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  • electronic-music
Build & Play Binary Digital Trumpets
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Educational Use
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Students wire up their own digital trumpets using a MaKey MaKey. They learn the basics of wiring a breadboard and use the digital trumpets to count in the binary number system. Teams are challenged to play songs using the binary system and their trumpets, and then present them in a class concert.

Subject:
Applied Science
Computer Science
Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
Activities
Author:
Sabina Schill
Date Added:
01/23/2018
Composing with Computers I (Electronic Music Composition)
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CC BY-NC-SA
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This class explores sound and what can be done with it. Sources are recorded from students' surroundings - sampled and electronically generated (both analog and digital). Assignments include composing with the sampled sounds, feedback, and noise, using digital signal processing (DSP), convolution, algorithms, and simple mixing. The class focuses on sonic and compositional aspects rather than technology, math, or acoustics, though these are examined in varying detail. Students complete weekly composition and listening assignments; material for the latter is drawn from sound art, experimental electronica, conventional and non-conventional classical electronic works, popular music, and previous students' compositions.

Subject:
Arts and Humanities
Career and Technical Education
Graphic Arts
Graphic Design
Performing Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Whincop, Peter
Date Added:
02/01/2008
Hip Hop
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CC BY-NC-SA
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This class explores the political and aesthetic foundations of hip hop. Students trace the musical, corporeal, visual, spoken word, and literary manifestations of hip hop over its 30 year presence in the American cultural imagery. Students also investigate specific black cultural practices that have given rise to its various idioms. Students create material culture related to each thematic section of the course. Scheduled work in performance studio helps students understand how hip hop is created and assessed.

Subject:
Anthropology
Arts and Humanities
Performing Arts
Social Science
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
DeFrantz, Thomas
Date Added:
09/01/2007
The Mathematics of Rhythm
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CC BY-NC-SA
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Music & Math Using Supercollider

Word Count: 1861

(Note: This resource's metadata has been created automatically by reformatting and/or combining the information that the author initially provided as part of a bulk import process.)

Subject:
Career and Technical Education
Film and Music Production
Mathematics
Material Type:
Textbook
Author:
Elliott Grabill
Harvey Sky
Kristin Conlin
Date Added:
11/12/2021
Music and Technology: Algorithmic and Generative Music
Conditional Remix & Share Permitted
CC BY-NC-SA
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0.0 stars

This course examines the history, techniques, and aesthetics of mechanical and computer-aided approaches to algorithmic music composition and generative music systems. Through creative hands-on projects, readings, listening assignments, and lectures, students will explore a variety of historical and contemporary approaches. Diverse tools and systems will be employed, including applications in Python, MIDI, Csound, SuperCollider, and Pure Data.

Subject:
Applied Science
Arts and Humanities
Career and Technical Education
Computer Science
Engineering
Graphic Arts
Graphic Design
Mathematics
Performing Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Ariza, Christopher
Date Added:
02/01/2010
Music and Technology (Contemporary History and Aesthetics)
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CC BY-NC-SA
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This course is an investigation into the history and aesthetics of music and technology as deployed in experimental and popular musics from the 19th century to the present. Through original research, creative hands-on projects, readings, and lectures, the following topics will be explored. The history of radio, audio recording, and the recording studio, as well as the development of musique concrète and early electronic instruments. The creation and extension of musical interfaces by composers such as Harry Partch, John Cage, Conlon Nancarrow, and others. The exploration of electromagnetic technologies in pickups, and the development of dub, hip-hop, and turntablism. The history and application of the analog synthesizer, from the Moog modular to the Roland TR-808. The history of computer music, including music synthesis and representation languages. Contemporary practices in circuit bending, live electronics, and electro-acoustic music, as well as issues in copyright and intellectual property, will also be examined. No prerequisites.

Subject:
Arts and Humanities
Career and Technical Education
Graphic Arts
Graphic Design
Performing Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Ariza, Christopher
Date Added:
09/01/2009
Music and Technology: Live Electronics Performance Practices
Conditional Remix & Share Permitted
CC BY-NC-SA
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This course is a creative, hands-on exploration of contemporary and historical approaches to live electronics performance and improvisation, including basic analog instrument design, computer synthesis programming, and hardware and software interface design.

Subject:
Applied Science
Arts and Humanities
Career and Technical Education
Computer Science
Electronic Technology
Engineering
Performing Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Ariza, Christopher
Date Added:
02/01/2011
SIK Keyboard Instrument
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Educational Use
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Students work as if they are electrical engineers to program a keyboard to play different audible tones depending on where a sensor is pressed. They construct the keyboard from a soft potentiometer, an Arduino capable board, and a small speaker. The soft potentiometer “keyboard” responds to the pressure of touch on its eight “keys” (C, D, E, F, G, A, B, C) and feeds an input signal to the Arduino-capable board. Each group programs a board to take the input and send an output signal to the speaker to produce a tone that is dependent on the input signal—that is, which “key” is pressed. After the keyboard is working, students play "Twinkle, Twinkle, Little Star" and (if time allows) modify the code so that different keys or a different number of notes can be played.

Subject:
Applied Science
Career and Technical Education
Computer Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Author:
Lauchlin Blue
Shawn Hymel
Date Added:
02/07/2017
Stravinsky to the Present
Conditional Remix & Share Permitted
CC BY-NC-SA
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This course provides an overview of the musical styles and techniques developed over the past 115 years. The anthology and supplemental listening will present a range of art music aesthetics in a variety of genres such as chamber music, symphonic and choral music, and opera. While tuning your ears to novel sounds, you will hone your own preferences and aim to understand the motivations behind and importance of a wide diversity of compositional orientations, including Expressionism, Impressionism, atonality, neo-Classicism, serialism, nationalism, the influence of jazz and popular idioms, post-tonality, electronic music, aleatory, performance art, post-modernism, minimalism, spectralism, the New Complexity, neo-Romanticism, and post-minimalism.

Subject:
Arts and Humanities
Performing Arts
Material Type:
Full Course
Provider:
MIT
Provider Set:
MIT OpenCourseWare
Author:
Pollock, Emily
Date Added:
02/01/2016