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After Columbus
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Sometime after 1492, the concept of the New World or America came into being, and this concept appeared differently - as an experience or an idea - for different people and in different places. This semester, we will read three groups of texts: first, participant accounts of contact between native Americans and French or English speaking Europeans, both in North America and in the Caribbean and Brazil; second, transformations of these documents into literary works by contemporaries; third, modern texts which take these earlier materials as a point of departure for rethinking the experience and aftermath of contact. The reading will allow us to compare perspectives across time and space, across the cultural geographies of religion, nation and ethnicity, and finally across a range of genres - reports, captivity narratives, essays, novels, poetry, drama, and film. Some of the earlier authors we will read are Michel Montaigne, William Shakespeare, Jean de Léry, Daniel Defoe and Mary Rowlandson; more recent authors include Derek Walcott, and J. M. Coetzee.

Subject:
Arts and Humanities
English Language Arts
Literature
Reading Literature
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Fuller, Mary
Date Added:
09/01/2003
Comedy
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CC BY-NC-SA
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This course looks at comedy in drama, novels, and films from Classical Greece to the twentieth century. Focusing on examples from Aristophanes, Shakespeare, Cervantes, Molière, Wilde, Chaplin, and Billy Wilder, along with theoretical contexts, the class examines comedy as a transgressive mode with revolutionary social and political implications. This is a Communications Intensive (CI) class with emphasis on discussion, and frequent, short essays.

Subject:
Arts and Humanities
English Language Arts
Literature
Reading Literature
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Kelley, Wyn
Date Added:
02/01/2008
Composing Your Life: Exploration of Self through Visual Arts and Writing
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CC BY-NC-SA
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In this interdisciplinary seminar, we explore a variety of visual and written tools for self exploration and self expression. Through discussion, written assignments, and directed exercises, students practice utilizing a variety of media to explore and express who they are.

Subject:
Arts and Humanities
Composition and Rhetoric
English Language Arts
Literature
Visual Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Ramsay, Graham
Sweet, Holly
Date Added:
02/01/2006
Effective Online Communication Tutorial
Unrestricted Use
CC BY
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This learning object is an interactive PowerPoint tutorial addressing effective communication practices to be used by online instructional personnel.

Subject:
Communication
Education
Educational Technology
Higher Education
Material Type:
Activity/Lab
Interactive
Author:
Candyce Nelson
Barbara Wood
Melissa Martin
Maria Argyridou
Brittany Caraballo
Ashlen Crawford
Date Added:
06/26/2022
The Film Experience
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CC BY-NC-SA
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This course concentrates on close analysis and criticism of a wide range of films, from the early silent period, classic Hollywood genres including musicals, thrillers and westerns, and European and Japanese art cinema. It explores the work of Griffith, Chaplin, Keaton, Capra, Hawks, Hitchcock, Altman, Renoir, DeSica, and Kurosawa. Through comparative reading of films from different eras and countries, students develop the skills to turn their in-depth analyses into interpretations and explore theoretical issues related to spectatorship.

Subject:
Arts and Humanities
Career and Technical Education
Film and Music Production
Visual Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Thorburn, David
Date Added:
09/01/2013
Forms of Western Narrative
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CC BY-NC-SA
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This course examines some leading examples of major genres of storytelling in the Western tradition, among them epic (Homer's Odyssey), romance (from the Arthurian tradition), and novel (Cervantes's Don Quixote). We will be asking why people tell (and have always told) stories, how they tell them, why they might tell them the way they do, and what difference it makes how they tell them. We'll combine an investigation of the changing formal properties of narratives with consideration of the historical, cultural, and technological factors that have influenced how tales got told. In keeping with its CI-H and HASS-D label, this course will involve substantial attention to students' writing and speaking abilities.

Subject:
Arts and Humanities
English Language Arts
Literature
Reading Literature
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Buzard, James
Date Added:
09/01/2007
Forms of Western Narrative
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CC BY-NC-SA
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This class will investigate the ways in which the formal aspects of Western storytelling in various media have shaped both fantasies and perceptions, making certain understandings of experience possible through the selection, arrangement, and processing of narrative material. Surveying the field chronologically across the major narrative genres and sub-genres from Homeric epic through the novel and across media to include live performance, film, and video games, we will be examining the ways in which new ideologies and psychological insights become available through the development of various narrative techniques and new technologies. Emphasis will be placed on the generic conventions of story-telling as well as on literary and cultural issues, the role of media and modes of transmission, the artistic significance of the chosen texts and their identity as anthropological artifacts whose conventions and assumptions are rooted in particular times, places, and technologies. Authors will include: Homer, Sophocles, Herodotus, Christian evangelists, Marie de France, Cervantes, La Clos, Poe, Lang, Cocteau, Disney-Pixar, and Maxis-Electronic Arts, with theoretical readings in Propp, Bakhtin, Girard, Freud, and Marx.

Subject:
Arts and Humanities
English Language Arts
Graphic Arts
Literature
Reading Literature
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Cain, James
Date Added:
02/01/2004
"Forward" to the Great Escape
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In this lesson, the students will read a primary source document from Documenting the American South and examine a painting by Jacob Lawrence to illustrate the conditions of the underground railroad before the US Civil War. The students will create a painting and a narrative related to the underground railroad.

Subject:
Arts and Humanities
Material Type:
Lesson Plan
Primary Source
Provider:
University of North Carolina at Chapel Hill School of Education
Provider Set:
LEARN NC Lesson Plans
Author:
Jamie Lathan
Date Added:
07/09/2004
French Vocabulary Videos – The Art Monk
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CC BY-SA
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3 minute videos. Illustrations telling a story, with captions describing the action, written in French, with French voice over narration. For instruction in beginning French Language learning classes.

Subject:
Arts and Humanities
Languages
Visual Arts
Material Type:
Homework/Assignment
Lesson
Author:
Royce Sebastian Brown
Date Added:
04/15/2020
Game Design
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CC BY-NC-SA
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This course provides practical instruction in the design and analysis of non-digital games. Students cover the texts, tools, references and historical context to analyze and compare game designs across a variety of genres, including sports, game shows, games of chance, card games, schoolyard games, board games, and role–playing games. In teams, students design, develop, and thoroughly test their original games to understand the interaction and evolution of game rules. Students taking the graduate version complete additional assignments.

Subject:
Arts and Humanities
Graphic Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Begy, Jason
Tan, Philip
Date Added:
09/01/2010
Game Design
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CC BY-NC-SA
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An historical examination and analysis of the evolution and development of games and game mechanics. Topics include a large breadth of genres and types of games, including sports, game shows, games of chance, schoolyard games, board games, roleplaying games, and digital games. Students submit essays documenting research and analysis of a variety of traditional and eclectic games. Project teams required to design, develop, and thoroughly test their original games.

Subject:
Arts and Humanities
Graphic Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Fernandez-Vara, Clara
Juul, Jesper
Rusch, Doris
Tan, Philip
Date Added:
02/01/2008
Global Connections: Digital Narratives in an Online World
Unrestricted Use
CC BY
Rating
0.0 stars

Students will be able to see how different communities throughout the world engage digitally. By understanding how different countries and cultures use digital media to engage socially, politically, educationally, and financially students will be able to see how communication is affected by access, infrastructure, and culture.

Subject:
Educational Technology
Sociology
World Cultures
Material Type:
Assessment
Homework/Assignment
Interactive
Lecture Notes
Textbook
Author:
Jesse Allen
Date Added:
05/24/2020
Grey matters: Telling research stories to influence policy
Unrestricted Use
CC BY
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This resource is a video abstract of a research paper created by Research Square on behalf of its authors. It provides a synopsis that's easy to understand, and can be used to introduce the topics it covers to students, researchers, and the general public. The video's transcript is also provided in full, with a portion provided below for preview:

"For scientists and other academics hoping to translate their findings into political change, policy experts offer the following advice: Tell a good story. Unfortunately, the academic literature—researchers’ go-to source for evidence that things actually work the way people claim they do—says little on how to go about crafting a compelling narrative. For that, says media expert Brett Davidson, researchers must delve into a lesser known but no less copious store of useful know-how: the grey literature. In a recent paper, Davidson outlines how this overlooked body of work provides researchers a manual for landing on the political agenda. A catch-all term for any research or materials not controlled by commercial publishers, the grey literature is a compendium of lessons learned through trial and error. Long a survival guide for policy advocates and activists working in the non-profit world, now, Davidson argues, it’s time for researchers to take advantage, too..."

The rest of the transcript, along with a link to the research itself, is available on the resource itself.

Subject:
Applied Science
Health, Medicine and Nursing
Material Type:
Diagram/Illustration
Reading
Provider:
Research Square
Provider Set:
Video Bytes
Date Added:
01/31/2023
Introduction to Fiction
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CC BY-NC-SA
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This course investigates the uses and boundaries of fiction in a range of novels and narrative styles, traditional and innovative, western and non-western, and raises questions about the pleasures and meanings of verbal texts in different cultures, times, and forms.

Subject:
Arts and Humanities
English Language Arts
Literature
Reading Literature
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Eiland, Howard
Fox, Elizabeth
Date Added:
02/01/2002
Introduction to Media Studies, Fall 2003
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Offers an overview of the social, cultural, political, and economic impact of mediated communication on modern culture. Combines critical discussions with hands-on "experiments" working with different media. Media covered include radio, television, film, the printed word, and digital technologies. Topics include the nature and function of media, core media institutions, and media in transition.

Subject:
Economics
Social Science
Material Type:
Full Course
Homework/Assignment
Syllabus
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Walsh, Andrea S.
Date Added:
01/01/2003
Introduction to Reading Comics  & Comics Vocabulary
Only Sharing Permitted
CC BY-NC-ND
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Video introduction to simple comics reading, how comics are representational, and the vocabulary of comics. Also includes a brief list of the possible jobs in creating a comic such as writer, artist, penciler, and inker.

Subject:
Arts and Humanities
English Language Arts
Graphic Arts
Literature
Visual Arts
Material Type:
Lecture Notes
Date Added:
09/15/2019
Introduction to Videogame Studies
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CC BY-NC-SA
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This course offers an introduction to the interdisciplinary study of videogames as texts through an examination of their cultural, educational, and social functions in contemporary settings. Students play and analyze videogames while reading current research and theory from a variety of sources in the sciences, social sciences, humanities, and industry. Assignments focus on game analysis in the context of the theories discussed in class. Class meetings involve regular reading, writing, and presentation exercises. No prior programming experience required. Students taking the graduate version complete additional assignments.

Subject:
Arts and Humanities
Career and Technical Education
Graphic Arts
Graphic Design
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Fernandez-Vara, Clara
Date Added:
09/01/2011
Major English Novels
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This course studies several important examples of the genre that between the early 18th century and the end of the 20th has come to seem the definitive literary form for representing and coming to terms with modernity. Syllabi vary, but the class usually attempts to convey a sense of the form's development over the past few centuries. Among topics likely to be considered are: developments in narrative technique, the novel's relation to history, national versus linguistic definitions of an "English" novel, social criticism in the novel, realism versus "romance," the novel's construction of subjectivities. Writers studied have included Daniel Defoe, Henry Fielding, Samuel Richardson, Lawrence Sterne, Mary Shelley, Jane Austen, Walter Scott, Emily and Charlotte Brontë, Charles Dickens, George Eliot, Joseph Conrad, H. G. Wells, James Joyce, Virginia Woolf, Salman Rushdie.

Subject:
Arts and Humanities
English Language Arts
Literature
Reading Literature
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Buzard, James
Date Added:
02/01/2004