This semester students are asked to transform the Hereshoff Museum in Bristol, Rhode Island, through processes of erasure and addition. Hereshoff Manufacturing was recognized as one of the premier builders of America's Cup racing boats between 1890's and 1930's. The studio however, is about more then the program. It is about land, water, and wind and the search for expressing materially and tectonically the relationships between these principle conditions. That is, where the land is primarily about stasis (docking, anchoring and referencing our locus), water's fluidity holds the latent promise of movement and freedom. Movement is activated by wind, allowing for negotiating the relationship between water and land.
While no businesses succeed based on their architecture or space design, many fail as a result of inattention to the power of spatial relationships. This course demonstrates through live case studies with managers and architects the value of strategic space planning and decision making in relation to business needs. The course presents conceptual frameworks for thinking about architecture, communication and organizations. This course is offered during the Sloan Innovation Period (SIP), which is a one-week period at the MIT Sloan School of Management that occurs midway through each semester.
Explores the application of building technology to architecture through considerations of building construction -- materials and methods -- and systems -- structure, enclosure, climate and utility services, light, acoustics, fire safety, and accessibility. Includes lectures, laboratory exercises, site visits, problem sets, and a semester-long student investigation of a precedent building. Required of Course IV majors.
Explores the role of computer visualization as a representational medium. Visualization is widely used in scientific, engineering, and design disciplines to help people understand complex phenomena and constructs. The key intellectual challenge is to develop the right visual metaphors for conveying information in the most effective way. Through programming projects and applications work, real and imaginary environments are constructed, probed, and displayed. Also covers the relevant computer graphics methods and data representations. Required of Course IV majors. This course will introduce students to architectural design and computation through the use of computer modeling, rendering and digital fabrication. The course focuses on teaching architectural design with CAD drawing, modeling, rendering and rapid prototyping. Students will be required to build computer models that will lead to a full package of architectural explorations within a computational environment. Each semester will explore a particular historical period in architecture and the work of a selected architect.
During this course, we will be exploring basic questions of architecture through several short design exercises. Working with many different media, students will discover the interrelationship of architecture and its related disciplines, such as structures, sustainability, architectural history and the visual arts. Each problem will focus on one of these disciplines and one exploration and presentation technique.
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