routines & Procedures
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Rubric Element 1.10 Teachers implement routines and procedures for efficiently guiding students through digital and non-digital work time.

Subject:
Education
Material Type:
Primary Source
Date Added:
07/20/2018
Classroom Management (Part 1): Learning the Components of a Comprehensive Behavior Management Plan
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This Module—a revision of Who's In Charge? Developing a Comprehensive Behavior Management System—highlights the importance of establishing a comprehensive classroom behavior management system composed of a statement of purpose, rules, procedures, consequences, and an action plan. It also provides information about how culture, classroom factors, and teacher actions can influence student behavior (est. completion time: 1 hour).

Subject:
Education
Special Education
Material Type:
Module
Provider:
Vanderbilt University
Provider Set:
IRIS Center
Date Added:
09/04/2018
Classroom Management (Part 2): Developing Your Own Comprehensive Behavior Management Plan
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CC BY-NC-ND
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This Module—a revision of You're in Charge! Developing Your Own Comprehensive Behavior Management Plan—reviews the major components of classroom management (including rules, procedures, and consequences) and guides users through the steps of creating their own comprehensive behavior plan. The module is a companion to Classroom Management (Part 1): Learning the Components of a Comprehensive Behavior Management Plan (est. completion time: 2 hours).

Subject:
Education
Special Education
Material Type:
Module
Provider:
Vanderbilt University
Provider Set:
IRIS Center
Date Added:
09/04/2018
Computation Structures
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CC BY-NC-SA
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This course introduces architecture of digital systems, emphasizing structural principles common to a wide range of technologies. It covers the topics including multilevel implementation strategies, definition of new primitives (e.g., gates, instructions, procedures, processes) and their mechanization using lower-level elements. It also includes analysis of potential concurrency, precedence constraints and performance measures, pipelined and multidimensional systems, instruction set design issues and architectural support for contemporary software structures.

Subject:
Applied Science
Career and Technical Education
Computer Science
Electronic Technology
Engineering
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Terman, Chris
Date Added:
02/01/2017
Computation Structures
Conditional Remix & Share Permitted
CC BY-NC-SA
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6.004 offers an introduction to the engineering of digital systems. Starting with MOS transistors, the course develops a series of building blocks — logic gates, combinational and sequential circuits, finite-state machines, computers and finally complete systems. Both hardware and software mechanisms are explored through a series of design examples.
6.004 is required material for any EECS undergraduate who wants to understand (and ultimately design) digital systems. A good grasp of the material is essential for later courses in digital design, computer architecture and systems. The problem sets and lab exercises are intended to give students "hands-on" experience in designing digital systems; each student completes a gate-level design for a reduced instruction set computer (RISC) processor during the semester.

Subject:
Applied Science
Career and Technical Education
Computer Science
Electronic Technology
Engineering
Mathematics
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Ward, Steve
Date Added:
02/01/2009
Engineering Safety
Read the Fine Print
Educational Use
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Students are introduced to safety protocols by evaluating unsafe situations, sharing their ideas with their peers, developing a list of recommended safety protocols as a class, and finally, by comparing the class list to a standard list of safety rules. This activity seeks to demonstrate the importance of safety engineering and illustrate how it helps to prevent injuries and save lives. A PowerPoint® presentation, pre/post quiz and student handout are provided.

Subject:
Career and Technical Education
Material Type:
Activity/Lab
Provider:
TeachEngineering
Author:
Amy Wilson-Lopez
Christina Sias
Date Added:
02/07/2017
Procedural Writing
Unrestricted Use
CC BY
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Students will complete a procedural writing project researching a topic of their choice. The students will use GSuite Tools to access and complete their drafts. The students will present their final procedural writing draft by creating an infographic in Canva displaying their work through text and images.

Subject:
Elementary Education
English Language Arts
Material Type:
Lesson
Lesson Plan
Author:
Corene Freeman
Date Added:
02/05/2021
Structure and Interpretation of Computer Programs
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CC BY-NC-SA
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This course introduces students to the principles of computation. Upon completion of 6.001, students should be able to explain and apply the basic methods from programming languages to analyze computational systems, and to generate computational solutions to abstract problems. Substantial weekly programming assignments are an integral part of the course. This course is worth 4 Engineering Design Points.

Subject:
Applied Science
Computer Science
Engineering
Mathematics
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Darrell, Trevor
Grimson, Eric
Szolovits, Peter
Date Added:
02/01/2005