The purpose of this activity is to introduce students to the concept of the engineering design process and to teach them how to apply it. In "Broken Bones," students will explore the steps of the engineering design process. They will first receive some background instruction about biomedical engineering or bioengineering. Then they will learn about material selection and material properties by using a guide created for them. Students will then break into small groups and brainstorm. Each student group is assigned a specific design problem. Students will be given materials and asked to create a prototype. To finish, students will communicate their solution through a poster presentation.
Subject:
Mathematics and Statistics, Science and Technology
Working in engineering project teams, students evaluate sites for the construction of a pyramid. They base their decision on site features as provided by a surveyor's report; distance from the quarry, river and palace; and other factors they deem important to the project based on their team's values and priorities.
Subject:
Mathematics and Statistics, Science and Technology
The goal of the activities is for students to understand the basics of engineering associated with safety products. Using a bicycle helmet helps to protect the brain and neck during a crash. In order to do this effectively, helmets must have some sort of crushable material to absorb the shock of a collision and a strap system to ensure that the protection stays in place. The exact design of the helmet will depend on the needs and specifications of the user. In this activity students will be introduced to the biomechanical characteristics of helmets. They will be asked to incorporate these characteristics into designs for helmets for various applications.
Subject:
Mathematics and Statistics, Science and Technology
Students learn about the types of possible loads, how to calculate ultimate load combinations, and investigate the different sizes for the beams (girders) and columns (piers) of simple bridge design. Students learn the steps that engineers use to design bridges: understanding the problem, determining the potential bridge loads, calculating the highest possible load, and calculating the amount of material needed to resist the loads.
Subject:
Mathematics and Statistics, Science and Technology
The goal is for students to understand the basics of engineering that go into the design of a sneaker. The bottom or sole of a sneaker provides support, cushioning, and traction. In addition the sole is flexible and can have some fashion based functions such as cool colors and added height. The sneaker is a well-engineered product, utilizing a variety of materials to create a highly functional, useful shoe. This unit focuses on having the students select specific design requirements, such as good traction or lots of cushioning, and then select from a variety of materials to build a model shoe with the same design criteria.
Subject:
Mathematics and Statistics, Science and Technology
This course provides students with an opportunity to conceive, design and implement a product, using rapid prototyping methods and computer-aid tools. The first of two phases challenges each student team to meet a set of design requirements and constraints for a structural component. A course of iteration, fabrication, and validation completes this manual design cycle. During the second phase, each team conducts design optimization using structural analysis software, with their phase one prototype as a baseline.
This course provides students with an opportunity to conceive, design and implement a product, using rapid prototyping methods and computer-aid tools. The first of two phases challenges each student team to meet a set of design requirements and constraints for a structural component. A course of iteration, fabrication, and validation completes this manual design cycle. During the second phase, each team conducts design optimization using structural analysis software, with their phase one prototype as a baseline.
This course provides students with an opportunity to conceive, design and implement a product, using rapid prototyping methods and computer-aid tools. The first of two phases challenges each student team to meet a set of design requirements and constraints for a structural component. A course of iteration, fabrication, and validation completes this manual design cycle. During the second phase, each team conducts design optimization using structural analysis software, with their phase one prototype as a baseline.
This subject provides an introduction to the mechanics of materials and structures. You will be introduced to and become familiar with all relevant physical properties and fundamental laws governing the behavior of materials and structures and you will learn how to solve a variety of problems of interest to civil and environmental engineers. While there will be a chance for you to put your mathematical skills obtained in 18.01, 18.02, and eventually 18.03 to use in this subject, the emphasis is on the physical understanding of why a material or structure behaves the way it does in the engineering design of materials and structures.
Students learn about applied forces as they create pop-up-books the art of paper engineering. They also learn the basic steps of the engineering design process.
Subject:
Mathematics and Statistics, Science and Technology
" Student teams formulate and complete space/earth/ocean exploration-based design projects with weekly milestones. This course introduces core engineering themes, principles, and modes of thinking, and includes exercises in written and oral communication and team building. Specialized learning modules enable teams to focus on the knowledge required to complete their projects, such as machine elements, electronics, design process, visualization and communication. Examples of projects include surveying a lake for millfoil from a remote controlled aircraft, then sending out robotic harvesters to clear the invasive growth; and exploration to search for the evidence of life on a moon of Jupiter, with scientists participating through teleoperation and supervisory control of robots."
Finite element analysis is now widely used for solving complex static and dynamic problems encountered in engineering and the sciences. In these two video courses, Professor K. J. Bathe, a researcher of world renown in the field of finite element analysis, teaches the basic principles used for effective finite element analysis, describes the general assumptions, and discusses the implementation of finite element procedures for linear and nonlinear analyses. These videos were produced in 1982 and 1986 by the MIT Center for Advanced Engineering Study.
Subject:
Mathematics and Statistics, Science and Technology
The goal is for students to understand the basics of engineering associated with the use, selection, and properties of fabrics. A wide variety of natural and synthetic fibers are used in our clothing, home furnishings and in our travel and sports equipment. The specific material chosen for each application depends on how closely the properties of the material match the design needs. This unit focuses on the different characteristics of fabrics and shows students how natural and synthetic fabrics differ from one another. It also shows students the opportunity to weigh the advantages and disadvantages of fabrics when considering the appropriate fabric to be used.
Subject:
Mathematics and Statistics, Science and Technology
Student teams follow the steps of the engineering design process to meet the challenge of getting their entire class from one location on the playground to the sidewalk without touching the ground between. The class develops a well thought-out plan while following the steps of the engineering design process. Then, they test their solution by going outside and trying it out. Through the post-activity assessment, they compare their problem-solving experience to real life engineering challenges, such as creating new forms of transportation or new product invention.
Subject:
Mathematics and Statistics, Science and Technology
In groups of four, have students design an Egyptian funerary barge to transport the mummy through the underworld to the afterlife. The design of the boat is extremely critical in order for the mummy to have a chance to reach and enter the afterlife. In planning the design of the boats, students should be aware of the perils of the underworld. The student will be given the materials and tools the ancient Egyptians had at their disposal in constructing the boats. Once the students have determined the design of the boat, ask them to create it using the materials the ancient Egyptians used. The students will then be given the opportunity to use new materials and techniques, which are in fact based on the Egyptians construction technologies. Students must keep in mind throughout this design task the similarity and differences of the design of the boats with ancient Egyptian materials and tools (technologies) and with today's technologies.
Subject:
Mathematics and Statistics, Science and Technology
Students investigate the ways in which ancient technologies six types of simple machines and combinations are used to construct modern buildings. As they work together to solve a design problem (designing and building a modern structure), they brainstorm ideas, decide on a design, and submit it to a design review before acquiring materials to create it (in this case, a mural depicting it). Emphasis is placed on cooperative, creative teamwork and the steps of the engineering design process.
Subject:
Mathematics and Statistics, Science and Technology
Computer-aided design methodologies for synthesis of multivariable feedback control systems. Performance and robustness trade-offs. Model-based compensators; Q-parameterization; ill-posed optimization problems; dynamic augmentation; linear-quadratic optimization of controllers; H-infinity controller design; Mu-synthesis; model and compensator simplification; nonlinear effects. Computer-aided (MATLAB) design homework using models of physical processes. This course uses computer-aided design methodologies for synthesis of multivariable feedback control systems. Topics covered include: performance and robustness trade-offs; model-based compensators; Q-parameterization; ill-posed optimization problems; dynamic augmentation; linear-quadratic optimization of controllers; H-infinity controller design; Mu-synthesis; model and compensator simplification; and nonlinear effects. The assignments for the course comprise of computer-aided (MATLAB®) design problems.
Students apply what they have learned about the engineering design process to a real-life problem that affects them and/or their school. They chose a problem as a group, and then follow the engineering design process to come up with and test their design solution. This activity teaches students how to use the engineering design process while improving something in the school environment that matters to them. By performing each step of the design process, students can experience what it is like to be an engineer.
Subject:
Mathematics and Statistics, Science and Technology
In the past building prototypes of electronic components for new projects/products was limited to using protoboards and wirewrap. Manufacturing a printed-circuit-board was limited to final production, where mistakes in the implementation meant physically cutting traces on the board and adding wire jumpers - the final products would have these fixes on them! Today that is no longer the case, while you will still cut traces and use jumpers when debugging a board, manufacturing a new final version without the errors is a simple and relatively inexpensive task. For that matter, manufacturing a prototype printed circuit board which you know is likely to have errors but which will get the design substantially closer to the final product than a protoboard setup is not only possible, but desirable. In this class, you'll learn to design, build, and debug printed-circuit-boards.
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